如何检测视图是否“肮脏”
本文关键字:是否 肮脏 视图 何检测 检测 | 更新日期: 2023-09-27 17:54:39
我目前有一个要求,通知我的应用程序用户,如果任何字段已经更改/更新视图
例如,如果用户更改了视图上的日期字段,然后试图关闭视图,应用程序将显示一条消息,要求用户继续并丢失更改或取消更改,以便他们可以单击保存按钮。
问题是:我如何检测视图中更改的任何数据字段?
希望这有意义,比你提前,问候,
您可以采用的一种方法是利用IChangeTracking
和INotifyPropertyChanged
接口。
如果你创建一个抽象基类,你的视图模型继承自(ViewModelBase
)实现IChangeTracking
和INotifyPropertyChanged
接口,你可以有你的视图模型基附加到通知的属性更改(实际上表明视图模型已被修改),这将设置IsChanged
属性为真,以表明视图模型是"脏"。
使用这种方法,您将依赖于通过数据绑定的属性更改通知来跟踪更改,并在进行任何提交后重置更改跟踪。
在你描述的情况下,你可以处理Unloaded
或Closing
事件的视图来检查DataContext
;如果DataContext实现了IChangeTracking
,你可以使用IsChanged属性来确定是否有任何不可接受的更改。
简单的例子:
/// <summary>
/// Provides a base class for objects that support property change notification
/// and querying for changes and resetting of the changed status.
/// </summary>
public abstract class ViewModelBase : IChangeTracking, INotifyPropertyChanged
{
//========================================================
// Constructors
//========================================================
#region ViewModelBase()
/// <summary>
/// Initializes a new instance of the <see cref="ViewModelBase"/> class.
/// </summary>
protected ViewModelBase()
{
this.PropertyChanged += new PropertyChangedEventHandler(OnNotifiedOfPropertyChanged);
}
#endregion
//========================================================
// Private Methods
//========================================================
#region OnNotifiedOfPropertyChanged(object sender, PropertyChangedEventArgs e)
/// <summary>
/// Handles the <see cref="INotifyPropertyChanged.PropertyChanged"/> event for this object.
/// </summary>
/// <param name="sender">The source of the event.</param>
/// <param name="e">A <see cref="PropertyChangedEventArgs"/> that contains the event data.</param>
private void OnNotifiedOfPropertyChanged(object sender, PropertyChangedEventArgs e)
{
if (e != null && !String.Equals(e.PropertyName, "IsChanged", StringComparison.Ordinal))
{
this.IsChanged = true;
}
}
#endregion
//========================================================
// IChangeTracking Implementation
//========================================================
#region IsChanged
/// <summary>
/// Gets the object's changed status.
/// </summary>
/// <value>
/// <see langword="true"/> if the object’s content has changed since the last call to <see cref="AcceptChanges()"/>; otherwise, <see langword="false"/>.
/// The initial value is <see langword="false"/>.
/// </value>
public bool IsChanged
{
get
{
lock (_notifyingObjectIsChangedSyncRoot)
{
return _notifyingObjectIsChanged;
}
}
protected set
{
lock (_notifyingObjectIsChangedSyncRoot)
{
if (!Boolean.Equals(_notifyingObjectIsChanged, value))
{
_notifyingObjectIsChanged = value;
this.OnPropertyChanged("IsChanged");
}
}
}
}
private bool _notifyingObjectIsChanged;
private readonly object _notifyingObjectIsChangedSyncRoot = new Object();
#endregion
#region AcceptChanges()
/// <summary>
/// Resets the object’s state to unchanged by accepting the modifications.
/// </summary>
public void AcceptChanges()
{
this.IsChanged = false;
}
#endregion
//========================================================
// INotifyPropertyChanged Implementation
//========================================================
#region PropertyChanged
/// <summary>
/// Occurs when a property value changes.
/// </summary>
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region OnPropertyChanged(PropertyChangedEventArgs e)
/// <summary>
/// Raises the <see cref="INotifyPropertyChanged.PropertyChanged"/> event.
/// </summary>
/// <param name="e">A <see cref="PropertyChangedEventArgs"/> that provides data for the event.</param>
protected void OnPropertyChanged(PropertyChangedEventArgs e)
{
var handler = this.PropertyChanged;
if (handler != null)
{
handler(this, e);
}
}
#endregion
#region OnPropertyChanged(string propertyName)
/// <summary>
/// Raises the <see cref="INotifyPropertyChanged.PropertyChanged"/> event for the specified <paramref name="propertyName"/>.
