如何用autofac实现多依赖注入装饰器
本文关键字:注入 依赖 何用 autofac 实现 | 更新日期: 2023-09-27 18:19:58
我想用IOC容器autofac调用MessageStore
类。
如何在最新版本的autofac中注册这个装饰器和复合模式?
这段代码结合了composite和decorator模式,并注意SOLID Principal。
我对此感到困惑。我的问题是,这个代码如何定义与autofac
var fileStore = new FileStore(new DirectoryInfo(HostingEnvironment.MapPath("~/file"))); var cacheStore = new CacheStore(fileStore, fileStore); var logStore = new LogStore(cacheStore, cacheStore); var messageStore = new MessageStore(logStore, logStore); messageStore.Save(12, "Hello");
public class FileStore : IFileLocator, IStoreWriter,IStoreReader
{
private readonly DirectoryInfo _workingDirectory;
public FileStore(DirectoryInfo workDirectory)
{
if (workDirectory == null)
throw new ArgumentNullException("workDirectory");
if (!workDirectory.Exists)
throw new ArgumentException("Directory not found", "workDirectory");
_workingDirectory = workDirectory;
}
public virtual void Save(int id, string message)
{
var path = GetFileInfo(id).FullName;
File.WriteAllText(path, message);
}
public virtual Maybe<string> Read(int id)
{
var file = GetFileInfo(id);
if (!file.Exists)
return new Maybe<string>();
var path = file.FullName;
return new Maybe<string>(File.ReadAllText(path));
}
public virtual FileInfo GetFileInfo(int id)
{
return new FileInfo(
Path.Combine(_workingDirectory.FullName, id + ".txt"));
}
}
public class CacheStore : IStoreWriter, IStoreReader
{
private readonly ConcurrentDictionary<int, Maybe<string>> _cache;
private readonly IStoreWriter _writer;
private readonly IStoreReader _reader;
public CacheStore(IStoreWriter writer, IStoreReader reader)
{
_cache = new ConcurrentDictionary<int, Maybe<string>>();
_writer = writer;
_reader = reader;
}
public virtual void Save(int id, string message)
{
_writer.Save(id, message);
var m = new Maybe<string>(message);
_cache.AddOrUpdate(id, m, (i, s) => m);
}
public virtual Maybe<string> Read(int id)
{
Maybe<string> retVal;
if (_cache.TryGetValue(id, out retVal))
return retVal;
retVal = _reader.Read(id);
if (retVal.Any())
_cache.AddOrUpdate(id, retVal, (i, s) => retVal);
return retVal;
}
}
public class LogStore : IStoreWriter, IStoreReader
{
private readonly IStoreWriter _writer;
private readonly IStoreReader _reader;
public LogStore(IStoreWriter writer, IStoreReader reader)
{
_writer = writer;
_reader = reader;
}
public void Save(int id, string message)
{
Log.Information("Saving message {id}.", id);
_writer.Save(id, message);
Log.Information("Saved message {id}.", id);
}
public Maybe<string> Read(int id)
{
Log.Debug("Reading message {id}.", id);
var retVal = _reader.Read(id);
if (retVal.Any())
Log.Debug("Returning message {id}.", id);
else
Log.Debug("No message {id} found.", id);
return retVal;
}
}
public class MessageStore
{
private readonly IStoreWriter _writer;
private readonly IStoreReader _reader;
public MessageStore(IStoreWriter writer, IStoreReader reader)
{
if (writer == null)
throw new ArgumentNullException("writer");
if (reader == null)
throw new ArgumentNullException("reader");
_writer = writer;
_reader = reader;
}
public void Save(int id, string message)
{
_writer.Save(id, message);
}
public Maybe<string> Read(int id)
{
return _reader.Read(id);
}
}
假设您的所有商店都实现并使用IStoreReader
和IStoreWriter
,您可以将它们组合到一个IStore
接口中,从而使事情变得更简单。这可以是定义Save
和Read
方法的单个接口,也可以根据需要继承现有的IStoreReader
和IStoreWriter
接口。
然后,您可以将FileStore
(它似乎是主要实现)注册为键控服务。然后使用RegisterDecorator
来注册缓存和日志装饰器。最后,注册MessageStore
并解析没有密钥的服务,该密钥将是最外层的decorator。
builder.Register(f => new FileStore(new DirectoryInfo(HostingEnvironment.MapPath("~/file"))))
.Keyed<IStore>("file");
builder.RegisterDecorator<IStore>(
(c, inner) => new CacheStore(inner), fromKey: "file", toKey: "cache");
builder.RegisterDecorator<IStore>(
(c, inner) => new LogStore(inner), fromKey: "cache", toKey: null);
builder.Register(c => new MessageStore(c.Resolve<IStore>()));
我确信围绕装饰器的API可以得到改进,这肯定是我打算很快做的事情。
谢谢Alex。但我用下面的代码解决了问题,因为我不想创建IStore
。你觉得我的讨论怎么样?
builder.Register(f => new FileStore(new DirectoryInfo(HostingEnvironment.MapPath("~/file"))))
.Named<IStoreWriter>("F-writer").Named<IStoreReader>("F-reader");
builder.Register(
c => new CacheStore(c.ResolveNamed<IStoreWriter>("F-writer"), c.ResolveNamed<IStoreReader>("F-reader")))
.Named<IStoreWriter>("C-writer").Named<IStoreReader>("C-reader");
builder.Register(
c => new LogStore(c.ResolveNamed<IStoreWriter>("C-writer"), c.ResolveNamed<IStoreReader>("C-reader")))
.Named<IStoreWriter>("L-writer").Named<IStoreReader>("L-reader");
builder.Register(
c =>
new MessageStore(c.ResolveNamed<IStoreWriter>("L-writer"), c.ResolveNamed<IStoreReader>("L-reader")));