WPF 可观察集合和数据网格不更新更改

本文关键字:网格 更新 数据网 数据 观察 集合 WPF | 更新日期: 2023-09-27 18:30:23

我在视图模型中有一个可观察的集合,它实现了可绑定基础,如下所示 请查看 MoveUp 和 MoveDown 方法,它们绑定到视图中的两个按钮。当按下向上按钮时,我希望数据网格中的选定行在数据库中的序列列中向上移动一步,向下移动一步。这两种方法都完美运行。问题是,仅当刷新整个视图时,更改才会显示在数据网格中。我的要求是当单击按钮时,我希望视图自动刷新。对于这么长的代码,我深表歉意。请帮忙!!!.我也有一些 cs 代码,用于视图模型下方指定的向上和向下按钮。代码中唯一需要强调的指针是 ObservableCollection JobEntities、MoveUp 和 MoveDown 命令。

视图模型.cs:

public class JobConfigurationViewModel : BindableBase
{

    public JobConfigurationLogic JobConfigurationLogic =
        new JobConfigurationLogic(new JobConfigurationResultsRepository());
    public SrcDestConfigurationLogic SrcDestConfigurationLogic =
        new SrcDestConfigurationLogic(new SrcDestCofigurationRepository());
    private string _enterprise;
    public string Enterprise
    {
        get { return _enterprise; }
        set { SetProperty(ref _enterprise, value); }
    }
    private int currentJobID;
    private int currentSequence;
    private int previousJobID;
    private int previousSequence;
    private string _site;
    public string Site
    {
        get { return _site; }
        set { SetProperty(ref _site, value); }
    }
    private int _siteID;
    public int SiteID
    {
        get { return _siteID; }
        set { SetProperty(ref _siteID, value); }
    }
    private ObservableCollection<JobConfigurationResults> _jobEntities;
    public ObservableCollection<JobConfigurationResults> JobEntities
    {
        get { return _jobEntities; }
        set
        {
            SetProperty(ref _jobEntities, value); 
            this.OnPropertyChanged("JobEntities");
        }
    }
    //Source System List for Job
    private List<SourceSiteSystem> _lstJobSrcSystems;
    public List<SourceSiteSystem> LstJobSrcSystems
    {
        get { return _lstJobSrcSystems; }
        set
        {
            //Using bindable base setproperty method instead of older inotify prop changed method
            SetProperty(ref _lstJobSrcSystems, value);
        }
    }
    //Deestination  System List for Job
    private List<DestinationSiteSystem> _lstJobDestSystems;
    public List<DestinationSiteSystem> LstJobDestSystems
    {
        get { return _lstJobDestSystems; }
        set
        {
            //Using bindable base setproperty method instead of older inotify prop changed method
            SetProperty(ref _lstJobDestSystems, value);
        }
    }
    //the Selected Source Site system ID 
    private int _selectedSrcSiteSystemId = 0;
    public int SelectedSrcSiteSystemId
    {
        get { return _selectedSrcSiteSystemId; }
        set
        {
            //Using bindable base setproperty method instead of older inotify prop changed method
            SetProperty(ref _selectedSrcSiteSystemId, value);
        }
    }
    //the Selected Source Site system from the dropdown
    private SourceSiteSystem _selectedSrcSiteSystem;
    public SourceSiteSystem SelectedSrcSiteSystem
    {
        get { return _selectedSrcSiteSystem; }
        set
        {
            //Using bindable base setproperty method instead of older inotify prop changed method
            if (value != null)
            {
                SetProperty(ref _selectedSrcSiteSystem, value);
                SelectedSrcSiteSystemId = SelectedSrcSiteSystem.SiteSystemId;
            }
        }
    }
    //the Selected Destination Site system ID 
    private int _selectedDestSiteSystemId = 0;
    public int SelectedDestSiteSystemId
    {
        get { return _selectedDestSiteSystemId; }
        set
        {
            //Using bindable base setproperty method instead of older inotify prop changed method
            SetProperty(ref _selectedDestSiteSystemId, value);
        }
    }
    //the Selected Destination Site system from the dropdown
    private DestinationSiteSystem _selectedDestSiteSystem;
    public DestinationSiteSystem SelectedDestSiteSystem
    {
        get { return _selectedDestSiteSystem; }
        set
        {
            //Using bindable base setproperty method instead of older inotify prop changed method
            if (value != null)
            {
                SetProperty(ref _selectedDestSiteSystem, value);
                SelectedDestSiteSystemId = SelectedDestSiteSystem.SiteSystemId;
            }
        }
    }
    private JobConfigurationResults _jeJobConfigurationResults;
    public JobConfigurationResults JEJobConfigurationResults
    {
        get { return _jeJobConfigurationResults; }
        set { _jeJobConfigurationResults = value; }
    }
    private List<JobTaskConfiguration> _taskSelectionList = new List<JobTaskConfiguration>();
    private CancellationTokenSource _source;
    private RelayCommand<object> _commandSaveInstance;
    private RelayCommand<object> _hyperlinkInstance;
    private RelayCommand<object> _commandRunJob;
    private RelayCommand<object> _upCommand;
    private RelayCommand<object> _downCommand;
    private IEventAggregator _aggregator;

