在Windows Phone上创建一个闪烁/闪烁按钮
本文关键字:闪烁 一个 按钮 Phone Windows 创建 | 更新日期: 2023-09-27 17:54:02
我想学习一些关于故事板和动画的知识,所以我决定做一个简单的闪烁按钮。
经过一番努力,我已经能够记录动画,但它不像预期的那样工作。
动画播放一次,它似乎忽略了我的SpeedRatio
属性。我甚至失去了Pressed
动画!
下面是我的代码:
XAML
<UserControl x:Class="BPMFlashingButton.BPMFlashingButton"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
FontFamily="{StaticResource PhoneFontFamilyNormal}"
FontSize="{StaticResource PhoneFontSizeNormal}"
Foreground="{StaticResource PhoneForegroundBrush}"
d:DesignHeight="480" d:DesignWidth="480">
<UserControl.Resources>
<Style x:Key="BPMFlashingButton" TargetType="Button">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Grid x:Name="LayoutRoot" Background="{StaticResource PhoneBackgroundBrush}">
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal"/>
<VisualState x:Name="Disabled"/>
<VisualState x:Name="MouseOver"/>
<VisualState x:Name="Pressed">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Foreground" Storyboard.TargetName="ContentContainer">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneButtonBasePressedForegroundBrush}"/>
</ObjectAnimationUsingKeyFrames>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="Background" Storyboard.TargetName="ButtonBackground">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneAccentBrush}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
<VisualStateGroup x:Name="FocusStates">
<VisualState x:Name="Focused"/>
</VisualStateGroup>
<VisualStateGroup x:Name="CustomStates">
<VisualState x:Name="Flashing">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(Panel.Background)" Storyboard.TargetName="LayoutRoot" RepeatBehavior="Forever">
<DiscreteObjectKeyFrame KeyTime="0" Value="{StaticResource PhoneAccentBrush}"/>
<DiscreteObjectKeyFrame KeyTime="0:0:0.5" Value="{StaticResource PhoneBackgroundBrush}"/>
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter HorizontalAlignment="{TemplateBinding HorizontalContentAlignment}" VerticalAlignment="{TemplateBinding VerticalContentAlignment}"/>
</Grid>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</UserControl.Resources>
<Button x:Name="FlashingButton" Content="Blink" Style="{StaticResource BPMFlashingButton}" BorderBrush="{StaticResource PhoneBorderBrush}"/>
然后我有了这个方法
public void startAnimation()
{
VisualStateManager.GoToState(FlashingButton, "Flashing", true);
}
使动画开始。
但是当我调用它时,按钮变成红色并保持静止,不闪烁!
任何建议吗?
我认为你应该记录一个独立的故事板,而不是使用VisualStateManager。您可以将Storyboard设置为RepeatBehavior="Forever",并使用trigger触发它。