将mp3文件从隔离存储复制到windows phone 8的媒体库
本文关键字:phone windows 媒体库 复制 文件 mp3 隔离 存储 | 更新日期: 2023-09-27 18:06:38
我能够将媒体文件存储到隔离存储中并能够检索相同的文件。现在我想在手机的音乐播放器中播放那个文件,但音乐播放器显示"找不到音乐"我如何在媒体库中显示我下载的独立存储的mp3文件?我正在使用这个代码下载mp3文件。有没有办法下载文件到可读存储(手机内存/内部存储/存储卡)??
void imgDown_Tap(object sender, System.Windows.Input.GestureEventArgs e)
{
ToastPrompt toast = new ToastPrompt();
toast.Foreground = new SolidColorBrush(Colors.Black);
toast.FontSize = 20;
toast.Background = new SolidColorBrush(Colors.Yellow);
toast.Message = "Please wait";
toast.Show();
try
{
//Create a webclient that'll handle your download
WebClient client = new WebClient();
//Run function when resource-read (OpenRead) operation is completed
client.OpenReadCompleted += client_OpenReadCompleted;
//Start download / open stream
client.OpenReadAsync(new Uri(streamUrl));
}
catch (Exception ex)
{
toast.Message = "Downloading error";
toast.Show();
}
}
async void client_OpenReadCompleted(object sender,
OpenReadCompletedEventArgs e)
{
ToastPrompt toast = new ToastPrompt();
toast.Foreground = new SolidColorBrush(Colors.Black);
toast.FontSize = 20;
toast.Background = new SolidColorBrush(Colors.Yellow);
toast.Message = "Downloading starts";
toast.Show();
try
{
byte[] buffer = new byte[e.Result.Length];
//Store bytes in buffer, so it can be saved later on
await e.Result.ReadAsync(buffer, 0, buffer.Length);
using (IsolatedStorageFile file
IsolatedStorageFile.GetUserStoreForApplication())
{
//Create file
using (IsolatedStorageFileStream stream =
file.OpenFile(titleUrl+".mp3", FileMode.Create))
{
//Write content stream to file
await stream.WriteAsync(buffer, 0, buffer.Length);
}
// StorageFolder local =
Windows.Storage.ApplicationData.Current.LocalFolder;
//StorageFile storedFile = await local.GetFileAsync(titleUrl +
".mp3");
toast.Message = "Downloading complete";
toast.Show();
}
catch (Exception ex)
{
toast.Message = "We could not finish your download. Error ";
toast.Show();
}
看起来您需要使用MediaLibraryExtensions.SaveSong
方法(参见https://msdn.microsoft.com/library/microsoft.xna.framework.media.PhoneExtensions.medialibraryextensions.savesong(v=xnagamestudio.42).aspx)
你需要添加ID_CAP_MEDIALIB_AUDIO
功能到你的应用程序,并获得一个URI上的文件在隔离存储传递给该方法。
在MSDN上有关于Windows Phone数据的更多信息