如何使用SWIG创建一个IEnumerable作为参数的可从c#传入c++的委托
本文关键字:参数 传入 c++ 创建 SWIG 何使用 IEnumerable 一个 | 更新日期: 2023-09-27 18:14:23
我有下一个c++代码:
#ifdef WIN32
# undef CALLBACK
# define CALLBACK __stdcall
#else
# define CALLBACK
#endif
#include <iostream>
#include <vector>
namespace OdeProxy {
typedef std::vector< double > state_type;
typedef void (CALLBACK *System)( const state_type &, state_type &, const double);
typedef void (CALLBACK *Observer)( const state_type &, double);
class Ode {
public:
state_type initialConditions;
System system;
Observer observer;
double from;
double to;
double step;
};
}
And .i file:
/* File : MyProject.i */
%module MyProject
%{
#include "C++/OdeProxy.h"
%}
%include "std_vector.i"
%include "C++/OdeProxy.h"
%template(state_type) std::vector<double>;
//// Delegate realated stuff ////
%typemap(cstype) void (*)( const state_type &, state_type &, const double) "SystemDelegate";
%typemap(imtype) void (*)( const state_type &, state_type &, const double) "SystemDelegate";
%typemap(cstype) void (*)( const state_type &, double) "ObserverDelegate";
%typemap(imtype) void (*)( const state_type &, double) "ObserverDelegate";
我创作灵感来自这个线程。生成代码。
但是我不明白如何得到像
这样的代码using OdeLibrary;
namespace OdeTest
{
class Program
{
static void Main(string[] args)
{
//var lam = new OdeLibrary.SWIGTYPE_p_f_r_q_const__std__vector__double___double__void()
var ode = new Ode{
from = 0,
to = 10,
initialConditions = new state_type(new[]{1,2,3}),
step = 0.01,
observer = (x, dxdt, t) => { return; }
};
}
}
}
编译。错误:
Error Cannot convert lambda expression to type 'OdeLibrary.SWIGTYPE_p_f_r_q_const__std__vector__double___double__void' because it is not a delegate type
其中SWIGTYPE_p_f_r_q_const__std__vector__double___double__void
看起来像这样:
/* ----------------------------------------------------------------------------
* This file was automatically generated by SWIG (http://www.swig.org).
* Version 2.0.9
*
* Do not make changes to this file unless you know what you are doing--modify
* the SWIG interface file instead.
* ----------------------------------------------------------------------------- */
namespace OdeLibrary {
using System;
using System.Runtime.InteropServices;
public class SWIGTYPE_p_f_r_q_const__std__vector__double___double__void {
private HandleRef swigCPtr;
internal SWIGTYPE_p_f_r_q_const__std__vector__double___double__void(IntPtr cPtr, bool futureUse) {
swigCPtr = new HandleRef(this, cPtr);
}
protected SWIGTYPE_p_f_r_q_const__std__vector__double___double__void() {
swigCPtr = new HandleRef(null, IntPtr.Zero);
}
internal static HandleRef getCPtr(SWIGTYPE_p_f_r_q_const__std__vector__double___double__void obj) {
return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
}
}
}
所以我想知道在.i
文件中应该改变什么,或者添加到c#生成的包装器中,以获得将我的c# lambda传递给c++类作为委托的能力?
在以下配置下可以正常工作:
public class StateTypeCustomMarshaller : ICustomMarshaler
{
public static ICustomMarshaler GetInstance(string s)
{
return new StateTypeCustomMarshaller();
}
public object MarshalNativeToManaged(IntPtr pNativeData)
{
return new state_type(pNativeData, false);
}
public IntPtr MarshalManagedToNative(object ManagedObj)
{
throw new NotImplementedException();
}
public void CleanUpNativeData(IntPtr pNativeData)
{
throw new NotImplementedException();
}
public void CleanUpManagedData(object ManagedObj)
{
}
public int GetNativeDataSize()
{
throw new NotImplementedException();
}
}
public delegate void ObserverDelegate(
[MarshalAs(UnmanagedType.CustomMarshaler, MarshalTypeRef = typeof(StateTypeCustomMarshaller))]state_type state,
double d);
对应的.i文件为:
/* File : MyProject.i */
%module MyProject
%include "std_vector.i"
%template(state_type) std::vector<double>;
//// Delegate realated stuff ////
%typemap(csin) void (*)(OdeProxy::state_type&, double) "$csinput";
%typemap(cstype) void (*)(OdeProxy::state_type&,double) "ConsoleApplication2.Helpers.ObserverDelegate";
%typemap(imtype) void (*)(OdeProxy::state_type&, double) "ConsoleApplication2.Helpers.ObserverDelegate";
%typemap(csvarout) void (*)(OdeProxy::state_type&, double) %{
get {
return $imcall;
} %}
%{
#include "OdeProxy.h"
%}
%include "OdeProxy.h"
注意:我已经尝试了非常量引用状态类型,但常量引用也应该工作。