违反了多重性约束.关系xxx中的角色xxx的多重度为1或0.1
本文关键字:xxx 角色 关系 约束 多重性 | 更新日期: 2023-09-27 18:03:55
我看到这个问题被问了几次,但我恐怕只是不理解答案。
简而言之,我有一个包含PlayerBaseballStat类型属性的Player。这是1对1的关系。PlayerBaseballStat有一个ICollection<BaseballStat>
属性。PlayerBaseballStat和BaseballStat都有PlayerId来加入关系。
public class Player
{
public Player()
{
// initialize with empty shell
PlayerBaseballStat = new PlayerBaseballStat();
}
public int PlayerId { get; set; }
//other properties removed for brevity
public virtual PlayerBaseballStat PlayerBaseballStat { get; set; }
}
public class PlayerBaseballStat
{
[Required, Key, DatabaseGenerated(DatabaseGeneratedOption.None)]
public int PlayerId { get; set; }
public virtual Player Player { get; set; }
//other properties removed for brevity
public virtual ICollection<BaseballStat> BaseballStats { get; set; }
}
public class BaseballStat : EntityBase
{
public int PlayerId { get; set; }
public virtual Player Player { get; set; }
public int Year { get; set; }
[MaxLength(25)]
[Required]
public string StatName { get; set; }
[Required]
public decimal StatValue { get; set; }
}
映射是:
modelBuilder.Entity<Player>()
.HasOptional(p => p.PlayerBaseballStat);
modelBuilder.Entity<PlayerBaseballStat>()
.HasRequired<Player>(x => x.Player);
modelBuilder.Entity<PlayerBaseballStat>()
.HasMany(p => p.BaseballStats);
modelBuilder.Entity<BaseballStat>()
.HasKey(x => new { x.PlayerId, x.Year, x.StatName });
modelBuilder.Entity<BaseballStat>()
.HasRequired(x => x.Player);
数据访问层是模板化的存储库。在读操作中违反了多重约束。
public T Get(Expression<Func<T, bool>> where)
{
return dbset.Where(where).FirstOrDefault<T>();
}
实际读取值为
_playerBaseballStatsRepository.Get(x => x.PlayerId == playerId);
转换成
dataContext.PlayerBaseballStats.FirstOrDefault(x => x.PlayerId == playerId);
我知道我在映射中缺少一些东西,但我似乎无法弄清楚。请帮助。
具体是什么代码导致了这个问题?是更新现有实体、插入新实体还是简单地检索特定实体?这将有助于如果你可以张贴一些样例代码太。我用上面提供的模式创建了一个小的演示应用程序(去掉base_stat实体上的EntityBase继承),并完美地执行了以下操作:
var player = new Player()
{
PlayerBaseballStat = new PlayerBaseballStat()
{
BaseballStats = new Collection<BaseballStat>()
{
new BaseballStat()
{
StatName = "ERA",
StatValue = 1.41M,
Year = 2011
}
}
}
};
context.Players.Add(player);
context.SaveChanges();
可能是你初始化对象的方式
问题是您正在Player构造函数中初始化PlayerBaseballStat。这里也有类似的问题
这个需要删除:
// initialize with empty shell
PlayerBaseballStat = new PlayerBaseballStat();