如何检查集合的两个实体项是否相同

本文关键字:实体 两个 是否 何检查 检查 集合 | 更新日期: 2023-09-27 17:54:01

我试图做一个通用的方法来更新实体框架集合,一对多。我做了这个方法,但我有一个问题,当我试图验证,如果在新集合中的元素已经存在于旧的。如果存在,我必须更新它,而不是删除并重新添加。

代码如下:

public TEntity UpdateCollection<TEntity, TChildren>(myappContext dbContext, TEntity parentObject, Expression<Func<TEntity, 
            ICollection<TChildren>>> propertyExpression, ICollection<TChildren> objectChilren) where TEntity : class where TChildren : class
        {
            var parentEntityObject = dbContext.Entry<TEntity>(parentObject);
            List<TChildren> originalChildrenData = parentEntityObject.Collection(propertyExpression).CurrentValue.ToList();
            // Updating or removing existing items
            foreach (var originalItem in originalChildrenData)
            {
                // Where the problem is: If entry was just modified, i have to update.
                var newItem = objectChilren.FirstOrDefault(x => x == originalItem);
                if (newItem != null)
                {
                    dbContext.Entry<TChildren>(originalItem).CurrentValues.SetValues(newItem);
                    dbContext.Entry<TChildren>(originalItem).State = System.Data.EntityState.Modified;
                }
                else
                {
                    dbContext.Entry<TChildren>(originalItem).State = System.Data.EntityState.Deleted;
                }
            }
            // Adding new items
            foreach(var newItem in objectChilren.Except(originalChildrenData)){
                parentEntityObject.Collection(propertyExpression).CurrentValue.Add(newItem);
            }
            parentEntityObject.State = System.Data.EntityState.Modified;
            return parentEntityObject.Entity;
        }

而不是尝试检查:

var newItem = objectChilren.FirstOrDefault(x => x == originalItem);
                    if (newItem != null)

我还尝试了:

var newItem = this.Set<TChildren>().Local.FirstOrDefault(x => x == originalItem);

但是也不工作,总是返回null。我必须得到相应的条目,并且只更新它。

如果这是不可能的,有另一种通用的方式来更新集合"一对多"?

如何检查集合的两个实体项是否相同

我这样做了,比较了我的集合中的key属性,就像Magnus建议的那样,像这样:

public TEntity UpdateCollection<TEntity, TChildren>(myappContext dbContext, TEntity parentObject, Expression<Func<TEntity, 
            ICollection<TChildren>>> propertyExpression, ICollection<TChildren> objectChilren) where TEntity : class where TChildren : class
        {
            var parentEntityObject = dbContext.Entry<TEntity>(parentObject);
            List<TChildren> originalChildrenData = parentEntityObject.Collection(propertyExpression).CurrentValue.ToList();
            // Get key name
            var entityKeyName = GetKeyName(dbContext, originalChildrenData.Union(objectChilren).First());
            // Updating or removing existing items
            foreach (var originalItem in originalChildrenData)
            {
                var originalValueKey = originalItem.GetType().GetProperty(entityKeyName).GetValue(originalItem, null);
                var itemCompareExpression = GetCompareExpression<TChildren>(entityKeyName, originalValueKey);
                // If entry was just modified, i have to update.
                var newItem = objectChilren.FirstOrDefault(itemCompareExpression.Compile());
                if (newItem != null)
                {
                    dbContext.Entry<TChildren>(originalItem).CurrentValues.SetValues(newItem);
                    dbContext.Entry<TChildren>(originalItem).State = System.Data.EntityState.Modified;
                    // Remove item, because only 'new items' will be added after this loop
                    objectChilren.Remove(newItem);
                }
                else
                {
                    dbContext.Entry<TChildren>(originalItem).State = System.Data.EntityState.Deleted;
                }
            }
            // Adding new items
            foreach(var newItem in objectChilren)
            {
                parentEntityObject.Collection(propertyExpression).CurrentValue.Add(newItem);
            }
            parentEntityObject.State = System.Data.EntityState.Modified;
            return parentEntityObject.Entity;
        }

方法称为:

public string GetKeyName<TEntity>(myappContext dbContext, TEntity entity) where TEntity : class
        {
            ObjectContext objectContext = ((IObjectContextAdapter)dbContext).ObjectContext;
            ObjectSet<TEntity> set = objectContext.CreateObjectSet<TEntity>();
            return set.EntitySet.ElementType.KeyMembers.FirstOrDefault().Name;
        }
        public Expression<Func<TEntity, bool>> GetCompareExpression<TEntity>(string keyName, object value) where TEntity : class
        {
            var parameter = Expression.Parameter(typeof(TEntity), "x");
            var property = Expression.Property(parameter, keyName);
            var method = property.Type.GetMethod("Equals", new[] { property.Type });
            var convertedValue = Convert.ChangeType(value, property.Type);
            var expression = Expression.Call(property, method, Expression.Constant(convertedValue));
            return Expression.Lambda<Func<TEntity, bool>>(expression, parameter);
        }

由于我所有的实体只有一个键,我只是在"GetKeyName"上使用"First",但它返回所有键,如有必要

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