从运行连续的exe文件中删除闪烁

本文关键字:删除 闪烁 文件 exe 运行 连续 | 更新日期: 2023-09-27 18:02:05

我有几个.exe文件,我运行如下:

   public void RunCalculator(Calculator calculator)
    {
        var query = Path.Combine(EpiPath, calculator.ExeName + ".exe");
        if (File.Exists(Path.Combine(EpiPath, "ffs.exe")))
        {
            var p = new Process();
            p.StartInfo.FileName = query;
            p.StartInfo.WorkingDirectory = EpiPath;
            p.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
            p.StartInfo.UseShellExecute = false;
            p.StartInfo.CreateNoWindow = true;
            p.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
            p.StartInfo.Arguments = String.Join(" ", calculator.Arguments);
            p.Start();
            p.WaitForExit();
        }
        else throw new InvalidOperationException();
    }

这段代码可以工作,但是仍然有一些闪烁是由多次运行前引起的。是否有任何方法可以消除闪烁,因为它真的很烦人的用户体验它,因为它发生了几秒钟(有相当多的exe正在运行)。

我尝试在不同的线程上使用任务来完成它,但由于每个exe依赖于前一个(它写入文件)的工作,我得到IO异常。

似乎exe文件只有在它们的procespriority设置为Realtime时才能工作。

编辑:

关于我最近尝试的一些细节:正如@Jack Hughes建议的那样,我尝试使用后台worker来解决这个问题:

我是这样做的:

我在后台工作器上调用RunWorkerAsync()函数,后台工作器依次调用每个计算器的RunCalculator函数。闪烁仍然存在

Edit2:我已经创建了一个详细的存储库,其中包含我运行exe文件的方式,exe文件和ProcessHelper类,这是老狐狸建议的。您可以在README文件中找到如何使用存储库的说明。

链接到存储库:https://github.com/interdrift/epiwin-flick

从运行连续的exe文件中删除闪烁

当我使用c#创建ActiveX扩展时,我遇到了与您描述的相同的"闪烁"问题。扩展必须启动一个隐藏的Console Application,但每次我启动应用程序的控制台出现了几毫秒

为了解决这个问题,我尝试了很多事情,如:采取Process类的源代码和调试,UAC检查,VM的vs真实机器等。

我发现的解决方案是使用Win32Api。下面的代码片段启动了一个没有"flickering"的新进程:

public class ProcessHelper
{
    public const Int32 USE_STD_HANDLES = 0x00000100;
    public const Int32 STD_OUTPUT_HANDLE = -11;
    public const Int32 STD_ERROR_HANDLE = -12;
    //this flag instructs StartProcessWithLogonW to consider the value StartupInfo.showWindow when creating the process
    public const Int32 STARTF_USESHOWWINDOW = 0x00000001;

    public static ProcessStartResult StartProcess(string exe,
                                                  string[] args = null,
                                                  bool isHidden = false,
                                                  bool waitForExit = false,
                                                  uint waitTimeout = 0)
    {
        string command;
        var startupInfo = CreateStartupInfo(exe, args, isHidden, out command);
        ProcessInformation processInfo;
        var processSecAttributes = new SecurityAttributes();
        processSecAttributes.Length = Marshal.SizeOf(processSecAttributes);
        var threadSecAttributes = new SecurityAttributes();
        threadSecAttributes.Length = Marshal.SizeOf(threadSecAttributes);
        CreationFlags creationFlags = 0;
        if (isHidden)
        {
            creationFlags = CreationFlags.CreateNoWindow;
        }
        var started = Win32Api.CreateProcess(exe,
                                                command,
                                                ref processSecAttributes,
                                                ref threadSecAttributes,
                                                false,
                                                Convert.ToInt32(creationFlags),
                                                IntPtr.Zero,
                                                null,
                                                ref startupInfo,
                                                out processInfo);

