创建泛型方法

本文关键字:泛型方法 创建 | 更新日期: 2023-09-27 18:08:03

我正试图为以下代码创建一个通用方法:

foreach (var glitter in glitterpurchase.GlitterPurchaseDetails)
{
    var glitterInventory = _db.GlitterInventoriesRepository.GetAll(m => m.GlitterId == glitter.GlitterId);
    if (!glitterInventory.Any())
    {
        var newInventory = new GlitterInventory
        {
            GlitterId = glitter.GlitterId,
            Quantity = glitter.Quantity,
            TotalAmount = (decimal)glitter.Quantity * glitter.UnitPrice,
            UnitPrice = glitter.UnitPrice,
            CreatedBy = User.Identity.Name,
            CreatedDate = DateTime.Now,
        };
        _db.GlitterInventoriesRepository.Insert(newInventory);
    }
    else                    
    {
        var updateInventory = glitterInventory.First();
        updateInventory.Quantity += glitter.Quantity;
        updateInventory.TotalAmount += (decimal)glitter.Quantity * glitter.UnitPrice;
        updateInventory.UnitPrice = (decimal)updateInventory.Quantity / updateInventory.TotalAmount;
        updateInventory.UpdatedBy = User.Identity.Name;
        updateInventory.UpdatedDate = DateTime.Now;
        _db.GlitterInventoriesRepository.Update(updateInventory);
    }
}

上面的代码只是简单地更新库存。我想创建一个泛型方法,这样我就可以调用该方法并更新不同项目(类)的库存。我不擅长泛型,经过研究,我写了以下代码:

public virtual void UpdateInventory<PurchasedEntity, Inventory>(IEnumerable<PurchasedEntity> purchaseDetails, GenericRepository<Inventory> inventory, Expression<Func<Inventory, bool>> filterForInventory) 
            where PurchasedEntity : class
            where Inventory : class
{
    foreach (var item in purchaseDetails)
    {
        var glitterInventory = inventory.GetAll(filterForInventory);
        if (!glitterInventory.Any())
        {
            var newInventory = (Inventory)Activator.CreateInstance(typeof(Inventory), new object[] 
            {
                GlitterId = item.GlitterId,
                Quantity = item.Quantity,
                TotalPrice = (decimal)item.Quantity * item.UnitPrice,
                UnitPrice = item.UnitPrice,
                CreatedBy = User.Identity.Name,
                CreatedDate = DateTime.Now,
            });
            inventory.Insert(newInventory);
        }
        else
        {
            var updateInventory = glitterInventory.First();
            updateInventory.Quantity += item.Quantity;
            updateInventory.TotalAmount += (decimal)item.Quantity * item.UnitPrice;
            updateInventory.UnitPrice = (decimal)updateInventory.Quantity / updateInventory.TotalAmount;
            updateInventory.UpdatedBy = User.Identity.Name;
            updateInventory.UpdatedDate = DateTime.Now;
            inventory.Update(updateInventory);
        }
    }
}

问题是我得到以下错误:

'PurchasedEntity' does not contain a definition for 'GlitterId' and no extension method 'GlitterId' accepting a first argument of type 'PurchasedEntity' could be found (are you missing a using directive or an assembly reference?)

如何删除此错误并获得类的一般属性?

我甚至不知道我写的代码是否好,所以如果你能改进它,那就太好了。谢谢。

创建泛型方法

我假设不是每个PurchasedEntity都有GlitterId(可能不应该取决于您的域)。因此,在PurchasedEntity上定义合适的Id属性(或者更好地将其提取到接口中):

interface IPurchasedEntity{
    Guid Id {get;}
}

更新GlitterInventory以实现IPurchasedEntity:

public class GlitterInventory : IPurchasedEntity{
     Guid IPurchasedEntity.Id { get{ return GlitterId; }}
}

那么你的UpdateInventory方法应该读取Id而不是GlitterId:

public virtual void UpdateInventory<PurchasedEntity, Inventory>(
   IEnumerable<PurchasedEntity> purchaseDetails, 
   GenericRepository<Inventory> inventory, 
   Expression<Func<Inventory, bool>> filterForInventory) 
        where PurchasedEntity : IPurchasedEntity, class
        where Inventory : IPurchasedEntity, class, new()
{
    foreach (var item in purchaseDetails)
    {
        var inventory = new Inventory();
        inventory.Id = item.Id;
       // if you have more standard fields, define them in IPurchasedEntity
    }
}

更新:尝试从PurcahsedEntityInventory推断您的域后,调用IPurchasedEntity IInventory可能更有意义,而不是在那里定义您的共同属性。