Func< T>回调可能导致内存泄漏
本文关键字:内存 泄漏 回调 Func | 更新日期: 2023-09-27 18:06:54
每个人都知道永远不会从invocationList中删除的事件处理程序会导致c#中的内存泄漏。我的问题是,我们可以有内存泄漏,如果我们使用函数作为回调?(因此只支持一个订阅者)
以以下示例(复制并粘贴到控制台应用程序中):
class Program
{
static void Main(string[] args)
{
var m = new Manager();
var c1 = new Channel();
m.Add(c1);
Console.WriteLine("m = {0}",GC.GetTotalMemory(true));
Console.ReadLine();
m.Remove(c1);
Console.WriteLine("m = {0}", GC.GetTotalMemory(true));
Console.ReadLine();
}
}
public class Manager
{
List<Channel> channels = new List<Channel>();
public void Add(Channel c)
{
channels.Add(c);
c.OnTick = OnTick;
c.Start();
}
public void Remove(Channel c)
{
channels.Remove(c);
//do we have a memory leak at this point?
//does c1 still pointing to Manager func and cannot be GCed?
c.Stop();
}
private Task OnTick(int i)
{
Console.WriteLine(i);
return Task.FromResult(0);
}
}
public class Channel
{
public Func<int, Task> OnTick;
Random r = new Random();
private System.Timers.Timer aTimer;
public Channel()
{
OnTick = i => Task.FromResult(r.Next());
}
public void Start()
{
aTimer = new System.Timers.Timer(1000);
aTimer.Elapsed += (sender, args) => OnTick(r.Next());
// Have the timer fire repeated events (true is the default)
aTimer.AutoReset = true;
// Start the timer
aTimer.Enabled = true;
}
public void Stop()
{
aTimer.Dispose();
}
}
//此时是否存在内存泄漏?
。在ANTS Memory Profiler上测试了这个
//c1仍然指向管理器函数,不能GCed?
Manager
为订阅者,Channel
为发布者。如果没有对Channel实例的引用,那么它是合格的GC。