使用NAudio录制时的NullReferenceException (c#中)
本文关键字:NullReferenceException NAudio 使用 | 更新日期: 2023-09-27 18:05:53
我试图在c#中使用NAudio记录语音,我被困在两个地方:
1. A crash:
从这个页面稍微修改的代码形式,我得到一个NullReferenceException
。下面是崩溃日志:
************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at NAudio.Wave.WaveIn.Callback(IntPtr waveInHandle, WaveMessage message, IntPtr userData, WaveHeader waveHeader, IntPtr reserved)
at NAudio.Wave.WaveWindow.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
,代码是:
using System;
using System.Windows.Forms;
using System.Threading;
using NAudio.Wave;
public class FOO
{
static WaveIn s_WaveIn;
[STAThread]
static void Main(string[] args)
{
init();
Application.Run();
}
public static void record()
{
while (true)
{
Console.WriteLine("Hit Enter to START Recording.'n");
Console.ReadLine();
s_WaveIn.StartRecording();
Console.WriteLine("Hit Enter to STOP recording.'n");
Console.ReadLine();
s_WaveIn.StopRecording();
}
}
public static void DeviceInit(int rate, int channels)
{
s_WaveIn = new WaveIn();
s_WaveIn.WaveFormat = new WaveFormat(rate, channels);
s_WaveIn.BufferMilliseconds = 1000;
s_WaveIn.DataAvailable += new EventHandler<WaveInEventArgs>(SendCaptureSamples);
}
public static void init()
{
DeviceInit(44100, 2);
Thread t1 = new Thread(delegate() {
record();
});
t1.Start();
}
static void SendCaptureSamples(object sender, WaveInEventArgs e)
{
Console.WriteLine("Bytes recorded: {0}", e.BytesRecorded);
}
}
大多数情况下,这发生在我开始录制第三次时。知道是什么引起的吗?
*2. Modifying rate and channels at runtime.*
在我的实际代码中,我在调用StartRecording()
之前使用s_WaveIn.WaveFormat = new WaveFormat(new_rate, new_channels);
重置波格式。我不调用Dispose()
,因为这需要重置DataAvailable
回调,为此,我需要另一个消息循环。这种方法是正确的,还是我应该先调用Dispose,然后用新的格式重新初始化s_WaveIn ?
谢谢。
似乎即使缓冲区为空,DataAvailable回调也会被调用。
我修改了WaveIn.cs
文件中的一个函数,现在它的工作很好。我不确定这是否正确,但现在,这对我来说是有效的。
private void Callback(IntPtr waveInHandle, WaveInterop.WaveMessage message, IntPtr userData, WaveHeader waveHeader, IntPtr reserved)
{
if (message == WaveInterop.WaveMessage.WaveInData)
{
GCHandle hBuffer = (GCHandle)waveHeader.userData;
WaveInBuffer buffer = (WaveInBuffer)hBuffer.Target;
if (buffer != null)
{
if (DataAvailable != null)
{
DataAvailable(this, new WaveInEventArgs(buffer.Data, buffer.BytesRecorded));
}
if (recording)
{
buffer.Reuse();
}
}
else
{
if (RecordingStopped != null)
{
RecordingStopped(this, EventArgs.Empty);
}
}
}
}
您的Main
方法看起来很奇怪。这根线是干什么用的?
就用这个:
[STAThread]
static void Main(string[] args)
{
init();
Application.Run();
}
您的init
方法也运行应用程序。为什么?
试试改成:
public static void init()
{
DeviceInit(44100, 2);
Thread t1 = new Thread(delegate() {
record();
});
t1.Start();
}
在返回void
的方法的末尾不需要 return;
我认为,必须这样做:
GCHandle hBuffer = (GCHandle)waveHeader.userData;
WaveInBuffer buffer = (WaveInBuffer)hBuffer.Target;
if (buffer == null)
{
return; // with this new line, everything works fine
}
if (DataAvailable != null)
{
DataAvailable(this, new WaveInEventArgs(buffer.Data, buffer.BytesRecorded));
}
if (recording)
{
buffer.Reuse();
}
else
{
if (RecordingStopped != null)
{
RecordingStopped(this, EventArgs.Empty);
}
}
我得到了相同的NullReferenceException。作者没有在建议的类WaveIn中添加行。据我所知,这样的用途是不提供的。示例中的作者库不调用StopRecording (),只是停止记录传入的信息,而是继续处理它(例如测量音量),并调用StopRecording ()完全停止接收数据到数据WaveIn。因此,我认为有必要在调用StopRecording ()之后使用新的WaveIn。