    /// <summary>
    /// This is a Subscriber to the Event published by EnterpriseViewModel
    /// </summary>
    /// <param name="agg"></param>
    public JobConfigurationViewModel(IEventAggregator agg)
    {
        _aggregator = agg;
        PubSubEvent<Message> evt = _aggregator.GetEvent<PubSubEvent<Message>>();
        evt.Subscribe(message => Enterprise = message.Enterprise.ToString(), ThreadOption.BackgroundThread);
        evt.Subscribe(message => Site = message.Site.ToString(), ThreadOption.BackgroundThread);
        evt.Subscribe(message => SiteID = message.SiteID, ThreadOption.BackgroundThread);
        //evt.Unsubscribe();
        StartPopulate();
    }
    private async void StartPopulate()
    {
        await TaskPopulate();
    }
    //This is to ensure that the publisher has published the data that is needed for display in this workspace
    private bool TaskProc()
    {
        Thread.Sleep(500);
        PubSubEvent<Message> evt = _aggregator.GetEvent<PubSubEvent<Message>>();
        evt.Subscribe(message => Enterprise = message.Enterprise.ToString(), ThreadOption.BackgroundThread);
        evt.Subscribe(message => Site = message.Site.ToString(), ThreadOption.BackgroundThread);
        evt.Subscribe(message => SiteID = message.SiteID, ThreadOption.BackgroundThread);
        return DoPopulate();
    }
    private Task<bool> TaskPopulate()
    {
        _source = new CancellationTokenSource();
        return Task.Factory.StartNew<bool>(TaskProc, _source.Token);
    }
    /// <summary>
    /// This method handles the populating of the Source and Destination Dropdowns and the Job entity and Task Datagrid
    ///   This is mainly driven by the Site selected in the previous workspace
    /// </summary>
    /// <returns></returns>
    private bool DoPopulate()
    {
        PopulateSourceDestinations(this.SiteID);
        return true;
    }
    /// <summary>
    /// this method displays all entities and tasks for the site.
    /// This is done async so that the Publisher thread is not held up
    /// </summary>
    public void GetJobConfigurationResults()
    {
        if (SelectedSrcSiteSystem == null)
        {
            SelectedSrcSiteSystem = LstJobSrcSystems[0];
        }
        if (SelectedDestSiteSystem == null)
        {
            SelectedDestSiteSystem = LstJobDestSystems[0];
        }
        SelectedSrcSiteSystemId = SelectedSrcSiteSystem.SiteSystemId;
        SelectedDestSiteSystemId = SelectedDestSiteSystem.SiteSystemId;
        var jobConfigurationResults = new JobConfigurationResults
        {
            SourceId = SelectedSrcSiteSystemId,
            DestinationId = SelectedDestSiteSystemId
        };
        JobEntities = new ObservableCollection<JobConfigurationResults>();
        JobEntities = JobConfigurationLogic.GetResults(jobConfigurationResults.SourceId,
            jobConfigurationResults.DestinationId);
        _taskSelectionList = new List<JobTaskConfiguration>(JobEntities.Count * 3);
    }
    /// <summary>
    /// //Adding a method to pupulate the Source and Destination dropdown lists. 
    /// This is done async so that the Publisher thread is not held up
    /// </summary>
    /// 
    /// 
    public async void PopulateSourceDestinations(int siteId)
    {
        this.LstJobSrcSystems = SrcDestConfigurationLogic.LoadSourceSiteSystems(siteId);
        this.LstJobDestSystems = SrcDestConfigurationLogic.LoadDestinationSystems(siteId);
        GetJobConfigurationResults();
    }
    public ICommand HyperlinkCommand
    {
        get
        {
            if (_hyperlinkInstance == null)
                _hyperlinkInstance = new RelayCommand<object>(openDialog);
            return _hyperlinkInstance;
        }
    }
    private void openDialog(object obj)
    {
        JobConfigurationResults results = obj as JobConfigurationResults;
        JEJobConfigurationResults = JobEntities.SingleOrDefault(x => x.JobEntityId == results.JobEntityId);
    }
    public ICommand CommandSave
    {
        get
        {
            if (_commandSaveInstance == null)
                _commandSaveInstance = new RelayCommand<object>(saveJobConfigurationChanges);
            return _commandSaveInstance;
        }
    }
    public ICommand CommandRunJob
    {
        get { return _commandRunJob ?? (_commandRunJob = new RelayCommand<object>(RunJob)); }
    }
    /// <summary>
    /// this saves all the changes in the selection made by the user 
    /// </summary>
    /// <param name="ob"></param>
    public void saveJobConfigurationChanges(object ob)
    {
        foreach (var job in JobEntities)
        {
            int jobEntityId = job.JobEntityId;
            foreach (var task in job.TaskDetails)
            {
                int id = task.JobTask_ID;
                bool isSelected = task.IsSelected;
                _taskSelectionList.Add(task);
            }
        }
        JobConfigurationLogic.UpdateTaskSelection(_taskSelectionList);
    }

