需要帮助从c中的并集转换为c#
本文关键字:转换 帮助 | 更新日期: 2023-09-27 17:59:09
可能重复:
C#中的C++并集
C:中的代码
typedef struct _EVENT_HEADER {
USHORT Size; // Event Size
USHORT HeaderType; // Header Type
USHORT Flags; // Flags
USHORT EventProperty; // User given event property
ULONG ThreadId; // Thread Id
ULONG ProcessId; // Process Id
LARGE_INTEGER TimeStamp; // Event Timestamp
GUID ProviderId; // Provider Id
EVENT_DESCRIPTOR EventDescriptor; // Event Descriptor
union {
struct {
ULONG KernelTime; // Kernel Mode CPU ticks
ULONG UserTime; // User mode CPU ticks
} DUMMYSTRUCTNAME;
ULONG64 ProcessorTime; // Processor Clock
// for private session events
} DUMMYUNIONNAME;
GUID ActivityId; // Activity Id
} EVENT_HEADER, *PEVENT_HEADER;
除了工会,我什么都改变了。如何将其转换为C#?
您可以使用[StructLayout(LayoutKind.Explicit)]将成员显式放置在正确的偏移处。
这是我之前提供的答案的一个例子
[StructLayout(LayoutKind.Explicit)]
public struct CharUnion
{
[FieldOffset(0)] public char UnicodeChar;
[FieldOffset(0)] public byte AsciiChar;
}
[StructLayout(LayoutKind.Explicit)]
public struct CharInfo
{
[FieldOffset(0)] public CharUnion Char;
[FieldOffset(2)] public short Attributes;
}
C#本机不支持C/C++的并集概念。但是,您可以使用StructLayout(LayoutKind.Explicit)和FieldOffset属性来创建等效的功能。
关于union
:在下面的代码中,您可以看到Kernel
和ProcessorTime
具有相同的偏移量。LargeInteger也是C#中并集实现的一个很好的例子。
事件标题
[StructLayout(LayoutKind.Explicit)]
public struct EventHeader
{
[FieldOffset(0)]
public ushort Size;
[FieldOffset(2)]
public ushort HeaderType;
[FieldOffset(4)]
public ushort Flags;
[FieldOffset(6)]
public ushort EventProperty;
[FieldOffset(8)]
public uint ThreadId;
[FieldOffset(12)]
public uint ProcessId;
[FieldOffset(16)]
public LargeInteger TimeStamp;
[FieldOffset(24)]
public Guid ProviderId;
[FieldOffset(40)]
public Guid EventDescriptor;
[FieldOffset(52)]
public uint KernelTime;
[FieldOffset(56)]
public uint UserTime;
[FieldOffset(52)]
public ulong ProcessorTime;
[FieldOffset(60)]
public Guid ActivityId;
}
LargeInteger
[StructLayout(LayoutKind.Explicit, Size = 8)]
public struct LargeInteger
{
[FieldOffset(0)]
public long QuadPart;
[FieldOffset(0)]
public uint LowPart;
[FieldOffset(4)]
public uint HighPart;
}
事件描述符
[StructLayout(LayoutKind.Sequential)]
public struct EventDescriptor
{
public ushort Id;
public byte Level;
public byte Channel;
public byte LevelSeverity;
public byte Opcode;
public ushort Task;
public uint Keyword;
}
免责声明:我刚刚制作了这个代码。没有测试。代码可能有错误。