使用QueueClient.在azure worker角色中的OnMessage
本文关键字:OnMessage 角色 worker QueueClient azure 使用 | 更新日期: 2023-09-27 18:15:13
我有一个Azure工作者角色,负责检查4个服务总线队列。目前,我只是使用循环方法手动检查队列。
while(true)
{
//loop through my queues to check for messages
}
Azure SDK 2.0提供了侦听消息而不是轮询消息的功能。但我看到的每个例子都是使用console . readkey()的控制台应用程序。是否有一种方法可以让工作者角色也坐下来等待消息?
我试着:
public override void Run()
{
_queueProcessors.ForEach(x => x.OnMessage(Process);
}
其中_queueProcessors是一个QueueClients列表,Process是一个处理消息的私有方法。但是,工作者角色会注册它们,然后重新启动。
有人知道如何让队列客户端等待消息吗?
下面是一个代码示例:
using Microsoft.ServiceBus;
using Microsoft.ServiceBus.Messaging;
using Microsoft.WindowsAzure.ServiceRuntime;
using System.Diagnostics;
using System.Net;
using System.Threading;
namespace WorkerRoleWithSBQueue1
{
public class WorkerRole : RoleEntryPoint
{
// The name of your queue
const string QueueName = "demoapp";
ManualResetEvent CompletedEvent = new ManualResetEvent(false);
// QueueClient is thread-safe. Recommended that you cache
// rather than recreating it on every request
QueueClient Client;
public override void Run()
{
OnMessageOptions options = new OnMessageOptions();
options.AutoComplete = true; // Indicates if the message-pump should call complete on messages after the callback has completed processing.
options.MaxConcurrentCalls = 1; // Indicates the maximum number of concurrent calls to the callback the pump should initiate
options.ExceptionReceived += LogErrors; // Allows users to get notified of any errors encountered by the message pump
Trace.WriteLine("Starting processing of messages");
// Start receiveing messages
Client.OnMessage((receivedMessage) => // Initiates the message pump and callback is invoked for each message that is recieved, calling close on the client will stop the pump.
{
try
{
// Process the message
Trace.WriteLine("Processing Service Bus message: " + receivedMessage.SequenceNumber.ToString());
}
catch
{
// Handle any message processing specific exceptions here
}
}, options);
CompletedEvent.WaitOne();
}
private void LogErrors(object sender, ExceptionReceivedEventArgs e)
{
if (e.Exception != null)
{
Trace.WriteLine("Error: " + e.Exception.Message);
}
}
public override bool OnStart()
{
// Set the maximum number of concurrent connections
ServicePointManager.DefaultConnectionLimit = 12;
// Create the queue if it does not exist already
Trace.WriteLine("Creating Queue");
string connectionString = "*** provide your connection string here***";
var namespaceManager = NamespaceManager.CreateFromConnectionString(connectionString);
if (!namespaceManager.QueueExists(QueueName))
{
namespaceManager.CreateQueue(QueueName);
}
// Initialize the connection to Service Bus Queue
Client = QueueClient.CreateFromConnectionString(connectionString, QueueName);
Trace.WriteLine("Sending messages...");
// populate some messages
for (int ctr = 0; ctr < 10; ctr++)
{
Client.Send(new BrokeredMessage());
}
return base.OnStart();
}
public override void OnStop()
{
// Close the connection to Service Bus Queue
Client.Close();
CompletedEvent.Set(); // complete the Run function
base.OnStop();
}
}
}