如何仅在特定情况下调用函数,在开关情况下进行单元测试
本文关键字:情况下 开关 单元测试 何仅 在特定情况下 调用 函数 | 更新日期: 2023-09-27 18:11:26
所以我有一个类Doorcontrol,它可以有4个状态
public enum DoorControlState
{
DoorClosed,
DoorOpening,
DoorOpen,
DoorBreached
}
要打开车门,需要一个加速码,然后验证代码,如果正确,车门就会打开。如果门未处于关闭状态,则不会发生任何事情。它应该像这样进行RequestEntry(id([Doorcontrol]->ValidateEntryRequest(id([IUserValidation]->OK[Doorcntrol]->Open[IDoor]->将状态更改为DoorOpening。Idoor然后调用DoorOpen,状态变为DoorOpen等等
我已经实现了DoorControl类如下
public class DoorControl
{
private IDoor _door;
private IEntryNotification _entryNotification;
private IUserValidation _userValidation;
private DoorControlState _doorControlState;
private int _id;
public DoorControl(IDoor door, IEntryNotification entryNotification, IUserValidation userValidation, DoorControlState doorControlState)
{
_door = door;
_entryNotification = entryNotification;
_userValidation = userValidation;
_doorControlState = doorControlState;
}
public void Run()
{
switch (_doorControlState)
{
case DoorControlState.DoorClosed:
bool foo = RequestEntryId();
if (foo)
{
_door.Open();
_doorControlState = DoorControlState.DoorOpening;
}
break;
case DoorControlState.DoorOpening:
_door.Close();
_doorControlState = DoorControlState.DoorOpen;
break;
case DoorControlState.DoorOpen:
// Do stuff....
break;
case DoorControlState.DoorBreached:
// Do stuff
break;
default:
throw new InvalidEnumArgumentException();
}
}
private bool RequestEntryId()
{
bool maybeFoo = _userValidation.ValidateEnetryRequest();
if (maybeFoo = true)
{
return true;
}
return false;
}
public void DoorOpened()
{
//
}
public void DoorClosed()
{
//
}
}
}
UserValidation和Door类被实现为接口
public interface IUserValidation
{
bool ValidateEnetryRequest();
}
public interface IDoor
{
void Open();
void Close();
}
我正在使用Nunit和NSubstitute 测试我的代码
namespace DoorControl.Unit.Test
{
[TestFixture]
public class DoorControlUnitTest
{
private DoorControl _uut;
private IDoor _door;
private IEntryNotification _entryNotification;
private IUserValidation _userValidation;
private DoorControlState _doorControlState;
[SetUp]
public void SetUp()
{
_door = Substitute.For<IDoor>();
_entryNotification = Substitute.For<IEntryNotification>();
_userValidation = Substitute.For<IUserValidation>();
_doorControlState = DoorControlState.DoorClosed;
_uut = new DoorControl(_door, _entryNotification, _userValidation, _doorControlState);
}
[Test]
public void InputCorrectId()
{
_userValidation.ValidateEnetryRequest().Returns(true);
_uut.RequestEntryId(); // Can't called that cause it's private
_door.Received().Open();
}
}
}
我不知道如何让它只在处于Doorclosed状态时调用RequestEntryId,而在处于另一种状态时忽略它。
编辑:Doorcontrol处于什么状态应该对其他人隐藏。
public void InputCorrectId()
{
_userValidation.ValidateEnetryRequest().Returns(true);
if(_doorControlState == DoorControlState.DoorClosed){
_uut.RequestEntryId(); // Make it public
}
_door.Received().Open();
}
或者进入门控制类,如:
case DoorControlState.DoorClosed:
RequestEntryId();
我不确定你到底在问什么:当你说"我不知道如何让它只在Doorclosed状态下调用RequestEntryId,而在另一种状态下忽略它。"你指的是单元测试吗?我不明白你为什么要那样做。请提供更多信息,如果我能提供帮助,我会更新这个答案。
我确实注意到了一些可能对你有所帮助的事情。第一个RequestEntryId
有一个问题:
private bool RequestEntryId()
{
bool maybeFoo = _userValidation.ValidateEnetryRequest();
if (maybeFoo = true)
{
return true;
}
return false;
}
这里CCD_ 2是覆盖CCD_ 3的结果的赋值。我想你打算与==
进行比较,但整个方法可以简化为:
private bool RequestEntryId()
{
return _userValidation.ValidateEnetryRequest();
}
修复后,我们可以运行一些测试来检查公共Run
方法的行为。假设您的SetUp
创建了一个已经处于Closed
状态的门控件,我们可以测试门是否为有效用户打开,而不是为无效用户打开。
[Test]
public void ClosedDoorOpensWhenUserIsValid()
{
_userValidation.ValidateEnetryRequest().Returns(true);
_uut.Run();
_door.Received().Open();
}
[Test]
public void ClosedDoorDoesNotOpenWhenUserInvalid()
{
_userValidation.ValidateEnetryRequest().Returns(false);
_uut.Run();
_door.DidNotReceive().Open();
}
我们还可以检查已经打开的门是否重复验证:
[Test]
public void OpenDoorDoesNotRevalidate()
{
_userValidation.ValidateEnetryRequest().Returns(true);
_uut.Run();
_userValidation.ClearReceivedCalls();
_uut.Run();
_userValidation.DidNotReceive().ValidateEnetryRequest();
}
希望这能给你一些测试的想法。