System.Timers.Timer Usage
本文关键字:Usage Timer Timers System | 更新日期: 2023-09-27 18:22:29
为了这个问题的目的,我将完整地包含我的一个类:
public class SerialPortConnection
{
private SerialPort serialPort;
private string ping;
double failOut;
bool isReceiving;
public SerialPortConnection(string comPort = "Com1", int baud = 9600, System.IO.Ports.Parity parity = System.IO.Ports.Parity.None, int dataBits = 8, System.IO.Ports.StopBits stopBits = System.IO.Ports.StopBits.One, string ping = "*IDN?", double failOut = 2)
{
this.ping = ping;
this.failOut = failOut * 1000;
try
{
serialPort = new SerialPort(comPort, baud, parity, dataBits, stopBits);
}
catch (Exception e)
{
throw e;
}
}
//Open Serial Connection. Returns False If Unable To Open.
public bool OpenSerialConnection()
{
//Opens Initial Connection:
try
{
serialPort.Open();
serialPort.Write("REMOTE'r");
}
catch (Exception e)
{
throw e;
}
serialPort.Write(ping + "'r");
var testReceived = "";
isReceiving = true;
Timer StopWatch = new Timer(failOut);
StopWatch.Elapsed += new ElapsedEventHandler(OnTimedEvent);
StopWatch.Interval = failOut;
StopWatch.Enabled = true;
while (isReceiving == true)
{
try
{
testReceived += serialPort.ReadExisting();
}
catch (Exception e)
{
throw e;
}
}
StopWatch.Dispose();
if (testReceived.Contains('>'))
{
return true;
}
else
{
return false;
}
}
public string WriteSerialConnection(string SerialCommand)
{
try
{
serialPort.Write(String.Format(SerialCommand + "'r"));
var received = "";
bool isReceiving = true;
Timer StopWatch = new Timer(failOut);
StopWatch.Elapsed += new ElapsedEventHandler(OnTimedEvent);
StopWatch.Interval = failOut;
StopWatch.Enabled = true;
while (isReceiving == true)
{
try
{
received += serialPort.ReadExisting();
}
catch (Exception e)
{
throw e;
}
}
if (received.Contains('>'))
{
return received;
}
else
{
received = "Error: No Data Received From Device";
return received;
}
StopWatch.Dispose();
}
catch (Exception e)
{
throw e;
}
}
//Closes Serial Connection. Returns False If Unable To Close.
public bool CloseSerialConnection()
{
try
{
serialPort.Write("LOCAL'r");
serialPort.Close();
return true;
}
catch (Exception e)
{
throw e;
}
}
private void OnTimedEvent(object source, ElapsedEventArgs e)
{
isReceiving = false;
}
}
我在这里试图做的是让循环运行一段设定的时间(在这种情况下是两秒),因为连接到我使用的串行端口的设备是不可预测的。我不知道我会从中收到什么数据,也不知道需要多长时间。这是无法解决的,也是我必须解决的问题。目前,我的最佳选择是等待一段时间,然后检查我收到的数据是否有结束令牌(">")。即使在课堂上,我也试过安装计时器:
Timer StopWatch = new Timer(failOut * 1000);
StopWatch.Elapsed += new ElapsedEventHandler(OnTimedEvent);
StopWatch.Interval = failOut;
StopWatch.Enabled = true;
但它似乎不起作用。事件本身看起来是这样的:
private void OnTimedEvent(object source, ElapsedEventArgs e)
{
isReceiving = false;
}
我的目标是切断接收与的联系
(while isReceiving == true)
{
//Do Something
}
但它似乎不起作用。我想我已经完全误解了计时器的功能,但我以前有过实施它的建议。我做错了什么?如果我只是完全滥用了它,我可以用什么来代替计时器?正如我所说,我别无选择,只能等待一段时间,检查我收到了什么。除了等待和希望我能得到什么之外,这是无法避免或以任何方式处理的。
编辑:
也许我最好澄清一下。OnTimedEvent事件正在激发,变量被设置为false,但由于isReceiving
没有被设置为false,因此它不会切断循环。
编辑2:
Mr。帕桑特的回答很好,除非我遇到一个奇怪的错误。由于我不认为这是他的答案中的问题,更可能是硬件缺陷,或者其他奇怪和模糊的东西,我将他的答案标记为已接受。我建议任何选择实施他的答案的人也查看我在这里提交的问题:
C#中明显的IO.Ports.SerialPort缺陷或可能的硬件缺陷
你把事情搞得太难了。只需将SerialPort.NewLine属性更改为">"即可。并使用SerialPort.ReadLine()读取响应。如果需要,您仍然可以使用超时,分配SerialPort.ReadTimeout属性并准备捕获TimeoutException。