Mono的原因.塞西尔主张方法导入,而我已经这么做了

本文关键字:导入 方法 张方法 Mono | 更新日期: 2023-09-27 18:13:41

下面是我的代码:

    private void ModifyMethods()
    {
        SyntaxTree syntaxTree = CSharpSyntaxTree.ParseText(@"
using System;
namespace ToIL
{
    public class Class1
    {
        public void Write()
        {
            Console.WriteLine(""Hello"");
        }
    }
}");

        string assemblyName = System.IO.Path.GetRandomFileName();
        MetadataReference[] references = new MetadataReference[]
        {
            MetadataReference.CreateFromFile(typeof(object).Assembly.Location),
            MetadataReference.CreateFromFile(typeof(Enumerable).Assembly.Location)
        };
        CSharpCompilation compilation = CSharpCompilation.Create( assemblyName, syntaxTrees: new[] { syntaxTree }, references: references,
            options: new CSharpCompilationOptions(OutputKind.DynamicallyLinkedLibrary));

        Mono.Cecil.AssemblyDefinition asm = null;
        using (var ms = new MemoryStream())
        {
            var emitResult = compilation.Emit(ms);
            if (emitResult.Success)
            {
                ms.Seek(0, SeekOrigin.Begin);
                asm = Mono.Cecil.AssemblyDefinition.ReadAssembly(ms); 
            }
        }

        var class1 = asm.MainModule.Assembly.MainModule.Types.FirstOrDefault(T => T.Name == "Class1");
        var Method1 = class1.Methods.FirstOrDefault(M => M.Name == "Write");
        var ils = Method1.Body.Instructions;

        System.Reflection.MethodInfo mWriteLine = typeof(Console).GetMethod("WriteLine", new Type[] { typeof(string) });
        Mono.Cecil.AssemblyDefinition asmx = Mono.Cecil.AssemblyDefinition.ReadAssembly(@"EditAsm.exe");
        var import = asmx.MainModule.Import(mWriteLine);
        foreach (var type in asmx.MainModule.Types)
        {
            if (type.Name == "<Module>") continue;
            foreach (var method in type.Methods)
            {
                var cilWorker = method.Body.GetILProcessor();
                foreach (var il in ils) cilWorker.Append(il);
            }
        }
        asmx.Write(@"d:'test.dll"); // Import Exception
    }

这段代码的作用是在程序集ToILClass1中编译Write方法。然后将方法体的IL(指令)存储在ils中。最后将指令添加到EditAsm.exe程序集的每个方法中。
如所述,我已经导入了WriteLine,但仍然在asmx.Write(@"d:'test.dll");

处获得以下异常

Member 'System.Void System.Console::WriteLine(System.String)' is declared in another module and needs to be imported

Mono的原因.塞西尔主张方法导入,而我已经这么做了

这是因为您的IL指令属于另一个模块,因此其中的方法引用对于您要添加它们的模块无效。Import实际上只是创建对外部方法(字段等)的引用,但该引用对特定模块有效。所有的IL指令方法调用操作数都有属于代码中名为"assemblyName"的模块的引用。这条线:

var import = asmx.MainModule.Import(mWriteLine);

实际上什么也不做,因为您没有使用返回值。你如何使用它(一般)?这样的:

cilWorker.Append(Instruction.Create(OpCodes.Call, import));

您可以看到,创建方法调用指令需要您要添加指令的特定模块的方法引用。现在,解决问题的可能方法:

foreach (var type in asmx.MainModule.Types) {
      if (type.Name == "<Module>") continue;
      foreach (var method in type.Methods) {
          var cilWorker = method.Body.GetILProcessor();
          foreach (var il in ils) {
              // grab method reference
              var methodRef = il.Operand as Mono.Cecil.MethodReference;
              if (methodRef != null) {
                  // if it belongs to another module
                  if (methodRef.Module.Name == (assemblyName + ".dll")) {
                      // resolve it back to method definition and then import, 
                      // now to the correct module. Assign result back to opcode operand
                      il.Operand = asmx.MainModule.Import(methodRef.Resolve());
                  }
              }
              cilWorker.Append(il);
          }
      }
  }

那么你的代码将不再抛出