/// </summary>
/// <param name="propertyName">The <see cref="MemberInfo.Name"/> of the property whose value has changed.</param>
protected void OnPropertyChanged(string propertyName)
{
this.OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
}
#endregion
#region OnPropertyChanged(params string[] propertyNames)
/// <summary>
/// Raises the <see cref="INotifyPropertyChanged.PropertyChanged"/> event for the specified <paramref name="propertyNames"/>.
/// </summary>
/// <param name="propertyNames">An <see cref="Array"/> of <see cref="String"/> objects that contains the names of the properties whose values have changed.</param>
/// <exception cref="ArgumentNullException">The <paramref name="propertyNames"/> is a <see langword="null"/> reference (Nothing in Visual Basic).</exception>
protected void OnPropertyChanged(params string[] propertyNames)
{
if (propertyNames == null)
{
throw new ArgumentNullException("propertyNames");
}
foreach (var propertyName in propertyNames)
{
this.OnPropertyChanged(propertyName);
}
}
#endregion
}
在MVVM中,View被绑定到View-Model, View-Model又被绑定到Model。
视图不能是脏的,因为它的变化会立即反映到视图模型。
如果您希望更改仅在"OK"或"Accept"时应用于Model,
将视图绑定到不应用更改到模型的视图模型,
直到ApplyCommand或AcceptCommand(您定义和实现的)被执行。
(View绑定到的命令由View- model实现)
示例—VM:
public class MyVM : INotifyPropertyChanged
{
public string MyText
{
get
{
return _MyText;
}
set
{
if (value == _MyText)
return;
_MyText = value;
NotifyPropertyChanged("MyText");
}
}
private string _MyText;
public string MyTextTemp
{
get
{
return _MyTextTemp;
}
set
{
if (value == _MyTextTemp)
return;
_MyTextTemp = value;
NotifyPropertyChanged("MyTextTemp");
NotifyPropertyChanged("IsTextDirty");
}
}
private string _MyTextTemp;
public bool IsTextDirty
{
get
{
return MyText != MyTextTemp;
}
}
public bool IsMyTextBeingEdited
{
get
{
return _IsMyTextBeingEdited;
}
set
{
if (value == _IsMyTextBeingEdited)
return;
_IsMyTextBeingEdited = value;
if (!value)
{
MyText = MyTextTemp;
}
NotifyPropertyChanged("IsMyTextBeingEdited");
}
}
private bool _IsMyTextBeingEdited;
public event PropertyChangedEventHandler PropertyChanged;
protected void NotifyPropertyChanged(string propertyName)
{
if (PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
示例-视图:
<Label Content="{Binding MyText}" />
<!-- You can translate the events to commands by using a suitable framework -->
<!-- or use code behind to update a new dependency property as in this example -->
<TextBox
LostFocus="TextBox_LostFocus"
GotFocus="TextBox_GotFocus"
Text="{Binding Path=MyTextTemp, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"
/>
示例-视图-背后代码:
public MainWindow()
{
InitializeComponent();
SetBinding(IsTextBoxFocusedProperty,
new Binding
{
Path = new PropertyPath("IsMyTextBeingEdited"),
Mode = BindingMode.OneWayToSource,
});
}
private void TextBox_LostFocus(object sender, RoutedEventArgs e)
{
IsTextBoxFocused = false;
}
private void TextBox_GotFocus(object sender, RoutedEventArgs e)
{
IsTextBoxFocused = true;
}
#region IsTextBoxFocused
/// <summary>
/// Gets or Sets IsTextBoxFocused
/// </summary>
public bool IsTextBoxFocused
{
get
{
return (bool)this.GetValue(IsTextBoxFocusedProperty);
}
set
{
this.SetValue(IsTextBoxFocusedProperty, value);
}
}
/// <summary>
/// The backing DependencyProperty behind IsTextBoxFocused
/// </summary>
public static readonly DependencyProperty IsTextBoxFocusedProperty = DependencyProperty.Register(
"IsTextBoxFocused", typeof(bool), typeof(MainWindow), new PropertyMetadata(default(bool)));
#endregion
创意:check entitystate:
问题是这指的是整个VIEW,所以当在任何编辑之前选择一个新的参与者(刷新表单)时,该值也是"Modified"。保存后,如果没有其他变化,我们也没有切换参与者,则值为"Unchanged"