我怎么能改变图像是在相同的大小的图片框
本文关键字:能改变 图像 | 更新日期: 2023-09-27 18:14:23
我有这个函数:
public static Bitmap ResizeImage(Bitmap imgToResize, Size size)
{
try
{
Bitmap b = new Bitmap(size.Width, size.Height);
using (Graphics g = Graphics.FromImage((Image)b))
{
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
g.DrawImage(imgToResize, 0, 0, size.Width, size.Height);
}
return b;
}
catch
{
throw;
}
}
但是我如何使用什么在大小大小?我试着这样调用函数:ResizeImage(bitmap,new Size(100,100));但不是这样的。
在Form1中我做了:
bitmap = new Bitmap(@"D:'ffmpegtorun'ffmpeg-20130509-git-13cb6ed-win32-static'bin'Screenshots'Screenshot000000.jpg");
pictureBox1.Image = bitmap;
因为一切都是模糊的pictureBox内也如果它的缩放模式或Stretchimage模式,我想调整图像的大小pictureBox的大小,也许改变pictureBox模式正常的拉伸图像?我不知道如何修复这个模糊在图片框。
我在这里添加了一个放大镜的截图,它工作得很好,但是当移动到pictureBox上时只显示模糊。
这是在拉伸图像模式下的情况但当它被设置为缩放模式时也是一样的:
https://skydrive.live.com/redir?resid=EB1C71C44C3976D5 ! 269, authkey = !AHI8lMsnZHfka60
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Drawing2D;
using System.IO;
using System.Drawing.Imaging;
namespace Magnifier20070401
{
public partial class MagnifierForm : Form
{
private bool _doMove;
public MagnifierForm()
{
InitializeComponent();
_doMove = true;
FormBorderStyle = FormBorderStyle.None;
ShowInTaskbar = false;
TopMost = true;
Width = 150;
Height = 150;
GraphicsPath gp = new GraphicsPath();
gp.AddEllipse(ClientRectangle);
Region = new Region(gp);
mTimer = new Timer();
mTimer.Enabled = true;
mTimer.Interval = 20;
mTimer.Tick += new EventHandler(HandleTimer);
mScreenImage = new Bitmap(Screen.PrimaryScreen.Bounds.Width,
Screen.PrimaryScreen.Bounds.Height);
mStartPoint = new Point(500, 500);
mTargetPoint = new Point(500, 500);
speed = 0.35F;
zoom = 3.0F;
hidecursor = false;
hue = 30;
}
public MagnifierForm(bool MoveTheGlass, bool InTaskBar, int MagnifierWidth, int MagnifierHeight, Point MagnifierStartPoint, float SpeedFactor, float ChangeZoom, bool HideMouseCursor, float AdjustHue)
{
InitializeComponent();
FormBorderStyle = FormBorderStyle.None;
TopMost = true;
GraphicsPath gp = new GraphicsPath();
gp.AddEllipse(ClientRectangle);
Region = new Region(gp);
mTimer = new Timer();
mTimer.Enabled = true;
mTimer.Interval = 20;
mTimer.Tick += new EventHandler(HandleTimer);
mScreenImage = new Bitmap(Screen.PrimaryScreen.Bounds.Width,
Screen.PrimaryScreen.Bounds.Height);
_doMove = MoveTheGlass;
ShowInTaskbar = InTaskBar;
Width = MagnifierWidth;
Height = MagnifierHeight;
mStartPoint = MagnifierStartPoint;
mTargetPoint = MagnifierStartPoint;
speed = SpeedFactor;
zoom = ChangeZoom;
hidecursor = HideMouseCursor;
hue = AdjustHue;
}
protected override void OnShown(EventArgs e)
{
RepositionAndShow();
}
private delegate void RepositionAndShowDelegate();
private void RepositionAndShow()
{
if (InvokeRequired)
{
Invoke(new RepositionAndShowDelegate(RepositionAndShow));
}
else
{
Graphics g = Graphics.FromImage(mScreenImage);
g.CopyFromScreen(0, 0, 0, 0, new Size(mScreenImage.Width, mScreenImage.Height));
HSLAdjust.BitmapFunctions bf = new HSLAdjust.BitmapFunctions((Bitmap)mScreenImage);
bf.Hue(hue);
bf.Dispose();
g.Dispose();
if (hidecursor == true)
{
Cursor.Hide();
}
else
{
Cursor = Cursors.Cross;
}
Capture = true;
mCurrentPoint = Cursor.Position;
Show(); // to add here the bool of the Mouse Cursor to hide or not to hide
}
}
void HandleTimer(object sender, EventArgs e)
{
float dx = speed * (mTargetPoint.X - mCurrentPoint.X);
float dy = speed * (mTargetPoint.Y - mCurrentPoint.Y);
if (mFirstTime)
{
mFirstTime = false;
mCurrentPoint.X = mTargetPoint.X;
mCurrentPoint.Y = mTargetPoint.Y;
