对全局的依赖注入.ax编译错误
本文关键字:ax 编译 错误 注入 依赖 全局 | 更新日期: 2023-09-27 18:08:20
在global.asax中调用我的服务时出现编译错误。我使用UnityMvc作为我的DI。它在我的控制器中调用时工作,但在Global.asax中没有。这里是错误。
编译器错误消息:CS7036:没有给出对应于' mvapplication . mvapplication (IGenreService)'的所需形式参数'genreService'的参数
Global.asax.cs
public class MvcApplication : System.Web.HttpApplication
{
private readonly IGenreService _genreService;
public MvcApplication(IGenreService genreService)
{
_genreService = genreService;
}
protected void Application_Start()
{
AreaRegistration.RegisterAllAreas();
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
BundleConfig.RegisterBundles(BundleTable.Bundles);
}
}
GenreService.cs
public partial class GenreService : IGenreService
{
private readonly IRepository<Genre> _genreRepository;
private readonly IRepository<GameGenre> _gameGenreRepository;
public GenreService(IRepository<Genre> genreRepository, IRepository<GameGenre> gameGenreRepository)
{
_genreRepository = genreRepository;
_gameGenreRepository = gameGenreRepository;
}
// methods
}
IGenreService.cs
public partial interface IGenreService
{
// interface
}
UnityConfig.cs
using System;
using Microsoft.Practices.Unity;
using Microsoft.Practices.Unity.Configuration;
using System.Data.Entity;
using Microsoft.AspNet.Identity;
using Microsoft.Owin.Security;
using GameCommerce.Infrastructure.Services.GameLibrary;
using GameCommerce.Infrastructure;
using Microsoft.AspNet.Identity.EntityFramework;
using GameCommerce.Infrastructure.ApplicationUsers;
using System.Web;
using GameCommerce.Infrastructure.Services.Message;
namespace GameCommerce.Web.App_Start
{
/// <summary>
/// Specifies the Unity configuration for the main container.
/// </summary>
public class UnityConfig
{
#region Unity Container
private static Lazy<IUnityContainer> container = new Lazy<IUnityContainer>(() =>
{
var container = new UnityContainer();
RegisterTypes(container);
return container;
});
/// <summary>
/// Gets the configured Unity container.
/// </summary>
public static IUnityContainer GetConfiguredContainer()
{
return container.Value;
}
#endregion
/// <summary>Registers the type mappings with the Unity container.</summary>
/// <param name="container">The unity container to configure.</param>
/// <remarks>There is no need to register concrete types such as controllers or API controllers (unless you want to
/// change the defaults), as Unity allows resolving a concrete type even if it was not previously registered.</remarks>
public static void RegisterTypes(IUnityContainer container)
{
// NOTE: To load from web.config uncomment the line below. Make sure to add a Microsoft.Practices.Unity.Configuration to the using statements.
// container.LoadConfiguration();
// TODO: Register your types here
// container.RegisterType<IProductRepository, ProductRepository>();
container.RegisterType<DbContext, ApplicationDbContext>(new HierarchicalLifetimeManager());
container.RegisterType<UserManager<ApplicationUser>>(new HierarchicalLifetimeManager());
container.RegisterType<IUserStore<ApplicationUser>, UserStore<ApplicationUser>>(new InjectionConstructor(new ApplicationDbContext()));
container.RegisterType<Areas.Admin.Controllers.AccountController>(new InjectionConstructor());
container.RegisterType<Controllers.AccountController>(new InjectionConstructor());
container.RegisterType<IAuthenticationManager>(new InjectionFactory(o => HttpContext.Current.GetOwinContext().Authentication));
container.RegisterType(typeof(IRepository<>), typeof(Repository<>));
container.RegisterType<IGameService, GameService>();
container.RegisterType<IGenreService, GenreService>();
container.RegisterType<IGameDeveloperService, GameDeveloperService>();
container.RegisterType<IGamePublisherService, GamePublisherService>();
container.RegisterType<IMessageService, MessageService>();
}
}
}
试试下面的代码:
using Microsoft.Practices.Unity;
public class MvcApplication : System.Web.HttpApplication
{
private readonly IGenreService _genreService;
public MvcApplication()
{
_genreService = GameCommerce.Web.App_Start.UnityConfig.GetConfiguredContainer().Resolve<IGenreService>();
}
protected void Application_Start()
{
AreaRegistration.RegisterAllAreas();
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
BundleConfig.RegisterBundles(BundleTable.Bundles);
}
}
MVC中的DepedencyResolver默认用于控制器中的解析,所以这里我们使用显式地使用' mvapplication '中的Container进行解析。