    public ICommand UpCommand
    {
        get
        {
            if (_upCommand == null)
                _upCommand = new RelayCommand<object>(MoveUp);
            return _upCommand;
        }
    }
    private void MoveUp(object obj)
    {
        if (obj != null)
        {
            JobConfigurationResults results = obj as JobConfigurationResults;
            currentJobID = results.JobEntityId;
            currentSequence = results.SequenceOrder - 1;
            try
            {
                JobConfigurationResults res = _jobEntities.SingleOrDefault(n => n.SequenceOrder == currentSequence);
                previousJobID = res.JobEntityId;
                previousSequence = res.SequenceOrder + 1;
                // JobConfigurationLogic.UpdateSequence(currentJobID, previousSequence, previousJobID, currentSequence);
                JobConfigurationLogic.UpdateSequence(currentSequence, currentJobID, previousSequence, previousJobID);
                OnPropertyChanged("JobEntities");
            }
            catch (NullReferenceException)
            {
                MessageBox.Show("Can't move the top record");
            }
        }
        else
        {
            MessageBox.Show("Please Select a row that you want to sort");
        }
    }
    public ICommand DownCommand
    {
        get
        {
            if (_downCommand == null)
                _downCommand = new RelayCommand<object>(MoveDown);
            return _downCommand;
        }
    }
    private void MoveDown(object obj)
    {
        if (obj != null)
        {
            JobConfigurationResults results = obj as JobConfigurationResults;
            currentJobID = results.JobEntityId;
            currentSequence = results.SequenceOrder + 1;
            try
            {
                JobConfigurationResults res = _jobEntities.SingleOrDefault(a => a.SequenceOrder == currentSequence);
                previousJobID = res.JobEntityId;
                previousSequence = res.SequenceOrder - 1;
                JobConfigurationLogic.UpdateSequence(currentSequence, currentJobID, previousSequence, previousJobID);
                OnPropertyChanged("JobEntities");
            }
            catch (NullReferenceException)
            {
                MessageBox.Show("You have reached the end");
            }
        }
        else
        {
            MessageBox.Show("Please Select a row that you want to sort");
        }
    }
    /// <summary>
    /// Execute an etl job using the current job id
    /// </summary>
    private void RunJob(object obj)
    {
        JobEngine jobEngine = new JobEngine();
        var jobId = JobEntities[0].JobId;
        jobEngine.ProcessJob(jobId);
    }
} 

CS 代码:

private void btnup_Click(object sender, RoutedEventArgs e)
{
    dgEntities.Items.Refresh();
    //dgEntities.GetBindingExpression(DataGrid.ItemsSourceProperty).UpdateTarget();
}
private void btndown_Click(object sender, RoutedEventArgs e)
{
    dgEntities.GetBindingExpression(DataGrid.ItemsSourceProperty).UpdateTarget();
}

WPF 可观察集合和数据网格不更新更改

ObservableCollection将在更改时通知。没有理由手动执行此操作,因此您可以删除所有OnPropertyChanged("JobEntities");。这将使您获得更清洁的解决方案。

