HttpWebRequest from AudioPlayerAgent
本文关键字:AudioPlayerAgent from HttpWebRequest | 更新日期: 2023-09-27 18:33:17
我正在创建一个播放无尽音频流的应用程序。我可以查询一个单独的 Web 服务来获取当前播放曲目的标题和艺术家。我想做的是每 20 秒查询一次该服务,然后相应地设置曲目标题/艺术家。目前,我正在使用后台音频播放器代理,以便可以在我的应用程序外部播放流。这是我到目前为止的代码:
public AudioPlayer()
{
if (!_classInitialized)
{
_classInitialized = true;
// Subscribe to the managed exception handler
Deployment.Current.Dispatcher.BeginInvoke(delegate
{
Application.Current.UnhandledException += AudioPlayer_UnhandledException;
});
trackTimer = new Timer(TrackTimerTick, null, 1000, 5000);
}
}
public void TrackTimerTick(object state) {
// Create a HttpWebrequest object to the desired URL.
HttpWebRequest trackRequest = (HttpWebRequest)HttpWebRequest.Create("<stream url>");
// Start the asynchronous request.
IAsyncResult result = (IAsyncResult)trackRequest.BeginGetResponse(new AsyncCallback(TrackCallback), trackRequest);
}
public void TrackCallback(IAsyncResult result) {
if (BackgroundAudioPlayer.Instance.PlayerState == PlayState.Playing && result != null) {
try {
// State of request is asynchronous.
HttpWebRequest trackRequest = (HttpWebRequest)result.AsyncState;
HttpWebResponse trackResponse = (HttpWebResponse)trackRequest.EndGetResponse(result);
using (StreamReader httpwebStreamReader = new StreamReader(trackResponse.GetResponseStream())) {
string results = httpwebStreamReader.ReadToEnd();
StringReader str = new StringReader(results);
XDocument trackXml = XDocument.Load(str);
string title = (from t in trackXml.Descendants("channel") select t.Element("title").Value).First<string>();
string artist = (from t in trackXml.Descendants("channel") select t.Element("artist").Value).First<string>();
if (BackgroundAudioPlayer.Instance.Track != null) {
AudioTrack track = BackgroundAudioPlayer.Instance.Track;
track.BeginEdit();
track.Title = title;
track.Artist = artist;
track.EndEdit();
}
}
trackResponse.Close();
NotifyComplete();
} catch (WebException e) {
Debug.WriteLine(e);
Debug.WriteLine(e.Response);
} catch (Exception e) {
Debug.WriteLine(e);
}
}
}
每当我尝试从 HttpWebRequest 读取响应时,都会引发 Web 异常。这是正确的方法吗?有人对我如何解决这个问题有建议吗?
你没有关闭HttpWebResponse
,这是必须的。此外,XDocument.Load()
的过载需要Stream
,因此您根本不需要使用StreamReader
。
编辑:对不起,我忽略了最后的Close()
电话。但另一条评论仍然适用。
如果它不能解决问题,至少它会让你的代码看起来更干净:
public void TrackCallback(IAsyncResult result) {
if (BackgroundAudioPlayer.Instance.PlayerState == PlayState.Playing && result != null) {
try {
// State of request is asynchronous.
HttpWebRequest trackRequest = (HttpWebRequest)result.AsyncState;
using (HttpWebResponse trackResponse = (HttpWebResponse)trackRequest.EndGetResponse(result)){
XDocument trackXml = XDocument.Load(trackResponse.GetResponseStream());
string title = (from t in trackXml.Descendants("channel") select t.Element("title").Value).First<string>();
string artist = (from t in trackXml.Descendants("channel") select t.Element("artist").Value).First<string>();
if (BackgroundAudioPlayer.Instance.Track != null) {
AudioTrack track = BackgroundAudioPlayer.Instance.Track;
track.BeginEdit();
track.Title = title;
track.Artist = artist;
track.EndEdit();
}
}
}
NotifyComplete();
} catch (WebException e) {
Debug.WriteLine(e);
Debug.WriteLine(e.Response);
} catch (Exception e) {
Debug.WriteLine(e);
}
}
}
这与 AudioPlayer 在开始播放音乐后超出范围有关。AudioPlayer 仅存活一小部分时间,并在调用NotifyComplete
后终止
看看我对这篇文章的回复:AudioPlayerAgent, timer and Web Service
更多信息:调用NotifyComplete
后,后台音频线程将"挂起"。返回的方式是在用户更改播放时(OnUserAction)或歌曲结束时(OnPlayStateChanged)。如果要继续玩游戏,请在 OnPlayStateChanged 方法中获取新信息。