c#动态树带很多参数,怎么做

本文关键字:参数 动态 | 更新日期: 2023-09-27 17:51:17

我试图用多个参数(点和类型)填充树,最后,显示哪个"分支"有最大的点,在每个分支中,显示我有多少相等的类型。

树应该是这样的:

<>之前父亲(分:200 |类型:2)| _CHILD01 (P: 120 |类型:3)| | _child4 (p:300| t:3)| | _child8 (p:220| t:3)| | _child9 (p:65| t:1)| | _child5 (p:15| t:9)| _CHILD2 (P: 10 | T: 1)| _CHILD3 (P: 80 | T: 2)| _CHILD6 (P: 25 | T: 2)| | _child10 (p:110| t:7)| | _child11 (p:195| t:3)| _CHILD7 (50 | T P:: 7)之前

,我想要得到的是:

<>之前每个分支的点数:Branch01 -> FATHER (200), CHILD01 (120), CHILD04 (300), CHILD08 (220) -> TotalPoints: 840Branch02 -> FATHER (200), CHILD01 (120), CHILD04 (300), CHILD09 (65) -> TotalPoints: 685Branch03 -> FATHER (200), CHILD01 (120), CHILD05 (15) -> TotalPoints: 335Branch04 -> FATHER (200), CHILD02 (10) -> TotalPoints: 210branch -> FATHER (200), CHILD03 (80), CHILD06 (25), CHILD10 (110) -> TotalPoints: 415Branch06 -> FATHER (200), CHILD03 (80), CHILD06 (25), CHILD11 (195) -> TotalPoints: 500branch -> FATHER (200), CHILD03 (80), CHILD07 (50) -> TotalPoints: 330之前

<>之前计算分支中类型的数量:TypePerBranch01:——Type1:0——Type2:1——Type3:2——Type4:1——Type5:0——Type6:0——Type7:0——Type8:0——Type9:0TypePerBranch02:——Type1:1——Type2:1——Type3:1——Type4:1——Type5:0——Type6:0——Type7:0——Type8:0——Type9:0TypePerBranch03:——Type1:0——Type2:1——Type3:1——Type4:0——Type5:0——Type6:0——Type7:0——Type8:0——Type9:1TypePerBranch04:——Type1:1——Type2:1——Type3:0——Type4:0——Type5:0——Type6:0——Type7:0——Type8:0——Type9:0TypePerBranch05:——Type1:0——Type2:3——Type3:0——Type4:0——Type5:0——Type6:0——Type7:1——Type8:0——Type9:0TypePerBranch06:——Type1:0——Type2:3——Type3:1——Type4:0——Type5:0——Type6:0——Type7:0——Type8:0——Type9:0TypePerBranch07:——Type1:0——Type2:2——Type3:0——Type4:0——Type5:0——Type6:0——Type7:1——Type8:0——Type9:0之前

我已经做了一些代码,但它不工作。函数如下:

    //
    // FUNÇÃO ResizeArray
    public T[,] ResizeArray<T>(T[,] original, int xSize, int ySize)
    {
        var newArray = new T[xSize, ySize];
        var xMin = Math.Min(xSize, original.GetLength(0));
        var yMin = Math.Min(ySize, original.GetLength(1));
        for (var x = 0; x < xMin; x++)
            for (var y = 0; y < yMin; y++)
                newArray[x, y] = original[x, y];
        return newArray;
    }

    //
    // FUNÇÃO TreeBranchPath
    int[] TotalPontosRamo = new int[1];
    int[,] FolhaInfoPontos = new int[1, 1];
    int[,] FolhaInfoPatamar = new int[1, 1];
    int CountRamos = 0;
    private void TreeBranchPath(int idusr, int usrpnts, int usrpata, int nivelnum, int ramonum)
    {
        FolhaInfoPontos[nivelnum, ramonum] = usrpnts;
        FolhaInfoPatamar[nivelnum, ramonum] = usrpata;
        var AfilhadosList = (from af in db.NRV_USERS
                             where af.idpatrocinador == idusr
                             select af).ToList();

        /*Se for NULL não tem descendentes */
        if (AfilhadosList != null)
        {
            int CountNumFilhos = AfilhadosList.Count();
            int CountFilhos = 0;
            nivelnum = nivelnum + 1;
            FolhaInfoPontos = ResizeArray(FolhaInfoPontos, nivelnum, ramonum + CountNumFilhos);
            FolhaInfoPatamar = ResizeArray(FolhaInfoPatamar, nivelnum, ramonum + CountNumFilhos);
            foreach (var descid in AfilhadosList)
            {
                CountFilhos = CountFilhos + 1;
                /* Inicio - Quantos Pontos o User tem */
                var UserPoints = (from pnt in db.NRV_USERPONTOS
                                  where pnt.iduser == descid.id_user && pnt.usrpntact == true
                                  select pnt).FirstOrDefault();
                int TotalUserPoints = UserPoints.pontosgrupo + UserPoints.pontosproprios;
                /* Fim - Quantos Pontos o User tem */
                TotalPontosRamo[CountRamos] = TotalPontosRamo[CountRamos] + TotalUserPoints;

                /* Inicio - Em que Patamar o User está */
                var AuxUserPatamar = (from cp in db.NRV_USERPATAMAR
                                      where cp.iduser == idusr
                                      select cp.idpatamax).FirstOrDefault();
                /* Fim - Em que Patamar o User está */

                Array.Resize(ref TotalPontosRamo, CountRamos + 1);
                TreeBranchPath(descid.id_user, TotalUserPoints, AuxUserPatamar, nivelnum, CountFilhos);
            }
        }
        else
        {
            return;
        }
    }

