获取在附加属性中接收的DependenyObject的模板';s回调
本文关键字:回调 DependenyObject 获取 属性 | 更新日期: 2023-09-27 18:20:04
我正在WPF(.NET4)中开发一个应用程序。
我创建了一个附加属性,以便轻松确定控件是否处于"有效"状态。
/// <summary>
/// Initializes static members of the <see cref="ValidationProperty"/> class.
/// </summary>
static ValidationProperty()
{
// Register attached dependency property.
IsValidProperty = DependencyProperty.RegisterAttached("IsValid", typeof(bool),
typeof(ValidationProperty),
new FrameworkPropertyMetadata(true, ValidationValueChanged));
}
(...)
/// <summary>
/// Gets or sets the Dependency Property used to determine if an element is valid.
/// </summary>
public static DependencyProperty IsValidProperty { get; set; }
(...)
只要值为false,我就想播放动画。动画可以在控件本身中定义,也可以在其模板中定义。情节提要的名称将始终保持不变,即:"InvalidInput"。
这是我的回拨:
/// <summary>
/// Event raised when the "Is Valid" dependency property's value changes.
/// </summary>
/// <param name="sender">The object that raised the event.</param>
/// <param name="e">The arguments passed to the event.</param>
private static void ValidationValueChanged(DependencyObject sender, DependencyPropertyChangedEventArgs e)
{
var invalidControl = sender as UserControl;
if (invalidControl == null || !(e.NewValue is bool))
{
return;
}
var isValid = (bool)e.NewValue;
if (isValid)
{
return;
}
var userControlInvalidInputStoryboard = invalidControl.Resources["InvalidInput"] as Storyboard;
var templatedInvalidInputStoryboard = invalidControl.Template.Resources["InvalidInput"] as Storyboard;
if (userControlInvalidInputStoryboard != null)
{
userControlInvalidInputStoryboard.Begin(invalidControl);
return;
}
if (templatedInvalidInputStoryboard != null)
{
templatedInvalidInputStoryboard.Begin(invalidControl, invalidControl.Template);
return;
}
}
现在的问题是,我找不到在控件或其模板中定义的情节提要。userControlInvalidInputStoryboard和templatedInvalidInputStoreboard均为null。
我怀疑这是由于依赖对象被强制转换为用户控件而不是实际类型。
有什么方法可以检索模板及其故事板吗?
编辑:根据请求,这是使用此附加属性的控件的XAML
<UserControl
(...)
xmlns:AttachedProperties="clr-namespace:Controls.AttachedProperties"
x:Name="Root">
<Grid x:Name="LayoutRoot">
<TextBox x:Name="TextBox"
Text="{Binding Path=(AttachedProperties:TextProperty.Text), UpdateSourceTrigger=PropertyChanged,
RelativeSource={RelativeSource AncestorType={x:Type Custom:UsernameTextBox}}, Mode=TwoWay,
TargetNullValue={x:Static Custom:UsernameTextBox.DefaultKeyword}, FallbackValue=DefaultKeyword}"
HorizontalAlignment="Left" Width="292" Style="{DynamicResource StandardTextBoxStyle}"
Height="35" VerticalAlignment="Top" TabIndex="0"
MaxLines="1" MaxLength="30"
FontSize="16" GotFocus="TextBoxGotFocus" LostFocus="TextBoxLostFocus" TextChanged="TextBoxTextChanged" FontWeight="Bold"/>
</Grid>
以下是我如何实例化控件:
<Custom:UsernameTextBox x:Name="UsernameTextbox"
AttachedProperties:ValidationProperty.IsValid="{Binding CodexLoginService.UsernameIsValid, UpdateSourceTrigger=PropertyChanged}"
AttachedProperties:TextProperty.Text="{Binding CodexLoginService.Username, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"
KeyUp="OnUsernameChanged"/>
编辑#2:按照提议,我在我的模板中创建了一个视觉状态组:
<VisualStateGroup x:Name="InvalidStates">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:0.2" To="Invalid"/>
</VisualStateGroup.Transitions>
<VisualState x:Name="Invalid">
<Storyboard>
<DoubleAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Opacity)" Storyboard.TargetName="InvalidFrame">
<EasingDoubleKeyFrame KeyTime="0" Value="1"/> </DoubleAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
尝试更改控件的状态不起作用,该方法返回false:
VisualStateManager.GoToState(invalidControl, "Invalid", true);
如果实现VisualStates,您可以忘记动画的名称,只需更改状态。查看这篇文章。