c#流畅的队列或列表接口
本文关键字:列表 接口 队列 | 更新日期: 2023-09-27 18:18:45
我有以下内容:
public interface IBehaviour
{
event EventHandler Completed;
void Execute();
}
public interface IBehaviourA : IBehaviour
{
// Some specific stuff here
object A { get; set; }
}
public interface IBehaviourB : IBehaviour
{
// Some specific stuff here
object B {get;set;}
}
public interface IBehaviourQueue
{
void Run();
BehaviourQueueItem<IBehaviour> AddBehaviour<T>() where T : IBehaviour;
}
public class BehaviourQueue : Queue<BehaviourQueueItem<IBehaviour>>, IBehaviourQueue
{
private IBehaviourFactory factory;
public BehaviourQueue(IBehaviourFactory factory)
{
this.factory = factory;
}
public BehaviourQueueItem<IBehaviour> AddBehaviour<T>() where T:IBehaviour
{
T behaviour = factory.GetNew<T>();
var queueItem = new BehaviourQueueItem<IBehaviour>(behaviour);
Enqueue(queueItem);
return queueItem;
}
public void Run()
{
//Run each queue item
}
}
public class BehaviourQueueItem<T>
{
public IBehaviour behaviour;
public BehaviourQueueItem(IBehaviour behaviour)
{
this.behaviour = behaviour;
}
public void WhenComplete(Func<T, bool> action)
{
CompletedAction = action;
}
public BehaviourQueueItem<T> ConfigureFor<Z>(Action<Z> dow) where Z : IBehaviour
{
dow((Z)behaviour);
return this;
}
}
我可以这样写:
var q =new BehaviourQueue(new BehaviourFactory());
q
.AddBehaviour<IBehaviourA>()
.ConfigureFor<IBehaviourA>(x => x.A = "someValueA")
.WhenComplete(x => DoStuffWithSomeProperty(((IBehaviourA)x).A));
q
.AddBehaviour<IBehaviourB >()
.ConfigureFor<IBehaviourB >(x => x.B = "someValueB")
.WhenComplete(x => DoStuffWithSomeProperty(((IBehaviourB)x).B));
我真正不喜欢的是我必须指定我每次引用的IBehaviour的类型。我希望能写:
var q =new BehaviourQueue(new BehaviourFactory()); // Queue here is of IBehaviour
q
.AddBehaviour<IBehaviourA>()
.Configure(x => x.A = "someValueA")
.WhenComplete(x => DoStuffWithSomeProperty(x.A));
q
.AddBehaviour<IBehaviourB>()
.Configure(x => x.B = "someValueB")
.WhenComplete(x => DoStuffWithSomeProperty(x.B));
你知道我应该写些什么才能创建一个基本类型的列表,并添加特定的项目,并流畅地配置它吗?
Edit1:删除一些代码以避免混淆。我的最终目标是编写上面的代码。
多谢
改变这个,从那里开始
public interface IBehaviourQueue<T> where T : IBehaviour
{
void Run();
BehaviourQueueItem<T> AddBehaviour<T>() where T
}
使你的类类型特定,约束类型,然后从你的方法中删除类型。
public class BehaviourQueue<T> : Queue<BehaviourQueueItem<T>>, IBehaviourQueue<T> where T : IBehaviour
{
private IBehaviourFactory factory;
public BehaviourQueue(IBehaviourFactory factory)
{
this.factory = factory;
}
public BehaviourQueueItem<T> AddBehaviour()
{
T behaviour = factory.GetNew<T>();
var queueItem = new BehaviourQueueItem<T>(behaviour);
Enqueue(queueItem);
return queueItem;
}
public void Run()
{
//Run each queue item
}
}
编辑1:基于注释
public BehaviourQueueItem<T> ConfigureFor(Action<IBehaviour> dow)
{
dow(behaviour);
return this;
}
Edit2: more基于评论
public class BehaviourQueueItem<T>
{
public T behaviour;
public BehaviourQueueItem(T behaviour)
{
this.behaviour = behaviour;
}
public void WhenComplete(Func<T, bool> action)
{
CompletedAction = action;
}
public BehaviourQueueItem<T> ConfigureFor(Action<T> dow)
{
dow(behaviour);
return this;
}
public Func<T, bool> CompletedAction { get; set; }
}