variable=字典中的类在使用后重置/清除var

本文关键字:var 清除 字典 variable | 更新日期: 2023-09-27 18:28:43

我对Var"item"有问题,我从xml循环中调用Method MyItems,并按键从Dictionary中选择类,出于某种原因,数量是正确的,但它们都来自相同的类型/值/图标。。。。。

添加到_list.Add(item)后,我如何重置、清除、null或其他任何"项"。。。。c#新手。。。。。。

*我希望我的邮政编码/格式现在是正确的:p

public class ISwitch : Form1
{
    private static Dictionary<int, Base> _objectsToList;
    private static bool _dicSet = false;
    // Build Dictionary 
    static ISwitch()
    {
        Debug.Write("-----------------------------------------------------'n");
        Debug.Write("dic created'n");
        _objectsToList = new Dictionary<int, SenseItemBase>
                             {
                                 {1, new Control()},
                                 {2, new Control2()},
                                 {3, new MoreItems()},
                                 {4, new MoreItems2()}
                             };
        _dicSet = true;
    }
    public static void MyItems(int id, int funcid, string _index, string _text, string icongfx, string property, string type, string _function, string _itemtype)
    {
        if (!_dicSet) return;
        Debug.Write("-----------------------------------------------------'n");
        Debug.Write("ID : " + id + "'n");
        Debug.Write("funcid : " + funcid + "'n");
        Debug.Write("Case : " + _index + "'n");
        Debug.Write("Property : " + property + "'n");
        Debug.Write("Type : " + type + "'n");
        Debug.Write("Function : " + _function + "'n");
        Debug.Write("Icon : " + icongfx + "'n");
        Debug.Write("Text : " + _text + "'n");
        Debug.Write("Switch : " + _itemtype + "'n");
        XFItemStyle Style;
        switch (id)
        {
            case 1:
                if (_objectsToList.ContainsKey(funcid))
                {
                    var item = _objectsToList[funcid];
                    Debug.Write("-----------------------------------------------------'n");
                    Debug.Write("- Item-'n");
                    Debug.Write("_objectsToList : " + item + "'n");
                    Debug.Write("ID : " + id + "'n");
                    Debug.Write("funcid : " + funcid + "'n");
                    item.Style = IStyle.MyStyle(_index, "HelveticaNeue", "HelveticaNeue", out Style);
                    item.MainText = _text;
                    item.myIcon = Path + "''" + icongfx;
                    _list.Add(item);
                }
                return;
            case 2:
                if (_objectsToList.ContainsKey(funcid))
                {
                    var item = _objectsToList[funcid];
                    Debug.Write("-----------------------------------------------------'n");
                    Debug.Write("- Item action-'n");
                    Debug.Write("_objectsToList : " + item + "'n");
                    Debug.Write("ID : " + id + "'n");
                    item.Style = IStyle.MyStyle(_index, "HelveticaNeue", "HelveticaNeue", out Style);
                    item.MainText = _text;
                    item.SecondaryText = _text;
                    item.myIcon = Path + "''" + icongfx;
                    _list.Add(item);
                    item = null;
                }
                return;
        }
    }
}

感谢

variable=字典中的类在使用后重置/清除var

添加后,我如何重置、清除、null或其他"项"到_list.Add(item)…新建到c#。。。。。。

如果我正确理解您的问题,那么在将项目添加到_list后,您希望将其从_objectsToList中删除。这可以通过以下方式完成:

_objectToList.Remove(funcid);  

有关使用此方法或Dictionary集合的详细信息,请参阅:http://msdn.microsoft.com/en-us/library/xfhwa508.aspx