WPF在画布上添加矩形
本文关键字:添加 WPF | 更新日期: 2023-09-27 18:03:24
下面的代码不添加矩形。有人能给点建议吗我错过了什么?mainCanvas.Children.Add(rectangle[i]);
不工作。
RoomX。Count = 5如何添加五个不同宽度和高度的矩形也就是RoomX, RoomY
private void UserControl_Loaded(object sender, RoutedEventArgs e)
{
HProDataContext db = new HProDataContext();
var RoomX = (from d in db.rooms select d.sizex).ToList();
var RoomY = (from d in db.rooms select d.sizey).ToList();
for (int i = 0; i < RoomX.Count; i++)
{
var random = new Random();
var rectangle = new Rectangle()
{
Stroke = Brushes.Black,
Fill = Brushes.SkyBlue,
Width = Convert.ToDouble(RoomX),
Height = Convert.ToDouble(RoomY),
Margin = new Thickness(left: random.NextDouble() * 300,
top: random.NextDouble() * 150,
right: 0,
bottom: 0),
HorizontalAlignment = HorizontalAlignment.Center,
VerticalAlignment = VerticalAlignment.Center,
};
mainCanvas.Children.Add(rectangle);
}
}
Width = Convert.ToDouble(RoomX),
Height = Convert.ToDouble(RoomY),
你确定那是你想做的吗?你把一个列表转换成双精度类型,这看起来有点不对劲。
我想你需要这样的东西:
Width = Convert.ToDouble(RoomX[i]),
Height = Convert.ToDouble(RoomY[i]),