NamedPipeServerStream.EndWaitForConnection()在使用时仅挂起

本文关键字:挂起 EndWaitForConnection NamedPipeServerStream | 更新日期: 2023-09-27 18:22:25

我第一次尝试使用命名管道。在这里找到的MS文档中,它指出:

每次调用EndWaitForConnection都必须只调用一次开始等待连接。

因此,我试图成为一名优秀的小程序员并遵循文档,但当我使用EndWaitForConnection()时,它会无限期地挂起

所以我把我的代码精简到最低限度,看看我是否可以隔离问题,但没有骰子。我从我编写的一个类中提取了以下代码。我对它进行了修改,使它开始等待管道连接,然后立即尝试停止等待该管道连接:

private void WaitForConnectionCallBack(IAsyncResult result)
{
}
public void Start()
{
    var tempPipe = new NamedPipeServerStream("TempPipe",
                                             PipeDirection.In,
                                             254, 
                                             PipeTransmissionMode.Message,
                                             PipeOptions.Asynchronous);
    IAsyncResult result = tempPipe.BeginWaitForConnection(
                                    new AsyncCallback(WaitForConnectionCallBack), this);
    tempPipe.EndWaitForConnection(result);  // <----- Hangs on this line right here
}

1) 为什么挂在EndWaitForConnection()上?如果我想在收到连接之前关闭服务器,我该如何取消此BeginWaitForConnection()回调?

2) 假设我没有上述问题。如果两个客户端尝试快速连接到我的命名管道,会发生什么?

我是为它们中的每一个都得到回调调用,还是必须等待接收第一个连接通知,然后快速调用EndWaitForConnection(),然后再次调用WaitForConnectionCallBack(),才能再次开始侦听下一个客户端?

后者对我来说似乎是一个竞争条件,因为我可能没有足够快地设置连接侦听器。

NamedPipeServerStream.EndWaitForConnection()在使用时仅挂起

因此,适用于我的解决方案的基本框架如下:

private void WaitForConnectionCallBack(IAsyncResult result)
{
    try
    {
        PipeServer.EndWaitForConnection(result);
        /// ...
        /// Some arbitrary code
        /// ...
    }
    catch
    {
        // If the pipe is closed before a client ever connects,
        // EndWaitForConnection() will throw an exception.
        // If we are in here that is probably the case so just return.
        return;
    }
}

这是服务器代码。

public void Start()
{
    var server= new NamedPipeServerStream("TempPipe", 
                                          PipeDirection.In,
                                          254, 
                                          PipeTransmissionMode.Message, 
                                          PipeOptions.Asynchronous);
    // If nothing ever connects, the callback will never be called.
    server.BeginWaitForConnection(new AsyncCallback(WaitForConnectionCallBack), this);
    // ... arbitrary code
// EndWaitForConnection() was not the right answer here, it would just wait indefinitely
// if you called it.  As Hans Passant mention, its meant to be used in the callback. 
// Which it now is. Instead, we are going to close the pipe.  This will trigger 
// the callback to get called.  
// However, the EndWaitForConnection() that will excecute in the callback will fail
// with an exception since the pipe is closed by time it gets invoked, 
// thus you must capture it with a try/catch
    server.Close(); // <--- effectively closes our pipe and gets our 
                        //       BeginWaitForConnection() moving, even though any future 
                        //       operations on the pipe will fail.
}