运算符重载和继承 C#

本文关键字:继承 重载 运算符 | 更新日期: 2023-09-27 18:33:51

假设我有一个父类和子类,如下所示

父类:

class Parent
{
    public string _First;
    public string _Last;
    public override bool Equals(object obj)
    {
        if (ReferenceEquals(obj, null))
            return false;
        else if (ReferenceEquals(obj, this))
            return true;
        else if (obj is Parent == false)
            return false;
        else
            return this.Equals(obj as Parent) & base.Equals(obj);
    }
    public override int GetHashCode()
    {
        unchecked
        {
            return this._First.GetHashCode() ^ this._Last.GetHashCode() ^ base.GetHashCode();
        }
    }
    public bool Equals(Parent that)
    {
        if (ReferenceEquals(that, null))
            return false;
        else if (ReferenceEquals(that, this))
            return true;
        else
            return this._First.Equals(that._First) & this._Last.Equals(that._Last);
    }
    public static  bool operator ==(Parent p1, Parent p2)
    {
        return p1.Equals(p2);
    }
    public static  bool operator !=(Parent p1, Parent p2)
    {
        return !p1.Equals(p2);
    }

}

儿童班:

  class Child : Parent
{
    public string Address;
    public override bool Equals(object obj)
    {
        if (ReferenceEquals(obj, null))
            return false;
        else if (ReferenceEquals(obj, this))
            return true;
        else if (obj is Parent == false)
            return false;
        else
            return this.Equals(obj as Child);
    }
    public override int GetHashCode()
    {
        unchecked
        {
            return this._First.GetHashCode() ^ this._Last.GetHashCode() ^ base.GetHashCode();
        }
    }
    public bool Equals(Child that)
    {
        if (ReferenceEquals(that, null))
            return false;
        else if (ReferenceEquals(that, this))
            return true;
        else
            return this.Address.Equals(that.Address) & base.Equals(that);
    }
    public static  bool operator ==(Child p1,Child p2)
    {
        return p1.Equals(p2);
    }
    public static bool operator !=(Child p1, Child p2)
    {
        return !p1.Equals(p2);
    }
}

这是比较两个孩子实例的代码。

 Parent p = new Child() { _First = "Mitul", _Last = "Patel", Address="abc1"};
        Parent p1 = new Child() { _First = "Mitul", _Last = "Patel", Address = "abc" };
        Child c = new Child() { _First = "Mitul", _Last = "Patel", Address = "abc1" };
        Child c1 = new Child() { _First = "Mitul", _Last = "Patel", Address = "abc" };
        Console.WriteLine(p.Equals(p1));
        Console.WriteLine(p == p1);
        Console.WriteLine(c.Equals(c1));
        Console.WriteLine(c == c1);
        Console.Read();

输出

真 假 假

我知道为什么它在第一次比较时给出真实和真实。因为它调用了父类的重载 ==() 运算符。我的问题是我想使用子类的 == 运算符,因为对象是 Child 类型,所以怎么可能?对于静态方法,不能使用虚拟关键字。

谢谢

运算符重载和继承 C#

运算符的实现是在编译时选择的。 运算符不是虚拟方法 - 子类的==运算符不会覆盖父类==运算符。

因此,使编译器选择子==运算符的唯一方法是让变量本身的类型为 Child,例如

 Child p = new Child() { _First = "Mitul", _Last = "Patel", Address="abc1"};
 Child p1 = new Child() { _First = "Mitul", _Last = "Patel", Address = "abc" };

或者让 == 运算符调用 Equals 方法,并使 Equals 的子实现覆盖父实现:

在父.cs中:

// No need for these to be public- they should only be called internally.
protected virtual bool Equals(Parent that)
{
    if (ReferenceEquals(that, null))
        return false;
    else if (ReferenceEquals(that, this))
        return true;
    else
        return this._First.Equals(that._First) & this._Last.Equals(that._Last);
}

在儿童.cs:

// Notice I changed your argument type here...
protected override bool Equals(Parent that)
{
    // If we are not dealing with a Child instance, delegate to the base class.
    if (!(that is typeof(Child)))
        return base.Equals(that);
    if (ReferenceEquals(that, null))
        return false;
    else if (ReferenceEquals(that, this))
        return true;
    else
        return this.Address.Equals(that.Address) & base.Equals(that);
}

static方法在编译时解析,而不是在运行时解析。
对于您的代码,pp1Parent对象,因此它将调用 Parent 类的 == 运算符。
如果要调用派生类的运算符,则必须将它们声明为派生类实例。