带有 MediaElement Windows Phone 8.1 的滑块进度条
本文关键字:MediaElement Windows Phone 带有 | 更新日期: 2023-09-27 17:56:54
我在Windows Phone 8.1(非SilverLight)应用程序中工作。我有一个播放音频文件的MediaElement AudioPlayer
。我还有一个滑块AudioPlayerSeek
,我想"挂钩"到MediaElement,以便它在播放音频时移动。
我已经逐字逐句地浏览了本教程,但仍然无法使其正常工作。当我播放音频(单击 ListView 中的项目)时,音频会播放,但滑块不会移动!
private DispatcherTimer _timer;
private bool _sliderpressed = false;
// Constructor
public MainPage()
{
InitializeComponent();
NavigationCacheMode = NavigationCacheMode.Required;
AudioPlayerSeek.ValueChanged += AudioPlayerSeek_ValueChanged;
InitializeAudioRecording();
DataContext = App.ViewModel;
}
// Called when I select my Audio file in the ListView
private async void Selector_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
// Cast to XAML ListView
var listView = sender as ListView;
// Verify we have ListView
if (listView == null) { return; }
var listVmItem = listView.SelectedItem as RecordFileVm;
if (listVmItem != null)
{
var file2 = await _finalStorageFolder.GetFileAsync(listVmItem.FileName);
var stream = (await file2.OpenReadAsync()).AsStream().AsRandomAccessStream();
AudioPlayer.SetSource(stream, file2.ContentType);
TimeSpan recordingTime = AudioPlayer.NaturalDuration.TimeSpan;
AudioPlayerSeek.Maximum = recordingTime.TotalSeconds;
AudioPlayerSeek.SmallChange = 1;
AudioPlayerSeek.LargeChange = Math.Min(10, recordingTime.Seconds / 10);
AudioPlayer.MediaOpened += AudioPlayer_MediaOpened;
AudioPlayer.CurrentStateChanged += AudioPlayer_CurrentStateChanged;
AudioPlayer.Play();
}
// Clear selection
listView.SelectedItem = null;
}
private double SliderFrequency(TimeSpan timevalue)
{
double stepfrequency = -1;
double absvalue = (int)Math.Round(timevalue.TotalSeconds, MidpointRounding.AwayFromZero);
stepfrequency = (int)(Math.Round(absvalue / 100));
if (timevalue.TotalMinutes >= 10 && timevalue.TotalMinutes < 30)
{
stepfrequency = 10;
}
else if (timevalue.TotalMinutes >= 30 && timevalue.TotalMinutes < 60)
{
stepfrequency = 30;
}
else if (timevalue.TotalHours >= 1)
{
stepfrequency = 60;
}
if (stepfrequency == 0) stepfrequency += 1;
if (stepfrequency == 1)
{
stepfrequency = absvalue / 100;
}
return stepfrequency;
}
void AudioPlayerSeek_ValueChanged(object sender, RangeBaseValueChangedEventArgs e)
{
if (!_sliderpressed)
{
AudioPlayer.Position = TimeSpan.FromSeconds(e.NewValue);
}
}
private void SetupTimer()
{
_timer = new DispatcherTimer();
_timer.Interval = TimeSpan.FromSeconds(AudioPlayerSeek.StepFrequency);
StartTimer();
}
private void _timer_Tick(object sender, object e)
{
if (!_sliderpressed)
{
AudioPlayerSeek.Value = AudioPlayer.Position.TotalSeconds;
}
}
private void StartTimer()
{
_timer.Tick += _timer_Tick;
_timer.Start();
}
我相信这是相关的代码。有人可以告诉我如何同步我的滑块,以便它与播放媒体(音频)一起移动。
谢谢。
您设置的
顺序错误。尝试将其更改为以下内容:
if (listVmItem != null)
{
var file2 = await _finalStorageFolder.GetFileAsync(listVmItem.FileName);
var stream = (await file2.OpenReadAsync()).AsStream().AsRandomAccessStream();
AudioPlayer.MediaOpened += AudioPlayer_MediaOpened;
AudioPlayer.CurrentStateChanged += AudioPlayer_CurrentStateChanged;
AudioPlayer.SetSource(stream, file2.ContentType);
AudioPlayer.Play();
}
并将这些调用移动到 MediaOpen 处理程序:
TimeSpan recordingTime = AudioPlayer.NaturalDuration.TimeSpan;
AudioPlayerSeek.Maximum = recordingTime.TotalSeconds;
AudioPlayerSeek.SmallChange = 1;
AudioPlayerSeek.LargeChange = Math.Min(10, recordingTime.Seconds / 10);