使用microsoftexpressionencoder从屏幕捕获实时流

本文关键字:实时 屏幕 microsoftexpressionencoder 使用 | 更新日期: 2023-09-27 17:57:53

是否可以实时流式传输本地网络屏幕的一部分?ScreenCaptureJob只能流式传输到一个文件,如果要广播该文件,它会被阻止,因为它被另一个进程使用。

            jobScreenCap = new ScreenCaptureJob();
        // Creates a new job for encoding
        job = new LiveJob();
        var capRect = new System.Drawing.Rectangle(0, 0, 300, 200);
        jobScreenCap.CaptureRectangle = capRect;
        jobScreenCap.ScreenCaptureVideoProfile = new ScreenCaptureVideoProfile();
        jobScreenCap.ScreenCaptureVideoProfile.Force16Pixels = true;
        EncoderDevice device = jobScreenCap.VideoDeviceSource;
        // -> the device is null
        //var source = job.AddDeviceSource(device, null);
        jobScreenCap.OutputPath = @"C:'output'ScreenCap";
        var fileName = @"C:'output'ScreenCap'test1.ismv";
        jobScreenCap.OutputScreenCaptureFileName = fileName;
        jobScreenCap.Start();
        LiveFileSource fileSource = job.AddFileSource(fileName);
        // Makes this file the active source. Multiple files can be added 
        // and cued to move to each other at their ends
        job.ActivateSource(fileSource);
        var format = new PullBroadcastPublishFormat();
        format.BroadcastPort = 8080;
        job.PublishFormats.Add(format);
        job.StartEncoding();

编辑:新问题,它不是实时运行的。我有10秒的延迟,我需要实时或至少1秒。它不通过互联网

服务器代码:

 job = new LiveJob();
        Collection<EncoderDevice> devices = EncoderDevices.FindDevices(EncoderDeviceType.Video);
        EncoderDevice device = devices[0]; // maybe its somewhere else, so check for name ...  
        LiveDeviceSource source = job.AddDeviceSource(device, null);
        source.ScreenCaptureSourceProperties = new ScreenCaptureSourceProperties
                                                   {
                                                       CaptureCursor = true,
                                                       CaptureLargeCursor = false,
                                                       FrameRate = 6,
                                                       CaptureLayeredWindow = true,
                                                       Height =600,
                                                       Width = 800,
                                                       Left = 0,
                                                       Top = 0,
                                                   };
        job.ActivateSource(source);
         // Finds and applys a smooth streaming preset
        job.ApplyPreset(LivePresets.VC1256kDSL16x9);
        // Sets up variable for fomat data
            var format = new PullBroadcastPublishFormat {BroadcastPort = 8080};
        job.PublishFormats.Add(format);
        var data = job.BufferWindowSize;
        job.StartEncoding();

玩家代码:

<Window x:Class="XescPlayer.MainWindow"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Title="MainWindow" Height="600" Width="800">
<Grid>
    <MediaElement Name="VideoControl" Source="http://localhost:8080" />
</Grid>

使用microsoftexpressionencoder从屏幕捕获实时流

是的,这是可能的,因为编码器4 SP1(今年发布)

屏幕捕获作为实时源-现在您可以在实时项目中选择屏幕作为设备进行流式传输或存档
(来源)

编程:

EncoderDevices.FindDevices(EncoderDeviceType.Video)返回的EncoderDevice集合包含一个名为"Screen Capture Source"的设备

所以你需要这样的东西:

LiveJob job = new LiveJob();   
Collection<EncoderDevice> devices = EncoderDevices.FindDevices(EncoderDeviceType.Video);
EncoderDevice device = devices[0]; // maybe its somewhere else, so check for name ...  
LiveDeviceSource source = job.AddDeviceSource(device, null);
source.ScreenCaptureSourceProperties = new ScreenCaptureSourceProperties(); // your Screen Capture settings here ...