不支持URI格式"将位图图像(Kinect v2)转换为Emgu图像时
本文关键字:图像 v2 Kinect 转换 Emgu 不支持 格式 quot 位图 URI | 更新日期: 2023-09-27 17:53:57
我正在做一个项目,我想使用Kinect相机2 (SDK v2),与Emgu库(2.4.10.1940)。
首先我将Kinect的ColorFrame
转换为BitmapSource
,然后从BitmapSource
转换为Drawing.Bitmap
。当我尝试从Drawing.Bitmap
转换到Image<Bgr, Byte>
时,我得到了"类型为'System '的第一次机会异常。在mscorlib.dll中发生ArgumentException'。附加信息:不支持URI格式"。
有没有人有一个想法,或者有人可以提示我如何用另一种方式做到这一点?
下面是我使用的代码。
public MainWindow()
{
InitializeComponent();
kinectSensor = KinectSensor.GetDefault();
if (kinectSensor == null)
return;
FrameDescription colorFrameDescription = kinectSensor.ColorFrameSource.FrameDescription;
colorReader = kinectSensor.ColorFrameSource.OpenReader();
colorPixels = new byte[colorFrameDescription.Width * colorFrameDescription.Height * BytePerPixel];
colorBitmap = new WriteableBitmap(colorFrameDescription.Width, colorFrameDescription.Height, 96.0, 96.0, PixelFormats.Bgr32, null);
kinectSensor.Open();
colorReader.FrameArrived += colorReader_FrameArrived;
kinectSensor.IsAvailableChanged += kinectSensor_IsAvailableChanged;
StatusText = kinectSensor.IsAvailable ? "Running" : "Kinect sensor not available";
}
void colorReader_FrameArrived(object sender, ColorFrameArrivedEventArgs e)
{
using (ColorFrame colorFrame = e.FrameReference.AcquireFrame())
{
if (colorFrame == null)
return;
FrameDescription colorFrameDesc = colorFrame.FrameDescription;
// Check if the pixelWidth and pixelHeight is right
if ((colorFrameDesc.Width == colorBitmap.PixelWidth) && (colorFrameDesc.Height == colorBitmap.PixelHeight))
{
// Check if the image format is right.
if (colorFrame.RawColorImageFormat == ColorImageFormat.Bgra)
colorFrame.CopyRawFrameDataToArray(this.colorPixels);
else
colorFrame.CopyConvertedFrameDataToArray(this.colorPixels, ColorImageFormat.Bgra);
// Write pixels to BitmapSource format
colorBitmap.WritePixels(new Int32Rect(0, 0, colorFrameDesc.Width, colorFrameDesc.Height),
colorPixels,
colorFrameDesc.Width * BytePerPixel,
0);
// Convert to Drawing.Bitmap image
System.Drawing.Bitmap bmap = BitmapImage2Bitmap(colorBitmap);
// Convert to Emgu image (This is where I get my error).
Emgu.CV.Image<Bgr, byte> imageFrame = new Image<Bgr,byte>(bmap);
}
}
}
private System.Drawing.Bitmap BitmapImage2Bitmap(BitmapSource bitmapImage)
{
using (MemoryStream outStream = new MemoryStream())
{
BitmapEncoder enc = new BmpBitmapEncoder();
enc.Frames.Add(BitmapFrame.Create(bitmapImage));
enc.Save(outStream);
System.Drawing.Bitmap bitmap = new System.Drawing.Bitmap(outStream);
return new System.Drawing.Bitmap(bitmap);
}
}
大家好,我发现了问题并解决了它。首先,我忘记将x86和x64文件夹从Emgu'bin复制到Visual Studio目录的Debug文件夹。此外,将Media.BitmapSource
转换为Emgu.CV.Image
并不是最好的主意,所以在阅读了一本书(James Ashley - Beginning Kinect Programming with Microsoft SDK)后,我可以将Drawing.Bitmap
转换为Emgu.CV.Image
。
private void InitializeKinect()
{
KinectSensor Sensor = KinectSensor.GetDefault();
FrameDescription frameDescription = Sensor.ColorFrameSource.FrameDescription;
ColorFrameReader FrameReader = Sensor.ColorFrameSource.OpenReader();
FrameReader.FrameArrived += FrameReader_FrameArrived;
}
void FrameReader_FrameArrived(object sender, ColorFrameArrivedEventArgs e)
{
using (ColorFrame frame = e.FrameReference.AcquireFrame())
{
if (frame == null)
return;
var width = frame.FrameDescription.Width;
var heigth = frame.FrameDescription.Height;
var data = new byte[width * heigth * System.Windows.Media.PixelFormats.Bgra32.BitsPerPixel / 8];
frame.CopyConvertedFrameDataToArray(data, ColorImageFormat.Bgra);
var bitmap = new System.Drawing.Bitmap(width, height, PixelFormat.Format32bppRgb);
var bitmapData = bitmap.LockBits(
new System.Drawing.Rectangle(0, 0, bitmap.Width, bitmap.Height),
ImageLockMode.WriteOnly,
bitmap.PixelFormat);
Marshal.Copy(data, 0, bitmapData.Scan0, data.Length);
bitmap.UnlockBits(bitmapData);
Emgu.CV.Image<Bgr, Byte> imageFrame = new Image<Bgr, Byte>(bitmap);
}
}