Kinect 2的流在获取3帧后会卡住
本文关键字:3帧 获取 Kinect | 更新日期: 2023-09-27 18:07:00
我使用的是Kinect v2,并且有一个只显示身体和颜色流的小程序,但是在获取3帧后流停止发送帧。下面是代码:
_sensor = KinectSensor.GetDefault();
if (_sensor != null)
{
_sensor.Open();
_reader = _sensor.OpenMultiSourceFrameReader(FrameSourceTypes.Color | FrameSourceTypes.Depth | FrameSourceTypes.Infrared | FrameSourceTypes.Body);
_reader.MultiSourceFrameArrived += Reader_MultiSourceFrameArrived;
}
,这是我如何获得帧
Console.WriteLine("==== FRAME FOUND ====");
var reference = e.FrameReference.AcquireFrame();
// Body
using (var frame = reference.ColorFrameReference.AcquireFrame())
{
if (frame != null)
{
//stream.Children.Clear();
var c_frame = reference.ColorFrameReference.AcquireFrame();
ImageBrush ib = new ImageBrush();
Image im = new Image();
rgb.Source = frame.ToBitmap();
var b_frame = reference.BodyFrameReference.AcquireFrame();
_bodies = new Body[b_frame.BodyFrameSource.BodyCount];
b_frame.GetAndRefreshBodyData(_bodies);
if (_bodies[0].IsTracked)
{
stream.DrawSkeleton(_bodies[0]);
if (recording)
{
recorder.RecordFrame(_bodies[0]);
}
}
b_frame.GetAndRefreshBodyData(_bodies);
}
}
很可能您的构建目标设置为32位CPU。设置为64位