从c# Ironpython调用.dll函数
本文关键字:dll 函数 调用 Ironpython | 更新日期: 2023-09-27 18:13:25
使用Ironpython,我从一个.py文件创建了一个.dll。它有我想在c#中调用的类和相应的函数。我创建了.dll,这样就可以对用户隐藏源代码。
这是我尝试过的:
ScriptEngine engine = Python.CreateEngine();
scope = engine.CreateScope();
engine.Runtime.LoadAssembly(Assembly.LoadFile(fullPath2DLL));
scope = engine.ImportModule("Simulation");
但是,它找不到"Simulation"。
另外,我想一次导入整个脚本,这样我就可以调用无论何时[而不是类'Simulation']。
很多事情都可能出错,所以我只向您展示完整的工作示例。让我们看看我在一些例子中截取的python代码:
MyGlobal = 5
class Customer(object):
"""A customer of ABC Bank with a checking account. Customers have the
following properties:
Attributes:
name: A string representing the customer's name.
balance: A float tracking the current balance of the customer's account.
"""
def __init__(self, name, balance=0.0):
"""Return a Customer object whose name is *name* and starting
balance is *balance*."""
self.name = name
self.balance = balance
def withdraw(self, amount):
"""Return the balance remaining after withdrawing *amount*
dollars."""
if amount > self.balance:
raise RuntimeError('Amount greater than available balance.')
self.balance -= amount
return self.balance
def deposit(self, amount):
"""Return the balance remaining after depositing *amount*
dollars."""
self.balance += amount
return self.balance
现在让我们打开ipy并将其编译成dll:
>>> import clr
>>> clr.CompileModules("path_to.dll", "path_to.py");
现在我们有了dll。正如您所看到的,python代码包含类定义,我们的目标是在c#中创建该类的实例并调用一些方法。
public class Program {
private static void Main(string[] args) {
ScriptEngine engine = Python.CreateEngine();
engine.Runtime.LoadAssembly(Assembly.LoadFile(@"path_to.dll"));
// note how scope is created.
// "test" is just the name of python file from which dll was compiled.
// "test.py" > module named "test"
var scope = engine.Runtime.ImportModule("test");
// fetching global is as easy as this
int g = scope.GetVariable("MyGlobal");
// writes 5
Console.WriteLine(g);
// how class type is grabbed
var customerType = scope.GetVariable("Customer");
// how class is created using constructor with name (note dynamic keyword also)
dynamic customer = engine.Operations.CreateInstance(customerType, "Customer Name");
// calling method on dynamic object
var balance = customer.deposit(10.0m);
// this outputs 10, as it should
Console.WriteLine(balance);
Console.ReadKey();
}
}