Unity3D代码重复太多
本文关键字:太多 代码 Unity3D | 更新日期: 2023-09-27 18:28:34
我试图让你得到足够的黄金,那么你就需要岩石,如果你得到了足够的岩石,那么你需要足够的黄金。但如果两者都有,那么你可以"升级"。但如果你两者都有,那么它就会回到你需要的黄金。
void Update()
{
if(enoughgold == true & enoughrocks == true)
{
Upgrade.text = "Upgrade to 2014!";
}
if(sellrocks.gold > 9999)
{
enoughgold = true;
}
else
{
enoughgold = false;
}
if(click.rock > 2999)
{
enoughrocks = true;
}
else
{
enoughrocks = false;
}
if(enoughgold == true)
{
Upgrade.text = "You need 3,000 Rocks!";
}
else
{
Upgrade.text = "You need 10,000 Gold!";
}
if (enoughrocks == true)
{
Upgrade.text = "You need 10,000 Gold!";
}
else
{
Upgrade.text = "You need 3,000 Rocks!";
}
}
这样的东西怎么样?您首先查看用户是否有足够的黄金和岩石,然后进行检查
我已经将if (enoughgold == true)
简化为if (enoughgold)
,因为== true
是冗余的。
void Update()
{
enoughgold = sellrocks.gold > 9999;
enoughrocks = click.rock > 2999;
if (enoughgold && enoughrocks)
Upgrade.text = "Upgrade to 2014!";
else if (enoughgold && !enoughrocks)
Upgrade.text = "You need 3,000 Rocks!";
else if (!enoughgold && enoughrocks)
Upgrade.text = "You need 10,000 Gold!";
else if (!enoughgold && !enoughrocks)
Upgrade.text = "You need 10,000 Gold and 3,000 Rocks!";
}
您还可以创建一个枚举来处理所有4种可能性:如果用户只有足够的岩石,如果用户只有充足的黄金,如果用户两者都足够,如果用户没有足够的黄金。