我不知道为什么我的图像不会重新绘制

本文关键字:新绘制 绘制 为什么 我的 图像 我不知道 | 更新日期: 2023-09-27 18:34:23

我的图像肯定是移动的,但无论我做什么,我都无法得到它,所以图像重新绘制!游戏管理器绘制猫,form1 将绘制参数和对象传递给游戏管理器。

表格1:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace CatAndMouse
{
    public partial class Form1 : Form
    {
        GameManager myGM = new GameManager();
        int dir = 0;
        public Form1()
        {
            InitializeComponent();
            newGame();
        }
        private void pictureBox1_Paint(object sender, PaintEventArgs e)
        {
            if (this.myGM != null)
                this.myGM.paint(e.Graphics);
            //e.Graphics.DrawImage(imgMouse.Images[0], pointXMouse, pointYMouse);
            //e.Graphics.DrawImage(imgCat.Images[0], 50, 100);
            //e.Graphics.DrawImage(imgCheese.Images[0], 75, 100);
        }
        private void Form1_KeyDown(object sender, KeyEventArgs e)
        {
            if (e.KeyCode == Keys.Up)
            {
                dir = 0;
            }
            if (e.KeyCode == Keys.Right)
            {
                dir = 1;
            }
            if (e.KeyCode == Keys.Down)
            {
                dir = 2;
            }
            if (e.KeyCode == Keys.Left)
            {
                dir = 3;
            }
        }
        public void newGame()
        {
            timer1.Start();
            myGM.newGame(imgCat, imgMouse, imgCheese, this);
        }
        private void timer1_Tick(object sender, EventArgs e)
        {
            pictureBox1.Refresh();
        }
        public int getDir()
        {
            return dir;
        }
    }
}

游戏管理器:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace CatAndMouse
{
    class GameManager
    {
        Form1 myForm;
        Cat ca1 = new Cat();
        Mouse m = new Mouse();
        Cheese ch = new Cheese();
        int amount = 5;
        int catdir = 0;
        Timer time = new Timer();
        public ImageList imgCat = new ImageList();
        public ImageList imgMouse = new ImageList();
        public ImageList imgCheese = new ImageList();
        public void newGame(ImageList cat, ImageList mouse, ImageList cheese, Form1 form)
        {
            imgCat = cat;
            imgMouse = mouse;
            imgCheese = cheese;
            myForm = form;
            time.Start();
        }
        public void move()
        {
            ca1.Move(amount, catdir);
            m.Move(amount, catdir);
        }
        public void paint(Graphics g)
        {
            g.DrawImage(imgCat.Images[0], ca1.getLocation());
        }
        private void time_Tick(object sender, EventArgs e)
        {
            move();
            getDir();
            myForm.Refresh();
        }
        public void getDir()
        {
            catdir = myForm.getDir();
        }
    }
}

猫:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace CatAndMouse
{
    class Cat: Moveable
    {
        Random myCLoc = new Random();
        private Moveable myCatMove;
        public Point p = new Point(100, 100);
        int dir = 0;
        public void Move(int n, int d)
        {
            dir = d;
            if (dir == 0)
            {
                p.Y = p.Y - n;
            }
            if (dir == 1)
            {
                p.X = p.X + n;
            }
            if (dir == 2)
            {
                p.Y = p.Y + n;
            }
            if (dir == 3)
            {
                p.X = p.X - n;
            }
        }
        public void changeDirection()
        {
        }
        public Point getLocation()
        {
            return p;
        }
        public void paint(PaintEventArgs e)
        {
        }
    }
}

无论我做什么,它都不会重新粉刷!

我不知道为什么我的图像不会重新绘制

仔细检查计时器是否已启用并触发了 PictureBox.Paint 事件(不要害怕使用调试器)。如果它没有帮助,请尝试不使用PictureBox.Paint事件和Refresh方法,而是直接在 Timer.Tick 处理程序中调用myGM.paint

PictureBoxes和其他Controls中一直对我有用

PictureBox.Refresh();
PictureBox.Update();

PictureBox.Update();
PictureBox.Refresh();

虽然我不记得是哪个了

我不得不向 GameManager 构造函数添加time.Tick +=new EventHandler(time_Tick);,显然这就是计时器连接 time_tick 方法的方式。