        var result = CreateProcessStartResult(waitForExit, waitTimeout, processInfo, started);
        return result;
    }
    private static StartupInfo CreateStartupInfo(string exe, string[] args, bool isHidden, out string command)
    {
        var startupInfo = new StartupInfo();
        startupInfo.Flags &= USE_STD_HANDLES;
        startupInfo.StdOutput = (IntPtr) STD_OUTPUT_HANDLE;
        startupInfo.StdError = (IntPtr) STD_ERROR_HANDLE;
        if (isHidden)
        {
            startupInfo.ShowWindow = 0;
            startupInfo.Flags = STARTF_USESHOWWINDOW;
        }
        var argsWithExeName = new string[args.Length + 1];
        argsWithExeName[0] = exe;
        args.CopyTo(argsWithExeName, 1);
        var argsString = ToCommandLineArgsString(argsWithExeName);
        command = argsString;
        return startupInfo;
    }
    private static string ToCommandLineArgsString(Array array)
    {
        var argumentsBuilder = new StringBuilder();
        foreach (var item in array)
        {
            if (item != null)
            {
                var escapedArgument = item.ToString().Replace("'"", "'"'"");
                argumentsBuilder.AppendFormat("'"{0}'" ", escapedArgument);
            }
        }
        return argumentsBuilder.ToString();
    }
    private static ProcessStartResult CreateProcessStartResult(bool waitForExit, uint waitTimeout,
        ProcessInformation processInfo, bool started)
    {
        uint exitCode = 0;
        var hasExited = false;
        if (started && waitForExit)
        {
            var waitResult = Win32Api.WaitForSingleObject(processInfo.Process, waitTimeout);
            if (waitResult == WaitForSingleObjectResult.WAIT_OBJECT_0)
            {
                Win32Api.GetExitCodeProcess(processInfo.Process, ref exitCode);
                hasExited = true;
            }
        }
        var result = new ProcessStartResult()
        {
            ExitCode = (int) exitCode,
            Started = started,
            HasExited = hasExited
        };
        return result;
    }
}
[Flags]
public enum CreationFlags
{
    CreateSuspended = 0x00000004,
    CreateNewConsole = 0x00000010,
    CreateNewProcessGroup = 0x00000200,
    CreateNoWindow = 0x08000000,
    CreateUnicodeEnvironment = 0x00000400,
    CreateSeparateWowVdm = 0x00000800,
    CreateDefaultErrorMode = 0x04000000,
}
public struct ProcessInformation
{
    public IntPtr Process { get; set; }
    public IntPtr Thread { get; set; }
    public int ProcessId { get; set; }
    public int ThreadId { get; set; }
}
public class ProcessStartResult
{
    public bool Started { get; set; }
    public int ExitCode { get; set; }
    public bool HasExited { get; set; }
    public Exception Error { get; set; }
}
[StructLayout(LayoutKind.Sequential)]
public struct SecurityAttributes
{
    public int Length;
    public IntPtr SecurityDescriptor;
    public int InheritHandle;
}
public struct StartupInfo
{
    public int Cb;
    public String Reserved;
    public String Desktop;
    public String Title;
    public int X;
    public int Y;
    public int XSize;
    public int YSize;
    public int XCountChars;
    public int YCountChars;
    public int FillAttribute;
    public int Flags;
    public UInt16 ShowWindow;
    public UInt16 Reserved2;
    public byte Reserved3;
    public IntPtr StdInput;
    public IntPtr StdOutput;
    public IntPtr StdError;
}
public static class WaitForSingleObjectResult
{
    /// <summary>
    /// The specified object is a mutex object that was not released by the thread that owned the mutex
    /// object before the owning thread terminated. Ownership of the mutex object is granted to the 
    /// calling thread and the mutex state is set to nonsignaled
    /// </summary>
    public const UInt32 WAIT_ABANDONED = 0x00000080;
    /// <summary>
    /// The state of the specified object is signaled.
    /// </summary>
    public const UInt32 WAIT_OBJECT_0 = 0x00000000;
    /// <summary>
    /// The time-out interval elapsed, and the object's state is nonsignaled.
    /// </summary>
    public const UInt32 WAIT_TIMEOUT = 0x00000102;
}
public class Win32Api
{
    [DllImport("kernel32.dll", SetLastError = true)]
    public static extern bool GetExitCodeProcess(IntPtr process, ref UInt32 exitCode);
    [DllImport("Kernel32.dll", SetLastError = true)]
    public static extern UInt32 WaitForSingleObject(IntPtr handle, UInt32 milliseconds);
    [DllImport("kernel32.dll")]
    public static extern bool CreateProcess
        (string lpApplicationName,
            string lpCommandLine,
            ref SecurityAttributes lpProcessAttributes,
            ref SecurityAttributes lpThreadAttributes,
            bool bInheritHandles,
            Int32 dwCreationFlags,
            IntPtr lpEnvironment,
            string lpCurrentDirectory,
            [In] ref StartupInfo lpStartupInfo,
            out ProcessInformation lpProcessInformation);
}
编辑:

我用startupInfo.ShowWindow = 7尝试了上面的代码(它应该在不窃取焦点的情况下启动应用程序),一些应用程序仍然窃取焦点,因此我推断其中一些应用程序使用一种Bring to front method ....

