如何在c#中定义AccessibleTableInfo

本文关键字:定义 AccessibleTableInfo | 更新日期: 2023-09-27 18:19:06

我在c++中有以下结构。我想在c#中定义它。怎么做呢?有人有什么想法吗?

    typedef struct AccessibleTableInfoTag {
JOBJECT64 caption;  // AccesibleContext
JOBJECT64 summary;  // AccessibleContext
jint rowCount;
jint columnCount;
JOBJECT64 accessibleContext;
JOBJECT64 accessibleTable;
} AccessibleTableInfo;

我尝试了以下方法来转换c#中的AccessibleTableInfo标签。但这行不通。

  [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
    public struct AccessibleTableInfo
    {
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
        public string caption; 
        [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
        public string summary; 
        [MarshalAs(UnmanagedType.I4)]
        public int rowCount;
        [MarshalAs(UnmanagedType.I4)]
        public int columnCount;
        [MarshalAs(UnmanagedType.LPStruct)]
        public AccessibleContextInfo accessibleContext;
        [MarshalAs(UnmanagedType.ByValArray, ArraySubType = UnmanagedType.LPStruct)]
        public AccessibleContextInfo accessibleTable;
    }
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct AccessibleContextInfo
{
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 1024)]
    public string name; // the AccessibleName of the object
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 1024)]
    public string description; // the AccessibleDescription of the object
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
    public string role; // localized AccesibleRole string
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
    public string role_en_US; // AccesibleRole string in the en_US locale
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
    public string states; // localized AccesibleStateSet string (comma separated)
    [MarshalAs(UnmanagedType.ByValTStr, SizeConst = 256)]
    public string states_en_US; // AccesibleStateSet string in the en_US locale (comma separated)
    public Int32 indexInParent; // index of object in parent
    public Int32 childrenCount; // # of children, if any
    public Int32 x; // screen coords in pixels
    public Int32 y; // "
    public Int32 width; // pixel width of object
    public Int32 height; // pixel height of object
    public Boolean accessibleComponent; // flags for various additional
    public Boolean accessibleAction; // Java Accessibility interfaces
    public Boolean accessibleSelection; // FALSE if this object doesn't
    public Boolean accessibleText; // implement the additional interface
    // in question
    // BOOL accessibleValue; // old BOOL indicating whether AccessibleValue is supported
    public Boolean accessibleInterfaces; // new bitfield containing additional interface flags
}

如何在c#中定义AccessibleTableInfo

我解决了以下问题

 [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct AccessibleTable
{
    [MarshalAs(UnmanagedType.I4)]
    public int index;
    [MarshalAs(UnmanagedType.I4)]
    public int row;
    [MarshalAs(UnmanagedType.I4)]
    public int column;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
public struct AccessibleTableInfo
{
    [MarshalAs(UnmanagedType.ByValTStr,SizeConst=2)]
    public string caption;
    [MarshalAs(UnmanagedType.ByValTStr,SizeConst=2)]
    public string summary;
    [MarshalAs(UnmanagedType.I4)]
    public int rowCount;
    [MarshalAs(UnmanagedType.I4)]
    public int columnCount;
    [MarshalAs(UnmanagedType.ByValArray, ArraySubType = UnmanagedType.LPStruct)]
    public AccessibleContextInfo[] accessibleContext;
    [MarshalAs(UnmanagedType.ByValArray, ArraySubType = UnmanagedType.LPStruct)]
    public AccessibleTable[] accessibleTable;
}