Left = (int)mCurrentPoint.X - Width / 2;
Top = (int)mCurrentPoint.Y - Height / 2;
return;
}
mCurrentPoint.X += dx;
mCurrentPoint.Y += dy;
if (Math.Abs(dx) < 1 && Math.Abs(dy) < 1)
{
mTimer.Enabled = false;
}
else
{
// Update location
Left = (int)mCurrentPoint.X - Width / 2;
Top = (int)mCurrentPoint.Y - Height / 2;
mLastMagnifierPosition = new Point((int)mCurrentPoint.X, (int)mCurrentPoint.Y);
}
Refresh();
}
protected override void OnMouseDown(MouseEventArgs e)
{
mOffset = new Point(Width / 2 - e.X, Height / 2 - e.Y);
mCurrentPoint = PointToScreen(new Point(e.X + mOffset.X, e.Y + mOffset.Y));
mTargetPoint = mCurrentPoint;
mTimer.Enabled = true;
}
protected override void OnMouseMove(MouseEventArgs e)
{
if (_doMove == true)
{
mTargetPoint = PointToScreen(new Point(e.X + mOffset.X, e.Y + mOffset.Y));
mTimer.Enabled = true;
}
}
protected override void OnPaintBackground(PaintEventArgs e)
{
/*if (mConfiguration.DoubleBuffered)
{
// Do not paint background (required for double buffering)!
}
else
{
base.OnPaintBackground(e);
}*/
base.OnPaintBackground(e);
}
protected override void OnPaint(PaintEventArgs e)
{
if (mBufferImage == null)
{
mBufferImage = new Bitmap(Width, Height);
}
Graphics bufferGrf = Graphics.FromImage(mBufferImage);
Graphics g;
/*if (mConfiguration.DoubleBuffered)
{
g = bufferGrf;
}
else
{*/
g = e.Graphics;
//}
if (mScreenImage != null)
{
Rectangle dest = new Rectangle(0, 0, Width, Height);
int w = (int)(Width / zoom);//mConfiguration.ZoomFactor);
int h = (int)(Height / zoom);//mConfiguration.ZoomFactor);
int x = Left - w / 2 + Width / 2;
int y = Top - h / 2 + Height / 2;
g.DrawImage(
mScreenImage,
dest,
x, y,
w, h,
GraphicsUnit.Pixel);
}
e.Graphics.DrawImage(mBufferImage, 0, 0, Width, Height);
}
//--- Data Members ---
#region Data Members
private bool hidecursor;
private float zoom;
private float hue;
private float speed;
private Timer mTimer;
private Image mBufferImage = null;
private Image mScreenImage = null;
private Point mStartPoint;
private PointF mTargetPoint;
private PointF mCurrentPoint;
private Point mOffset;
private bool mFirstTime = true;
private static Point mLastMagnifierPosition = Cursor.Position;
#endregion
// New code ''
protected override void OnMouseEnter(EventArgs e)
{
base.OnMouseEnter(e);
Point pt = Control.MousePosition;
int eX = pt.X - this.Left;
int eY = pt.Y - this.Top;
mOffset = new Point(0, 0);
mCurrentPoint = PointToScreen(new Point(eX + mOffset.X, eY + mOffset.Y));
mTargetPoint = mCurrentPoint;
mTimer.Enabled = true;
this.Capture = true;
}
protected override void OnMouseLeave(EventArgs e)
{
base.OnMouseLeave(e);
if (_doMove)
{
Left = (int)mCurrentPoint.X - Width / 2;
Top = (int)mCurrentPoint.Y - Height / 2;
}
}
protected override void OnMouseClick(MouseEventArgs e)
{
base.OnMouseClick(e);
if (_doMove == true)
{
_doMove = false;
}
else
{
_doMove = true;
}
}
}
}
这是放大镜的表单代码,所以也许有人可以测试一下,看看当移动到pictureBox上时,它有多模糊。
这是我如何打开/关闭放大镜的形式1。
protected override bool ProcessCmdKey(ref Message msg, Keys keyData)
{
if (keyData == (Keys.Control | Keys.M))
{
if (mf == null)
{
mf = new Magnifier20070401.MagnifierForm();
mf.StartPosition = FormStartPosition.Manual;
mf.Location = Control.MousePosition;
mf.Show();
this.Select();
}
else if (mf.IsDisposed)
{
mf = new Magnifier20070401.MagnifierForm();
mf.StartPosition = FormStartPosition.Manual;
mf.Location = Control.MousePosition;
mf.Show();
}
else
{
mf.Close();
mf = null;
}
}
return base.ProcessCmdKey(ref msg, keyData);
}
设置图片框的大小模式为缩放
PictureBox1.SizeMode = PictureBoxSizeMode.Zoom;