异步套接字不';不起作用
本文关键字:不起作用 套接字 异步 | 更新日期: 2023-09-27 18:29:51
我正在用套接字构建一个自定义HTTP请求类。我的代码是基于MSDN异步套接字Guid的,但不幸的是它不起作用。请求运行良好,但我没有收到完整的响应。也许有人能帮我解决这个问题吗?这是我的代码:
private void BeginConnect()
{
//Connect To Server
Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
socket.BeginConnect(this.ResolveUrl(_requestUri), new AsyncCallback(this.ConnectCallback), socket);
}
private void ConnectCallback(IAsyncResult ar)
{
//Get Socket
Socket socket = (Socket)ar.AsyncState;
//Complete Connection
socket.EndConnect(ar);
//Send HTTP Request
byte[] requestBytes = this.CreateRequest();
socket.BeginSend(requestBytes, 0, requestBytes.Length, SocketFlags.None, new AsyncCallback(this.SendCallback), socket);
}
private void SendCallback(IAsyncResult ar)
{
//Get Socket
Socket socket = (Socket)ar.AsyncState;
//Complete Sending
socket.EndSend(ar);
// Create the state object.
StateObject state = new StateObject();
state.WorkSocket = socket;
//Recieve Response
socket.BeginReceive(state.Buffer, 0, StateObject.BufferSize, SocketFlags.None, new AsyncCallback(this.ReceiveCallback), state);
}
private void ReceiveCallback(IAsyncResult ar)
{
//Get StateObject
StateObject state = (StateObject)ar.AsyncState;
Socket socket = state.WorkSocket;
//Complete Receiving
int bytesRead = socket.EndReceive(ar);
if (bytesRead > 0)
{
//Save Already Received Data
state.ResponseBuilder.Append(Encoding.ASCII.GetString(state.Buffer, 0, bytesRead));
//Get Rest Of The Data.
socket.BeginReceive(state.Buffer, 0, StateObject.BufferSize, SocketFlags.None, new AsyncCallback(this.ReceiveCallback), state);
}
else
{
if (state.ResponseBuilder.Length > 1)
{
//Shutdown Socket
socket.BeginDisconnect(false, new AsyncCallback(this.DisconnectCallback), state);
//Invoke Callback
SocketResponse resp = new SocketResponse(state.ResponseBuilder.ToString(), HttpStatusCode.Accepted); //TODO
_callback.Invoke(resp);
}
}
}
private void DisconnectCallback(IAsyncResult ar)
{
//Get Socket
StateObject state = (StateObject)ar.AsyncState;
Socket socket = state.WorkSocket;
//Shutdown Socket
socket.Shutdown(SocketShutdown.Both);
socket.Close();
}
TCP连接是基于流的。你每次可以读取的数据量都涉及到一个随机因素,你需要在读取过程中循环,直到你得到整个消息。
如果您以前没有网络经验,那么实现套接字是一项容易出错的练习。话虽如此,所有这些问题都已经在开源网络通信库networkComms.net中得到了解决。如果你遵循非常基本的11行示例,在这里,一直到调用树,你将看到如何正确实现异步套接字。