MSDN

WPF 提供 ObservableCollection 类,该类是内置的 实现实现 InotifyCollection更改了界面。

下一部分是 ObservableCollection 将仅在集合本身的更改(添加/删除)时发出通知。对列表中元素的任何修改都不会发送通知消息。为此,最简单的方法是实现对可观察集合中使用的元素的INotifyPropertyChanged

我在示例中使用了PRISM 5,因此它应该与您正在执行的操作非常相似。代码有几个重大的设计更改。首先,我为我的可观察集合使用直接属性。我们知道框架将处理对此集合的任何添加/删除操作。然后,为了在可观察集合中的实体内更改属性时发出通知,我在 TestEntity 类本身中使用了通知属性。

public class MainWindowViewModel : BindableBase
{
    //Notice no OnPropertyChange, just a property
    public ObservableCollection<TestEntity> TestEntities { get; set; }
    public MainWindowViewModel()
        : base()
    {
        this.TestEntities = new ObservableCollection<TestEntity> {
            new TestEntity { Name = "Test", Count=0},
            new TestEntity { Name = "Test1", Count=1},
            new TestEntity { Name = "Test2", Count=2},
            new TestEntity { Name = "Test3", Count=3}
        };
        this.UpCommand = new DelegateCommand(this.MoveUp);
    }
    public ICommand UpCommand { get; private set; }
    private void MoveUp()
    {
        //Here is a dummy edit to show the modification of a element within the observable collection
        var i = this.TestEntities.FirstOrDefault();
        i.Count = 5;
    }
}

这是我的实体,请注意BindableBase和我在更改时通知的事实。这样,您正在使用的DataGrid或任何内容都会收到属性已更改的通知。

public class TestEntity : BindableBase {
    private String _name;
    public String Name
    {
        get { return _name; }
        set { SetProperty(ref _name, value); }
    }
    //Notice I've implemented the OnPropertyNotify (Prism uses SetProperty, but it's the same thing)
    private Int32 _count;
    public Int32 Count
    {
        get { return _count; }
        set { SetProperty(ref _count, value); }
    }
}

现在,实际上所有TestEntity都需要实现INotifyPropertyChanged才能正常工作,但我以PRISM BindableBase为例。

编辑

我在SO上发现了一个类似的问题。我认为你的略有不同,但它们在概念上重叠。查看它可能会有所帮助。

可观察集合 在 MVVM 中的属性发生更改时发出通知

编辑

如果对数据网格进行排序,则前面的方法将不会更新网格。要解决此问题,您需要刷新网格的视图,但无法使用 MVVM 直接访问它。因此,要解决此问题,您需要使用CollectionViewSource

public class MainWindowViewModel : BindableBase
{
    //This will bind to the DataGrid instead of the TestEntities
    public CollectionViewSource ViewSource { get; set; }
    //Notice no OnPropertyChange, just a property
    public ObservableCollection<TestEntity> TestEntities { get; set; }
    public MainWindowViewModel()
        : base()
    {
        this.TestEntities = new ObservableCollection<TestEntity> {
        new TestEntity { Name = "Test", Count=0},
        new TestEntity { Name = "Test1", Count=1},
        new TestEntity { Name = "Test2", Count=2},
        new TestEntity { Name = "Test3", Count=3}
    };
        this.UpCommand = new DelegateCommand(this.MoveUp);
        //Initialize the view source and set the source to your observable collection
        this.ViewSource = new CollectionViewSource();
        ViewSource.Source = this.TestEntities;
    }
    public ICommand UpCommand { get; private set; }
    private void MoveUp()
    {
        //Here is a dummy edit to show the modification of a element within the observable collection
        var i = this.TestEntities.FirstOrDefault();
        i.Count = 5;
        //Now anytime you want the datagrid to refresh you can call this.
        ViewSource.View.Refresh();
    }
}

TestEntity类不会更改,但又是该类:

public class TestEntity : BindableBase
{
    private String _name;
    public String Name
    {
        get { return _name; }
        set { SetProperty(ref _name, value); }
    }
    //Notice I've implemented the OnPropertyNotify (Prism uses SetProperty, but it's the same thing)
    private Int32 _count;
    public Int32 Count
    {
        get { return _count; }
        set { SetProperty(ref _count, value); }
    }
}

为澄清起见,这是我的 XAML 显示与新CollectionViewSource的绑定。

<DataGrid  Grid.Row="1" ItemsSource="{Binding ViewSource.View}"></DataGrid>

有关进一步阅读,可以参考有关此内容的 MSDN 文章。

下面是另一个相关问题/答案 - 在有界数据更改后重新排序 WPF 数据网格