在第三方应用程序的AppendMenu后连接点击事件
本文关键字:连接点 事件 AppendMenu 第三方 应用程序 | 更新日期: 2023-09-27 18:05:22
我正在尝试添加一个新的菜单项使用DLL函数导入的user32.dll使用DLLImort到第三方应用程序的WPF应用程序。
不,我想获得新生成的MenuItem的click事件。什么好主意吗?下面是目前为止的代码。我知道有SetWindowHookEx之类的函数,但我卡住了。
这是一些测试代码,没有防弹…
public partial class MainWindow : Window
{
[DllImport("user32.dll")]
private static extern IntPtr GetMenu(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern IntPtr GetSubMenu(IntPtr hMenu, int nPos);
[DllImport("user32.dll")]
private static extern int GetMenuItemCount(IntPtr hMenu);
[DllImport("user32.dll")]
private static extern bool InsertMenuItem(IntPtr hMenu, uint uItem, bool
fByPosition, [In] ref MENUITEMINFO lpmii);
[DllImport("user32.dll")]
private static extern bool DrawMenuBar(IntPtr hWnd);
internal const UInt32 MIIM_FTYPE = 0x00000100;
internal const UInt32 MF_STRING = 0x00000000;
internal const UInt32 MF_OWNERDRAW = 0x00000100;
const uint MF_POPUP = 0x00000010;
[DllImport("user32.dll", CharSet = CharSet.Auto)]
static extern bool AppendMenu(IntPtr hMenu, MenuFlags uFlags, uint uIDNewItem, string lpNewItem);
[DllImport("user32.dll")]
static extern IntPtr CreatePopupMenu();
[Flags]
public enum MenuFlags : uint
{
MF_STRING = 0,
MF_BYPOSITION = 0x400,
MF_SEPARATOR = 0x800,
MF_REMOVE = 0x1000,
MF_POPUP = 0x00000010,
}
[StructLayout(LayoutKind.Sequential)]
struct MENUITEMINFO
{
public uint cbSize;
public uint fMask;
public uint fType;
public uint fState;
public uint wID;
public IntPtr hSubMenu;
public IntPtr hbmpChecked;
public IntPtr hbmpUnchecked;
public IntPtr dwItemData;
public string dwTypeData;
public uint cch;
public IntPtr hbmpItem;
// return the size of the structure
public static uint sizeOf
{
get { return (uint)Marshal.SizeOf(typeof(MENUITEMINFO)); }
}
}
public MainWindow()
{
InitializeComponent();
Loaded += OnLoaded;
}
private void OnLoaded(object sender, RoutedEventArgs e)
{
createMenuEntry();
}
private void createMenuEntry()
{
Process[] proceses = Process.GetProcessesByName("spotify");
Process process = proceses.Where(e => e.MainWindowTitle == "Spotify").First();
IntPtr handle = process.MainWindowHandle;
IntPtr mainMenu = GetMenu(handle);
int mainMenuItemCount = GetMenuItemCount(mainMenu);
AppendMenu(mainMenu, MenuFlags.MF_STRING, 555, "TestEntry");
}
protected override void OnSourceInitialized(EventArgs e)
{
base.OnSourceInitialized(e);
//HwndSource source = PresentationSource.FromVisual(this) as HwndSource;
//source.AddHook(WndProc);
}
private IntPtr WndProc(IntPtr hwnd, int msg, IntPtr wParam, IntPtr lParam, ref bool handled)
{
// Handle messages...
Debug.WriteLine((int)wParam);
if (((int)wParam == 555))
{
MessageBox.Show("Click");
}
return IntPtr.Zero;
}
}
你的第一步是放下c#,了解本地菜单API是如何工作的。从这里开始:https://msdn.microsoft.com/en-us/library/windows/desktop/ms647553.aspx
我强烈建议您创建一个新的c++项目,并编写一个简单的程序来添加菜单并响应单击。
关键信息可以在我链接到的文档中找到,我的重点是:
当用户选择一个命令项时,系统向拥有该菜单的窗口发送一个命令消息。如果命令项在窗口菜单上,系统发送WM_SYSCOMMAND消息。否则,发送WM_COMMAND消息。
你需要拦截那个消息。我怀疑这意味着需要使用全局WH_CALLWNDPROC
钩子。这将需要一个非托管DLL来实现钩子。