二进制序列化,我想我就快搞定了
本文关键字:序列化 二进制 | 更新日期: 2023-09-27 18:12:51
我一直在遵循二进制序列化指南(这个在这里:http://www.codeproject.com/Articles/1789/Object-Serialization-using-C),我想我终于几乎让它工作了。当我保存创建的文件时,但是当我尝试加载时,什么都没有加载。我觉得我就快成功了。任何建议都将不胜感激。下面是代码:
保存/加载类[Serializable()]
public class SaveLoad : ISerializable
{
public int GameDay = Date.GameDay;
public List<Adventurer> Adventurers = FormMain.AdventurerManager.AdventurerList;
public SaveLoad()
{
GameDay = 0;
Adventurers = null;
}
public SaveLoad(SerializationInfo info, StreamingContext ctxt)
{
GameDay = (int)info.GetValue("Date", typeof(int));
Adventurers = (List<Adventurer>)info.GetValue("Adventurers", typeof(List<Adventurer>));
}
public void GetObjectData(SerializationInfo info, StreamingContext ctxt)
{
info.AddValue("Date", GameDay);
info.AddValue("Adventurers", Adventurers);
}
}
保存/加载方法:
void btnSaveGame_Click(object sender, EventArgs e)
{
SaveLoad save = new SaveLoad();
Stream stream = File.Open("SaveGame.osl", FileMode.Create);
BinaryFormatter bformatter = new BinaryFormatter();
bformatter.Serialize(stream, save);
stream.Close();
}
void btnLoadGame_Click(object sender, EventArgs e)
{
SaveLoad load = new SaveLoad();
Stream stream = File.Open("SaveGame.osl", FileMode.Open);
BinaryFormatter bformatter = new BinaryFormatter();
load = (SaveLoad)bformatter.Deserialize(stream);
stream.Close();
Date.CalculateDate();
this.Visible = false;
((FormMain)(this.ParentForm)).ControlMainScreen.Visible = true;
}
我想你可能只是初始化时间有问题。
尝试将GameDay和adventers的初始化移到构造函数中,或者在构造函数中去掉它们的空值。完成以下操作后,代码基本可以工作了:
public SaveLoad()
{
//GameDay = null;
//Adventurers = null;
}
注意,我还必须确保Adventurer类具有Serialization属性。
下面是序列化的代码,为我工作(我不得不创建我自己的冒险家类,我用字符串替换了日期,因为我无法弄清楚你在做什么,或者它来自哪里。)我还用一些虚拟数据填充了冒险者列表,并注释掉了任何与表单相关的东西,我也没有相关的信息。
[Serializable()]
public class SaveLoad : ISerializable
{
public string GameDay = null;
public List<Adventurer> Adventurers = null;
//FormMain.AdventurerManager.AdventurerList;
public SaveLoad()
{
GameDay = "Date";
Adventurers = new List<Adventurer>() { new Adventurer { Name = "a1", Type = "t1" }, new Adventurer { Name = "a1", Type = "t1" } }; ;
}
public SaveLoad(SerializationInfo info, StreamingContext ctxt)
{
GameDay = (string)info.GetValue("Date", typeof(string));
Adventurers = (List<Adventurer>)info.GetValue("Adventurers", typeof(List<Adventurer>));
}
public void GetObjectData(SerializationInfo info, StreamingContext ctxt)
{
info.AddValue("Date", GameDay);
info.AddValue("Adventurers", Adventurers);
}
}
[Serializable()]
public class Adventurer
{
public string Name { get; set; }
public string Type { get; set; }
}
private void btnLoadGame_Click(object sender, EventArgs e)
{
SaveLoad sl = new SaveLoad();
Stream stream = File.Open("SaveGame.osl", FileMode.Open);
BinaryFormatter bformatter = new BinaryFormatter();
sl = (SaveLoad)bformatter.Deserialize(stream);
stream.Close();
MessageBox.Show(sl.Adventurers.Count.ToString());
//Date.CalculateDate();
//this.Visible = false;
//((Form1)(this.ParentForm)).ControlMainScreen.Visible = true;
}
private void btnSaveGame_Click(object sender, EventArgs e)
{
SaveLoad sl = new SaveLoad();
Stream stream = File.Open("SaveGame.osl", FileMode.Create);
BinaryFormatter bformatter = new BinaryFormatter();
bformatter.Serialize(stream, sl);
stream.Close();
}
EDIT
@JasonHaley是对的,你有一个时间/初始化问题。
在你的Load按钮点击事件中你定义了一个新的名为Load的SaveLoad
创建一个对formmain . adventermanager . adventerlist
的引用但是在反序列化过程中,这个引用被序列化到磁盘的对象(另一个冒险者列表)销毁,现在是一个不同于formmain . adventermanager . adventerlist
中定义的冒险者列表。你需要加载到列表中…
void btnLoadGame_Click(object sender, EventArgs e)
{
Stream stream = File.Open("SaveGame.osl", FileMode.Open);
BinaryFormatter bformatter = new BinaryFormatter();
SaveLoad load = (SaveLoad)bformatter.Deserialize(stream);
// ***********************************
FormMain.AdventurerManager.AdventurerList = SaveLoad.Adventurers
// ***********************************
stream.Close();
Date.CalculateDate();
this.Visible = false;
((FormMain)(this.ParentForm)).ControlMainScreen.Visible = true;
}