有人能帮帮我吗?

c#动态树带很多参数,怎么做

这里我根据节点的级别对结果进行缩进。

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            Node father = new Node()
            {
                name = "FATHER", points = 200, type = 2, children = new List<Node>(){
                    new Node() { 
                        name = "CHILD01", points = 120, type = 3, children = new List<Node>(){
                            new Node(){ 
                                name = "CHILD04", points = 300, type = 3, children = new List<Node>(){
                                       new Node(){ name = "CHILD08", points = 220, type = 3, children = null},
                                       new Node(){ name = "CHILD09", points = 65, type = 1, children = null}
                                }
                            },
                            new Node(){ name = "CHILD05", points = 15, type = 9, children = null}
                        }
                    },
                    new Node() { name = "CHILD02", points = 10, type = 1, children = null},
                    new Node(){ 
                        name = "CHILD03", points = 80, type = 2, children = new List<Node>(){
                            new Node(){
                                name = "CHILD06", points = 25, type = 2, children = new List<Node>(){
                                    new Node(){ name = "CHILD10", points = 110, type = 7, children = null},
                                    new Node(){ name = "CHILD11", points = 195, type = 3, children = null}
                                }
                            },
                            new Node(){ name = "CHILD07", points = 50, type = 7, children = null}
                        }
                    }
                }
            };
            Count results = father.GetTotals(0);
            foreach (Count result in Node.results)
            {
                Console.WriteLine("{0} Name = {1}, Points = {2}, Types = {3}",
                    string.Join("", Enumerable.Repeat("    ", result.level)),
                    result.name,
                    result.points,
                    string.Join(",", result.types.OrderBy(x => x.Key).Select(x => x.Key.ToString() + ":" + x.Value.ToString()).ToArray())
                    );
            }
        }
    }
    public class Count
    {
        public string name;
        public int level { get; set; }
        public int points { get; set; }
        public Dictionary<int, int> types { get; set; }
    }
    public class Node
    {
        public string name { get; set; }
        public int points { get; set; }
        public int type { get; set; }
        public List<Node> children { get; set; }
        public static List<Count> results = new List<Count>();
        public Count GetTotals(int level)
        {
            Count result = new Count();
            result.name = name;
            result.level = level;
            result.points = points;
            result.types = new Dictionary<int, int>();
            result.types.Add(type, 1);
            if (children != null)
            {
                for (int childCount = children.Count - 1; childCount >= 0; childCount--)
                {
                    Node child = children[childCount];
                    Count childResutls = child.GetTotals(level + 1);
                    result.points += childResutls.points;
                    foreach (int key in childResutls.types.Keys)
                    {
                        if (result.types.ContainsKey(key))
                        {
                            result.types[key] += childResutls.types[key];
                        }
                        else
                        {
                            result.types.Add(key, childResutls.types[key]);
                        }
                    }
                }
            }
            Node.results.Insert(0, result);
            return result;
        }
    }
}

​

这里有一个稍微不同的答案,节点的顺序与输入

相同
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            Node father = new Node()
            {
                name = "FATHER", points = 200, type = 2, children = new List<Node>(){
                    new Node() { 
                        name = "CHILD01", points = 120, type = 3, children = new List<Node>(){
                            new Node(){ 
                                name = "CHILD04", points = 300, type = 3, children = new List<Node>(){
                                       new Node(){ name = "CHILD08", points = 220, type = 3, children = null},
                                       new Node(){ name = "CHILD09", points = 65, type = 1, children = null}
                                }
                            },
                            new Node(){ name = "CHILD05", points = 15, type = 9, children = null}
                        }
                    },
                    new Node() { name = "CHILD02", points = 10, type = 1, children = null},
                    new Node(){ 
                        name = "CHILD03", points = 80, type = 2, children = new List<Node>(){
                            new Node(){
                                name = "CHILD06", points = 25, type = 2, children = new List<Node>(){
                                    new Node(){ name = "CHILD10", points = 110, type = 7, children = null},
                                    new Node(){ name = "CHILD11", points = 195, type = 3, children = null}
                                }
                            },
                            new Node(){ name = "CHILD07", points = 50, type = 7, children = null}
                        }
                    }
                }
            };
            Count results = father.GetTotals();
            foreach (Count result in Node.results)
            {
                Console.WriteLine("Name = {0}, Points = {1}, Types = {2}",
                    result.name,
                    result.points,
                    string.Join(",", result.types.OrderBy(x => x.Key).Select(x => x.Key.ToString() + ":" + x.Value.ToString()).ToArray())
                    );
            }
        }
    }
    public class Count
    {
        public string name;
        public int points { get; set; }
        public Dictionary<int, int> types { get; set; }
    }
    public class Node
    {
        public string name { get; set; }
        public int points { get; set; }
        public int type { get; set; }
        public List<Node> children { get; set; }
        public static List<Count> results = new List<Count>();
        public Count GetTotals()
        {
            Count result = new Count();
            result.name = name;
            result.points = points;
            result.types = new Dictionary<int, int>();
            result.types.Add(type, 1);
            if (children != null)
            {
                for (int childCount = children.Count - 1; childCount >= 0; childCount--)
                {
                    Node child = children[childCount];
                    Count childResutls = child.GetTotals();
                    result.points += childResutls.points;
                    foreach (int key in childResutls.types.Keys)
                    {
                        if (result.types.ContainsKey(key))
                        {
                            result.types[key] += childResutls.types[key];
                        }
                        else
                        {
                            result.types.Add(key, childResutls.types[key]);
                        }
                    }
                }
            }
            Node.results.Insert(0, result);
            return result;
        }
    }
}

​