在 Kinect 中查找颜色像素的深度值
本文关键字:深度 像素 颜色 Kinect 查找 | 更新日期: 2023-09-27 17:56:34
我在1920*1080的彩色像素中有一些点X,Y。我不知道如何在深度数据 512×424 中映射该特定点。我知道我需要使用坐标映射器,但无法弄清楚如何做到这一点。我是 Kinect 的初学者,我使用的是 C#。有人请帮我
如果要将FROM Color frame映射到Depthframe,则需要使用方法MapColorFrameToDepthSpace:
ushort[] depthData = ... // Data from the Depth Frame
DepthSpacePoint[] result = new DepthSpacePoint[512 * 424];
_sensor.CoordinateMapper.MapColorFrameToDepthSpace(depthData, result);
您需要为此方法提供 2 个参数:
- 完整的深度帧数据(如下所示)。
- DepthSpacePoints的空数组。
提供这些参数,空数组将使用正确的 DepthSpacePoint 值填充。
否则,拉法夫的答案就是你需要的。
下面是一个例子,我将一个CameraSpacePoint
转换为ColorSpacePoint
,并将相同的CameraSpacePoint
转换为DepthSpacePoint
。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Kinect;
namespace Coordinate_Mapper
{
class Program
{
public static KinectSensor ks;
public static MultiSourceFrameReader msfr;
public static Body[] bodies;
public static CameraSpacePoint[] cameraSpacePoints;
public static DepthSpacePoint[] depthSpacePoints;
public static ColorSpacePoint[] colorSpacePoints;
static void Main(string[] args)
{
ks = KinectSensor.GetDefault();
ks.Open();
bodies = new Body[ks.BodyFrameSource.BodyCount];
cameraSpacePoints = new CameraSpacePoint[1];
colorSpacePoints = new ColorSpacePoint[1];
depthSpacePoints = new DepthSpacePoint[1];
msfr = ks.OpenMultiSourceFrameReader(FrameSourceTypes.Depth | FrameSourceTypes.Color | FrameSourceTypes.Body);
msfr.MultiSourceFrameArrived += msfr_MultiSourceFrameArrived;
Console.ReadKey();
}
static void msfr_MultiSourceFrameArrived(object sender, MultiSourceFrameArrivedEventArgs e)
{
if (e.FrameReference == null) return;
MultiSourceFrame multiframe = e.FrameReference.AcquireFrame();
if (multiframe == null) return;
if (multiframe.BodyFrameReference != null)
{
using (var bf = multiframe.BodyFrameReference.AcquireFrame())
{
bf.GetAndRefreshBodyData(bodies);
foreach (var body in bodies)
{
if (!body.IsTracked) continue;
// CameraSpacePoint
cameraSpacePoints[0] = body.Joints[0].Position;
Console.WriteLine("{0} {1} {2}", cameraSpacePoints[0].X, cameraSpacePoints[0].Y, cameraSpacePoints[0].Z);
// CameraSpacePoints => ColorSpacePoints
ks.CoordinateMapper.MapCameraPointsToColorSpace(cameraSpacePoints, colorSpacePoints);
Console.WriteLine("ColorSpacePoint : {0} {1}", colorSpacePoints[0].X, colorSpacePoints[0].Y);
// CameraSpacePoints => DepthSpacePoints
ks.CoordinateMapper.MapCameraPointsToDepthSpace(cameraSpacePoints, depthSpacePoints);
Console.WriteLine("DepthSpacePoint : {0} {1}", depthSpacePoints[0].X, depthSpacePoints[0].Y);
}
}
}
}
}
}
N:B:
我会存储
CameraSpacePoint
、DepthSpacePoint
、ColorSpacePoint
数组,因为CoordinateMapper
类中方法的参数是数组。有关更多信息,请查看 坐标映射器方法参考这个博客可能会对你有所帮助。了解 Kinect 坐标映射