Unity 2.0关于泛型类的IOC配置
本文关键字:IOC 配置 泛型类 Unity | 更新日期: 2023-09-27 18:12:46
我想要一些Repository类扩展一个常见的通用类来执行一些常见的操作,问题是:如何配置UserExRepository类型在配置文件
public class UserExRepository : Repository<User>, IUserEx
{
public UserExRepository(Context context):base(context){ }
}
public abstract class Repository<TObject> : IRepository<TObject>
where TObject : class
{
protected Context Context = null;
public Repository(Context context)
{
Context = context;
}
// do some common operation about entity, like create, delete...
}
你可以配置将泛型绑定到泛型,泛型绑定到非泛型,非泛型绑定到泛型,
<unity>
<containers>
<container>
<types>
<type type="Repository`1[[User]]" mapTo="UserExRepository ">
</types>
</container>
</containers>
</unity>