我在WPF窗口中玩了一点你的代码,然后我发现,如果UISleep中,应用程序不会失去焦点:

    private  void Button_Click(object sender, RoutedEventArgs e)
    {
        Task.Factory.StartNew(() =>
        {
            //Provide path to epi
            string epiPath = @"c:/EPISUITE41";
            Level3ntCalculator cl = new Level3ntCalculator();
            var runner = new Calculators.Epi.Runners.ProcessRunner(epiPath);

            runner.WriteXSmilesFiles("CCCCC1CCCCCCC1");
                    cl.Calculate(runner);
        });
        Thread.Sleep(2000);
    }

这不是一个好的解决方案!然而,只有当你启动其中一个进程时,你才需要进行睡眠。所以我尝试使用以下信息:

    private  void Button_Click(object sender, RoutedEventArgs e)
    {
        var ac = new Action(() => Application.Current.Dispatcher.Invoke(
            () =>
            {
                Thread.Sleep(50);
            }));
        Task.Factory.StartNew(() =>
        {
            //Provide path to epi
            string epiPath = @"c:/EPISUITE41";
            Level3ntCalculator cl = new Level3ntCalculator();
            var runner = new Calculators.Epi.Runners.ProcessRunner(epiPath, ac);

            runner.WriteXSmilesFiles("CCCCC1CCCCCCC1");
                    cl.Calculate(runner);
        });
    }

然后我改变了ProcessRunner:

    public void RunCalculator(Calculator calculator)
    {
     //bla bla bla...
        new Thread(new ThreadStart(_action)).Start();
        p.Start();
     //...
    }

在这个代码片段中,您只在UI线程中执行Thread.Sleep很短的时间(用户永远不会知道…)。

这是一个糟糕的解决方案…但是它解决了这个问题。

将工作放到后台线程中,这样您就不会阻塞主GUI线程。

像这样:

public class MainWindow : Window
{
    private readonly BackgroundWorker worker = new BackgroundWorker();
    public MainWindow()
    {
        this.Loaded += MyWindow_Loaded;
        worker.DoWork += worker_DoWork;
        worker.RunWorkerCompleted += worker_RunWorkerCompleted;
    }
    private void MyWindow_Loaded(object sender, RoutedEventArgs e)
    {
        // Start the background worker. May be better started off on a button or something else app specific
        worker.RunWorkerAsync();
    }
    private void worker_DoWork(object sender, DoWorkEventArgs e)
    {
       // run all .exes here...
       // Note: you cannot access the GUI elements directly from the background thread
       RunCalculator();
       RunOtherExes();
    }
    private void worker_RunWorkerCompleted(object sender, 
                                           RunWorkerCompletedEventArgs e)
    {
        //update ui once worker complete its work
    }
    private void RunCalculator()
    {
        var p = new Process();
        p.StartInfo.FileName = query;
        p.StartInfo.WorkingDirectory = path;
        p.StartInfo.WindowStyle = ProcessWindowStyle.Hidden;
        p.StartInfo.CreateNoWindow = true;
        p.StartInfo.Arguments = String.Join(" ", calculator.Arguments);
        p.Start();
        p.WaitForExit();
    }
    private void RunOtherExes()
    {
        // ...
    }
}

如果你需要的话,你也可以用后台线程的进度来更新GUI线程

它仍然不是很清楚你正在经历什么样的闪烁,但是你在GUI线程上做WaitForExit()的事实看起来很麻烦。考虑到你正在运行一个外部程序,我真的看不出从另一个线程启动它并等待的意义,也许使用Exited事件而不是阻塞等待会释放GUI线程来完成它的工作并停止这个问题。

不要忘记将EnableRaisingEvents设置为true,并且IIRC事件将在线程池中引发,因此在触摸任何控件之前返回UI上下文