如何运行命令,然后定时器结束?c#

本文关键字:定时器 然后 结束 命令 何运行 运行 | 更新日期: 2023-09-27 18:04:46

我不知道如何使命令运行,然后计时器停止下面是代码:

using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;
using System.Threading;
using System;
public class introtogamescript : MonoBehaviour
{
    public class Example
    {
        public static void Main()
        {
            // Create an instance of the Example class, and start two
            // timers.
            Example ex = new Example();
            ex.StartTimer(7000);
        }
        public void StartTimer(int dueTime)
        {
            Timer t = new Timer(new TimerCallback(TimerProc));
            t.Change(dueTime, 0);
        }
        private void TimerProc(object state)
        {
            // The state object is the Timer object.
            Timer t = (Timer)state;
            t.Dispose();
            SceneManager.LoadScene(2);
        }
    }
}

谢谢你的帮助

如何运行命令,然后定时器结束?c#

您可以这样使用coroutines:

public void  WaitAndExecute(float timer, Action callBack = null)
{
    StartCoroutine(WaitAndExecute_CR(timer,callBack));
}
IEnumerator WaitAndExecute_CR(float timer, Action callBack = null)
{
    yield return new WaitForSeconds(timer);
    if (callBack != null)
    {
        callBack();
    }
}

void Start()
{
    WaitAndExecute(5,() => {Debug.Log("This will be printed after 5 seconds");});
    WaitAndExecute(10,JustAnotherMethod);
}
void JustAnotherMethod()
{
    Debug.Log("This is another way to use callback methods");
}

当你启动计时器时,使用lambdas或匿名委托-这样你就可以将计时器作为闭包。

您也可以使用Invoke(string methodName, float callDelay)

的例子:

void SomeMethod()
{
   Invoke("OtherMethod",3.5f);
}
//It should be called 3.5 seconds after SomeMethod
void OtherMethod()
{
    print(something);
}

不能调用任何参数