MVVM 轻型用户控件未显示在主窗口中
本文关键字:窗口 显示 轻型 用户 控件 MVVM | 更新日期: 2023-09-27 18:31:47
我有点迷茫,不知道我缺少什么来获取用户控件视图(ImagePositionView
)以加载和显示MainWindow
;我一直在使用 MVVM Light 作为框架来促进这一点。目前,所有发生的事情是 ViewModel 的命名空间路径显示在 MainWindow 中,而不是预期的图像中。
这是相关文件,所以希望它是一些简单的东西逃脱了我。
ImagePositionView.xaml:
<UserControl x:Class="PixelPosition.View.ImagePositionView"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
xmlns:cmd="http://www.galasoft.ch/mvvmlight"
xmlns:local="clr-namespace:PixelPosition"
DataContext="{Binding ImagePosition, Source={StaticResource Locator}}"
mc:Ignorable="d"
d:DesignHeight="600" d:DesignWidth="1000" Background="White">
<Grid>
<Viewbox HorizontalAlignment="Center">
<Grid>
<Image x:Name="ColourImage" Source="{Binding ColourImage}" Stretch="UniformToFill" />
</Grid>
</Viewbox>
</Grid>
</UserControl>
主视图模型.cs:
using System.Windows.Input;
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Command;
namespace PixelPosition.ViewModel
{
public class MainViewModel : ViewModelBase
{
private string title = "This stupid thing isn't working :(";
public string Title
{
get { return this.title; }
set
{
if (this.title == value) return;
this.title = value;
RaisePropertyChanged("Title");
}
}
/// <summary>
/// Initializes a new instance of the MainViewModel class.
/// </summary>
public MainViewModel()
{
}
}
}
ImagePositionViewModel.cs:
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using GalaSoft.MvvmLight;
namespace PixelPosition.ViewModel
{
public class ImagePositionViewModel : ViewModelBase
{
private WriteableBitmap colourBitmap = null;
public ImageSource ColourImage
{
get
{
return this.colourBitmap;
}
}
public ImagePositionViewModel()
{
// Open image to writeablebitmap
string path = @"C:'Some'Path'To'ColorImage.png";
Stream imageStreamSource = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
var decoder = new PngBitmapDecoder(imageStreamSource, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.Default);
BitmapSource source = decoder.Frames[0];
int width = source.PixelWidth;
int height = source.PixelHeight;
int stride = source.Format.BitsPerPixel / 8 * width;
byte[] data = new byte[stride * height];
source.CopyPixels(data, stride, 0);
this.colourBitmap = new WriteableBitmap(width, height, 96.0, 96.0, source.Format, null);
this.colourBitmap.WritePixels(new Int32Rect(0, 0, width, height), data, stride, 0);
}
}
}
视图模型定位器.cs:
using GalaSoft.MvvmLight;
using GalaSoft.MvvmLight.Ioc;
using Microsoft.Practices.ServiceLocation;
namespace PixelPosition.ViewModel
{
public class ViewModelLocator
{
public ViewModelLocator()
{
ServiceLocator.SetLocatorProvider(() => SimpleIoc.Default);
SimpleIoc.Default.Register<MainViewModel>();
SimpleIoc.Default.Register<ImagePositionViewModel>();
}
public MainViewModel Main
{
get
{
return ServiceLocator.Current.GetInstance<MainViewModel>();
}
}
public ImagePositionViewModel ImagePosition
{
get
{
return ServiceLocator.Current.GetInstance<ImagePositionViewModel>();
}
}
public static void Cleanup()
{
// TODO Clear the ViewModels
}
}
}
App.xaml:
<Application x:Class="PixelPosition.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:PixelPosition"
StartupUri="MainWindow.xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:vm="clr-namespace:PixelPosition.ViewModel"
d1p1:Ignorable="d"
xmlns:d1p1="http://schemas.openxmlformats.org/markup-compatibility/2006">
<Application.Resources>
<ResourceDictionary>
<vm:ViewModelLocator x:Key="Locator" d:IsDataSource="True" />
