从外部动画UserControl元素

本文关键字:元素 UserControl 动画 从外部 | 更新日期: 2023-09-27 18:03:02

我有一个自定义UserControl,它实现了以下动画:

<UserControl.Resources>
    <QuinticEase Core:Key="EasingInOut" EasingMode="EaseInOut"/>
    <Storyboard Core:Key="AnimationHide">
        <DoubleAnimation Storyboard.TargetName="m_Front" Storyboard.TargetProperty="RenderTransform.(ScaleTransform.ScaleX)" BeginTime="00:00:00.0" Duration="00:00:00.1" EasingFunction="{StaticResource EasingInOut}" To="0"/>
        <DoubleAnimation Storyboard.TargetName="m_Back" Storyboard.TargetProperty="RenderTransform.(ScaleTransform.ScaleX)" BeginTime="00:00:00.1" Duration="00:00:00.1" EasingFunction="{StaticResource EasingInOut}" To="1"/>
    </Storyboard>
    <Storyboard Core:Key="AnimationShow">
        <DoubleAnimation Storyboard.TargetName="m_Back" Storyboard.TargetProperty="RenderTransform.(ScaleTransform.ScaleX)" BeginTime="00:00:00.0" Duration="00:00:00.1" EasingFunction="{StaticResource EasingInOut}" To="0"/>
        <DoubleAnimation Storyboard.TargetName="m_Front" Storyboard.TargetProperty="RenderTransform.(ScaleTransform.ScaleX)" BeginTime="00:00:00.1" Duration="00:00:00.1" EasingFunction="{StaticResource EasingInOut}" To="1"/>
    </Storyboard>
</UserControl.Resources>

和具有以下结构:

<Canvas>
    <Grid Core:Name="m_Front" Height="{Core:Static Namespace:Card.RealHeight}" RenderTransformOrigin="0.5,0.5" Width="{Core:Static Namespace:Card.RealWidth}">
        <Grid.RenderTransform>
            <ScaleTransform ScaleX="0"/>
        </Grid.RenderTransform>
        <Image Core:Name="m_FrontImage" RenderOptions.BitmapScalingMode="HighQuality" RenderOptions.EdgeMode="Aliased" HorizontalAlignment="Left" Source="{Binding Source={Core:Static Properties:Resources.Fronts}, Converter={StaticResource ImagesConverter}}" Stretch="None" VerticalAlignment="Top">
            <Image.Clip>
                <RectangleGeometry Core:Name="m_FrontClipping"/>
            </Image.Clip>
            <Image.RenderTransform>
                <TranslateTransform Core:Name="m_FrontTranslation"/>
            </Image.RenderTransform>
        </Image>
    </Grid>
    <Grid Core:Name="m_Back" Canvas.Left="0" Canvas.Top="0" RenderTransformOrigin="0.5,0.5">
        <Grid.RenderTransform>
            <ScaleTransform/>
        </Grid.RenderTransform>
        <Image RenderOptions.BitmapScalingMode="HighQuality" RenderOptions.EdgeMode="Aliased" HorizontalAlignment="Left" Source="{Binding Source={Core:Static Properties:Resources.Back}, Converter={StaticResource ImagesConverter}}" Stretch="None" VerticalAlignment="Top"/>
    </Grid>
</Canvas>

如果我在UserControl代码后面运行其中一个动画,一切都很好:

Storyboard show = (Storyboard)Resources["AnimationShow"];
show.Begin();

现在…我试图从外部UserControl本身模拟动画(在我的MainWindow.cs代码后面确切地说):

DoubleAnimation animationKick1 = new DoubleAnimation();
animationKick1.BeginTime = beginTime;
animationKick1.Duration = TimeSpan.FromSeconds(0.125D);
animationKick1.To = 0D;
animationKick1.SetValue(Storyboard.TargetProperty, myUC.m_Front);
animationKick1.SetValue(Storyboard.TargetPropertyProperty, CreatePropertyPath("RenderTransform.(ScaleTransform.ScaleX)"));
DoubleAnimation animationKick2 = new DoubleAnimation();
animationKick2.BeginTime = beginTime;
animationKick2.Duration = TimeSpan.FromSeconds(0.125D);
animationKick2.To = 1D;
animationKick2.SetValue(Storyboard.TargetProperty, myUC.m_Back);
animationKick2.SetValue(Storyboard.TargetPropertyProperty, CreatePropertyPath("RenderTransform.(ScaleTransform.ScaleX)"));

但是什么都没有发生……为什么?我如何从外部动画UserControl元素?

从外部动画UserControl元素

你最好只是在你的UserControl上暴露一个方法来运行动画。您可能会遇到一些属性路径的范围问题。试图从主窗口访问用户控件的内部并没有真正遵循封装的基本原则。是否有令人信服的理由将动画代码保留在主窗口中?