转换短[]到流,可以作为音频播放
本文关键字:音频 播放 到流 转换 | 更新日期: 2023-09-27 18:06:33
所以我有一个短[]数组,它表示WAV文件的原始数据。这意味着它不包括通常包含的任何页眉或页脚信息。为了播放这个音频,我需要将其转换为某种类型的流,不幸的是,这个短[]数组中的数据是Int16,许多值超过255,因此不能转换为字节,也不能转换为流。有人知道我怎样才能播放这个音频数据吗?
您可以将短数组转换回字节数组:
short[] sampleData = ...
byte[] byteArray = new byte[sampleData.Length*2];
Buffer.BlockCopy(sampleData , 0, byteArray, 0, byteArray.Length);
然后你可以使用下面的WaveMemoryStream
类创建一个波流——为此你需要知道样本数据的波格式。该流可以保存为WAV文件或由SoundPlayer
播放。
public class WaveMemoryStream : Stream
{
public override bool CanSeek { get { return false; } }
public override bool CanWrite { get { return false; } }
public override bool CanRead { get { return true; } }
public override long Length { get { return _waveStream.Length; } }
public override long Position { get { return _waveStream.Position; } set { _waveStream.Position = value; } }
private MemoryStream _waveStream;
public WaveMemoryStream(byte[] sampleData, int audioSampleRate, ushort audioBitsPerSample, ushort audioChannels)
{
_waveStream = new MemoryStream();
WriteHeader(_waveStream, sampleData.Length, audioSampleRate, audioBitsPerSample, audioChannels);
WriteSamples(_waveStream, sampleData);
_waveStream.Position = 0;
}
public void WriteHeader(Stream stream, int length, int audioSampleRate, ushort audioBitsPerSample, ushort audioChannels)
{
BinaryWriter bw = new BinaryWriter(stream);
bw.Write(new char[4] { 'R', 'I', 'F', 'F' });
int fileSize = 36 + length;
bw.Write(fileSize);
bw.Write(new char[8] { 'W', 'A', 'V', 'E', 'f', 'm', 't', ' ' });
bw.Write((int)16);
bw.Write((short)1);
bw.Write((short)audioChannels);
bw.Write(audioSampleRate);
bw.Write((int)(audioSampleRate * ((audioBitsPerSample * audioChannels) / 8)));
bw.Write((short)((audioBitsPerSample * audioChannels) / 8));
bw.Write((short)audioBitsPerSample);
bw.Write(new char[4] { 'd', 'a', 't', 'a' });
bw.Write(length);
}
public void WriteSamples(Stream stream, byte[] sampleData)
{
BinaryWriter bw = new BinaryWriter(stream);
bw.Write(sampleData, 0, sampleData.Length);
}
public override int Read(byte[] buffer, int offset, int count)
{
return _waveStream.Read(buffer, offset, count);
}
public virtual void WriteTo(Stream stream)
{
int bytesRead = 0;
byte[] buffer = new byte[8192];
do
{
bytesRead = Read(buffer, 0, buffer.Length);
stream.Write(buffer, 0, bytesRead);
} while (bytesRead > 0);
stream.Flush();
}
public override void Flush()
{
_waveStream.Flush();
}
public override long Seek(long offset, SeekOrigin origin)
{
return _waveStream.Seek(offset, origin);
}
public override void SetLength(long value)
{
throw new NotImplementedException();
}
public override void Write(byte[] buffer, int offset, int count)
{
throw new NotImplementedException();
}
}