ItemsSource到TreeView的SelectedItem的属性
本文关键字:SelectedItem 属性 TreeView ItemsSource | 更新日期: 2023-09-27 18:19:01
我正在创建我的第一个WPF应用程序(之前用WinForms做过一些),我开始喜欢它(即使它有时会增加不必要的复杂性…)。但是我遇到了一个问题,我不能真正弄清楚。
问题:我有一个TreeView和一个伴侣GroupBox与所选(第二级)项目的属性。属性是可编辑的文本框(绑定到SelectedItem.[Property]),这工作得很好。但是其中一个属性是一个列表(定义为ObservableCollection),我想在ComboBox中显示它,所以我将ItemsSource绑定到SelectedItem。TreeView模式:
<ComboBox Name="FixtureModesListBox" ItemsSource="{Binding ElementName=FixturesTreeView, Path=SelectedItem.Modes}" ItemTemplate="{StaticResource FixtureModeTemplate}" />
显然,这不起作用,我得到的错误说:
BindingExpression path error: 'Modes' property not found on 'object' ''efcFixtureModel' ...
属性存在、已设置、已公开等
我当前的解决方案我可以让它工作,通过使用一些代码隐藏(并引用完全相同的"路径"):
private void FixturesTreeView_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e)
{
if (FixturesTreeView.SelectedItem is efcFixtureModel) // The 1st level/parent items is of a different type
{
FixtureModesListBox.ItemsSource = (FixturesTreeView.SelectedItem as efcFixtureModel).Modes;
}
}
我不明白为什么这不起作用,我也没有在网上找到任何好的信息。
编辑以包含更多信息:
<TreeView Name="FixturesTreeView" ItemTemplate="{StaticResource FixtureItemTemplate}" SelectedItemChanged="FixturesTreeView_SelectedItemChanged">
</TreeView>
...
// Assignment of ItemsSource
FixturesTreeView.ItemsSource = mainWin.Companies;
...
public partial class efcMainWindow : Window
{
// Definition of Companies
public ObservableCollection<efcCompany> Companies;
...
// Definition of efcCompany
public class efcCompany
{
public int Id { get; set; }
public string Name { get; set; }
public string Url { get; set; }
public string Logo { get; set; }
public int FixtureCount { get { return Fixtures.Count; } }
public ObservableCollection<efcFixtureModel> Fixtures { get; set; }
public efcCompany(string name = "", int id = -1, string url = "", string logo = "")
{
this.Name = name;
this.Id = id;
this.Url = url;
this.Logo = logo;
this.Fixtures = new ObservableCollection<efcFixtureModel>();
}
public override string ToString()
{
return "#" + Id.ToString() + ": " + Name + " (" + Url + ", " + Logo + ")";
}
}
// Definition of efcFixtureController
public class efcFixtureModel
{
public int Id { get; set; }
public int Manufacturer { get; set; }
public efcFixtureType Type { get; set; }
public string Name { get; set; }
public string Image { get; set; }
public string Description { get; set; }
public byte TotalChannelCount { get; set; }
public ObservableCollection<efcFixtureMode> Modes;
public efcFixtureModel()
{
Modes = new ObservableCollection<efcFixtureMode>();
}
public override string ToString()
{
return "#" + Id.ToString() + ": " + Name + " (" + Type.ToString() + ", " + Image + ", " + Description + ")";
}
}
你需要转换你的effcfixturemodel。从字段到属性的模式:
public ObservableCollection<efcFixtureMode> Modes { get; set; }
请阅读c#中属性和变量的区别
正如我之前所说,你需要从FixturesTreeView中绑定SelectedItem到ViewModel中efcFixtureModel类型的属性。
<TreeView Name="FixturesTreeView" ItemTemplate="{StaticResource FixtureItemTemplate}" SelectedItemChanged="FixturesTreeView_SelectedItemChanged"
SelectedItem="{Binding TreeViewSelectedItem}">
</TreeView>
<ComboBox Name="FixtureModesListBox" ItemsSource="{Binding TreeViewSelectedItem.Modes}" ItemTemplate="{StaticResource FixtureModeTemplate}" />