</ResourceDictionary>
</Application.Resources>
</Application>
MainWindow.xaml:
<Window x:Class="PixelPosition.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:PixelPosition"
DataContext="{Binding Main, Source={StaticResource Locator}}"
mc:Ignorable="d"
Title="{Binding Title}" Height="800" Width="1000">
<Grid Margin="10 0 10 0">
<Border Background="GhostWhite" BorderBrush="LightGray" BorderThickness="1" CornerRadius="5">
<ContentControl Content="{Binding ImagePosition, Source={StaticResource Locator}}" />
</Border>
</Grid>
</Window>
您的代码有几个问题,我将尝试一一枚举:
第一
在主窗口视图中,ContentControl
的内容绑定到错误的ImagePositionViewModel
实例,内容需要绑定到UserControl
的实例:
<Border Background="GhostWhite" BorderBrush="LightGray" BorderThickness="1" CornerRadius="5">
<ContentControl >
<YourNameSpace:ImagePositionView/>
</ContentControl>
</Border>
您可以考虑将 ContentControl 的 Content
属性绑定到 MainViewModel 中定义的属性,该属性将保存对要显示的UserControl
的引用。
第二
在ImagePositionViewModel
中需要正确定义 ColourImage
属性并使用 bitmapImage
进行设置而不是设置字段colourBitmap
,这样 UI 就会被通知,因为RaisePropertyChanged
将被调用:
public const string ColourImagePropertyName = "ColourImage";
private WriteableBitmap colourBitmap = null;
public WriteableBitmap ColourImage
{
get
{
return colourBitmap ;
}
set
{
if (Equals(colourBitmap, value))
{
return;
}
colourBitmap = value;
RaisePropertyChanged(ColourImagePropertyName);
}
}
并设置属性而不是 fild:
//...
int stride = source.Format.BitsPerPixel / 8 * width;
byte[] data = new byte[stride * height];
source.CopyPixels(data, stride, 0);
var cb = new WriteableBitmap(width, height, 96.0, 96.0, source.Format, null);
cb.WritePixels(new Int32Rect(0, 0, width, height), data, stride, 0);
ColourImage=cb;
最后
您的代码现在应该可以工作了,但是,在 VM 的构造函数中加载图像仍然是一个坏主意,您应该在 UserControl 的 ViewModel 中定义一个 Loaded
命令,并使用 EventToCommand
将Loaded
事件绑定到该命令,因此在 ImagePosition
Vm 中定义如下LoadedCommand
:
private RelayCommand _loadedCommand;
public RelayCommand LoadedCommand
{
get
{
return _loadedCommand
?? (_loadedCommand = new RelayCommand(
() =>
{
// Open image to writeablebitmap
string path = @"C:'Some'Path'To'ColorImage.png";
Stream imageStreamSource = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
var decoder = new PngBitmapDecoder(imageStreamSource, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.Default);
BitmapSource source = decoder.Frames[0];
int width = source.PixelWidth;
int height = source.PixelHeight;
int stride = source.Format.BitsPerPixel / 8 * width;
byte[] data = new byte[stride * height];
source.CopyPixels(data, stride, 0);
var cb = new WriteableBitmap(width, height, 96.0, 96.0, source.Format, null);
cb.WritePixels(new Int32Rect(0, 0, width, height), data, stride, 0);
ColourImage = cb;
}));
}
}
*并从 VM 结构器中删除图像加载代码,
然后在ImagePositionView
usercontrol
将 loaded
事件绑定到您定义的命令:
//..
d:DesignHeight="600" d:DesignWidth="1000" Background="White" >
<i:Interaction.Triggers>
<i:EventTrigger EventName="Loaded">
<command:EventToCommand Command="{Binding Mode=OneWay, Path=LoadedCommand}"
PassEventArgsToCommand="True" />
</i:EventTrigger>
</i:Interaction.Triggers>
<Grid>
//..
您应该添加以下命名空间:
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
xmlns:command="http://www.galasoft.ch/mvvmlight"
MainWindow.xaml 中将它添加到MainWindow
的Resources
集合中:
<Window.Resources>
<DataTemplate DataType="{x:Type local:ImagePositionViewModel}">
<local:ImagePositionView />
</DataTemplate>
</Window.Resources>
请注意,您的命名空间可能不同,我的命名空间local
.
ImagePositionViewModel
被正确加载到ContentControl
中,问题是它只是不知道如何实际"渲染"它,所以我们为它提供了一个DataTemplate
。