序列化/反序列化动态对象
本文关键字:对象 动态 反序列化 序列化 | 更新日期: 2023-09-27 18:20:05
我有以下类:
public abstract class Animal
{
public Animal() { _myType = getAnimal(this.GetType().Name); }
private dynamic _myType;
public dynamic myType { get { return _myType; } }
}
public class Cat : Animal
{
public Cat() : base() { }
}
及其辅助功能:
public static T CreateAnimal<T>(string animal)
{
Type type = Type.GetType(typeof(Form1).FullName + "+" + animal);
return (T)Activator.CreateInstance(type);
}
public static dynamic getAnimal(string name)
{
dynamic theAnimal = Activator.CreateInstance(MyAnimals); // Will default to 'Cat'
FieldInfo fi = MyAnimals.GetField(name);
int iEnum = (int)fi.GetValue(MyAnimals);
return Enum.ToObject(MyAnimals, iEnum);
}
它从动态创建的枚举"MyAnimals"中获取其"myType":
public static Type MyAnimals;
public static void CreateAnimalEnum()
{
// Get the current application domain for the current thread.
AppDomain currentDomain = AppDomain.CurrentDomain;
// Create a dynamic assembly in the current application domain,
// and allow it to be executed and saved to disk.
AssemblyName aName = new AssemblyName("TempAssembly");
AssemblyBuilder ab = currentDomain.DefineDynamicAssembly(
aName, AssemblyBuilderAccess.Run);
// Define a dynamic module in "TempAssembly" assembly. For a single-
// module assembly, the module has the same name as the assembly.
ModuleBuilder mb = ab.DefineDynamicModule(aName.Name);
// Define a public enumeration with an underlying type of Integer.
EnumBuilder eb = mb.DefineEnum("MyAnimalType", TypeAttributes.Public, typeof(int));
var types = new List<Type>();
int Count = 0;
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
try
{
types.AddRange(assembly.GetTypes().Where(x => x.IsSubclassOf(typeof(Animal))));
}
catch { }
foreach (var type in types)
eb.DefineLiteral(type.Name, Count++);
// Create the type and save the assembly.
MyAnimals = eb.CreateType();
}
所以现在当我创建一个cat时,我无法序列化它。"InvalidOperationException:生成XML文档时出错。"(https://gist.github.com/martinnormark/2574972)但当我想序列化一个封装在另一个类中的Cat对象时,这并没有帮助。
public static bool Save(Animal animal)
{
System.Xml.Serialization.XmlSerializer ListSer = new System.Xml.Serialization.XmlSerializer(typeof(Animal));
System.IO.StreamWriter mywriter = new System.IO.StreamWriter(@"test.txt", false);
ListSer.Serialize(mywriter, animal);
mywriter.Flush();
mywriter.Close();
return true;
}
public Form1()
{
InitializeComponent();
GetEDIDeviceTypesEnums();
Animal c = new Cat();
Save(c);
// This way fails too
dynamic cat = CreateAnimal<Animal>("Cat");
Save(cat);
}
为了序列化一只猫,我缺少了什么?
XMLSerializer需要提前知道它可以序列化哪些类型;如果在抽象类上初始化XMLSerializer,它将只知道如何序列化该类,而不知道继承它的任何东西。
XMLSerializer有另一个构造函数,它允许您输入一个额外类型的数组,以便在尝试序列化时使用。您可以从GetAssemblies动态构建该类型数组(类似于您构建自定义MyAnimals枚举所做的操作):
public static bool Save(Animal animal)
{
var lListOfAnimals = (from lAssembly in AppDomain.CurrentDomain.GetAssemblies()
from lType in lAssembly.GetTypes()
where typeof(Animal).IsAssignableFrom(lType)
select lType).ToArray();
System.Xml.Serialization.XmlSerializer ListSer = new System.Xml.Serialization.XmlSerializer(typeof(Animal), lListOfAnimals);
代码直接从雅虎严肃的回答中提取出来。正如Yahoo Serious提到的,如果您经常调用Save,以这种方式使用Reflection可能会产生性能影响,因此您可能会缓存Animal类型的数组,而不是在每次序列化时重新构建它。