在写入文本框时运行IronPython Async
本文关键字:运行 IronPython Async 文本 | 更新日期: 2023-09-27 18:15:50
我想知道如何运行一个非常长时间运行的python脚本异步,这样它就不会阻塞我的整个应用程序,但我也希望它的流输出被写入一个文本框,而它的运行。我设法弄明白了第一部分,但不明白第二部分。目前,文本框只在脚本完成后更新。下面是我的代码的重要部分:
MainPage.xaml.cs:
...
BoxStream bs = null;
public MainPage()
{
InitializeComponent();
bs = new BoxStream(OutBox);
...
}
...
private bool slice()
{
try
{
var ipy = Python.CreateEngine();
var iscp = ipy.CreateScope();
iscp.SetVariable("rootP", Directory.GetCurrentDirectory());
ipy.ExecuteFile("Pathsetter.py", iscp);
var ipath = ipy.GetSysModule().GetVariable("path");
ScriptEngine m_engine = Python.CreateEngine();
ScriptScope m_scope = m_engine.CreateScope();
m_engine.GetSysModule().SetVariable("path", ipath);
m_engine.Runtime.IO.SetOutput(bs, Encoding.UTF8);
m_engine.Runtime.IO.SetErrorOutput(bs, Encoding.UTF8);
/*string dir = Directory.GetCurrentDirectory();
string ndir = dir.Replace(@"'", @"''");*/
m_engine.ExecuteFile(Directory.GetCurrentDirectory() + "''Skeinforge''skeinforge_application''skeinforge_utilities''skeinforge_craft.py", m_scope);
string stl_path = Directory.GetCurrentDirectory() + "''test.stl";
object func = m_scope.GetVariable("makeGcode");
object result = m_engine.Operations.Invoke(func, stl_path);
Debug.WriteLine(result);
}
catch (Exception ex)
{
Debug.WriteLine("Py error: " + ex.Message);
return false;
}
return true;
}
...
private void Slice_Button_Click(object sender, RoutedEventArgs e)
{
BackgroundWorker bw = new BackgroundWorker();
bw.DoWork += new DoWorkEventHandler(
delegate(object o, DoWorkEventArgs args)
{
BackgroundWorker b = o as BackgroundWorker;
slice();
});
}
...
BoxStream.cs:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using System.Diagnostics;
using System.Windows.Controls;
namespace SkeinforgeWP8
{
class BoxStream : Stream
{
TextBox _OutBox = null;
public BoxStream(TextBox tBox)
{
Debug.WriteLine("Writing stream to box");
_OutBox = tBox;
_OutBox.Text = "";
}
public override void WriteByte(byte value)
{
base.WriteByte(value);
}
public override void Write(byte[] buffer, int offset, int count)
{
_OutBox.Text += Encoding.UTF8.GetString(buffer, offset, count);
}
public override int Read(byte[] buffer, int offset, int count)
{
throw new NotImplementedException();
}
public override void SetLength(long value)
{
throw new NotImplementedException();
}
public override long Seek(long offset, SeekOrigin origin)
{
throw new NotImplementedException();
}
public override void Flush()
{
return;
}
public override long Position
{
get
{
throw new NotImplementedException();
}
set
{
throw new NotImplementedException();
}
}
public override long Length
{
get { throw new NotImplementedException(); }
}
public override bool CanWrite
{
get { return true; }
}
public override bool CanSeek
{
get { return false; }
}
public override bool CanRead
{
get { return false; }
}
}
}
我想这可能是相当简单的,但经过大量的搜索,我能找到的是信息告诉我使用BackgroundWorker,正如我上面所做的,这不起作用,虽然因为我的文本框没有得到实时更新。
由于文本框更新将在后台线程中进入,它将失败。如果你将TextBox更新与Dispatcher调用一起包装,它将在下一个UI线程tick上运行代码,并且应该正确更新:
public override void Write(byte[] buffer, int offset, int count)
{
Deployment.Current.Dispatcher.BeginInvoke(() => {
_OutBox.Text += Encoding.UTF8.GetString(buffer, offset, count);
});
}