c#使用EF在MVC上访问部分类的自定义属性
本文关键字:访问部 分类 自定义属性 MVC 使用 EF | 更新日期: 2023-09-27 18:11:58
我的情况如下:我在Visual Studio 2013上使用实体框架的数据库优先方法编写MVC网站。
EF自动生成模型。但是我需要添加自定义属性(~不一定用于数据验证,但也用于内部进程),并通过反射访问这些自定义属性。
假设我有
public partial class Application {
public int AppID {get; set;}
public string Name {get; set;}
//etc...
}
我尝试了以下方法:
•在另一个文件上继续部分类:
public partial class Application {
[MyAttributeOne]
public int AppID { get; set; }
[DataType(DataType.Text)]
[MyAttributeTwo]
public string Name { get; set; }
}
•使用元数据类
public class ApplicationMetadata {
[MyAttributeOne]
public int SolutionID { get; set; }
[DataType(DataType.Text)]
[MyAttributeTwo]
public string Name { get; set; }
}
[MetadataType(typeof(ApplicationMetadata))]
public partial class Application { }
•继承带有属性的类:
public class ApplicationMetadata {
[MyAttributeOne]
public int SolutionID { get; set; }
[DataType(DataType.Text)]
[MyAttributeTwo]
public string Name { get; set; }
}
public partial class Application : ApplicationMetadata { }
•在'Buddy类'方法中,我基本上采用了前两种方法,但我在'Application'类中定义了带有属性的类。
我做错了什么吗?还是说这根本不可能?
我需要能够使以下代码工作:
foreach (PropertyInfo propertyInfo in currentObject.GetType().GetProperties())
{
foreach (CustomAttributeData attrData in propertyInfo.GetCustomAttributesData())
{
if (typeof(attrData) == typeof(MyAttributeOne))
//stuff
else if (typeof(attrData) == typeof(MyAttributeTwo))
//different stuff
else
//yet more stuff
}
}
非常感谢您的关注!问候。
好的,这有点复杂,但它相当简单。这也确实有点耗费脑力,但它确实有效,给了你足够的工作空间。让我们用一些基本的设置:
//A couple of custom attributes
public class MyAttributeOne : Attribute { }
public class MyAttributeTwo : Attribute { }
//A metadata class where we can use the custom attributes
public sealed class MyEntityMetadata
{
//This property has the same name as the class it is referring to
[MyAttributeOne]
public int SomeProperty { get; set; }
}
//And an entity class where we use System.ComponentModel.DataAnnotations.MetadataType
//to tell our function where the metadata is stored
[MetadataType(typeof(MyEntityMetadata))]
public class MyEntity
{
public int SomeProperty { get; set; }
}
好的,还在听吗?现在我们需要一个函数来处理属性,就像前面所做的那样:
public void DoStuff(object currentObject)
{
//Lets see if our entity class has associated metadata
var metaDataAttribute = currentObject.GetType()
.GetCustomAttributes()
.SingleOrDefault(a => a is MetadataTypeAttribute) as MetadataTypeAttribute;
PropertyInfo[] metaProperties = null;
//Cache the metadata properties here
if (metaDataAttribute != null)
{
metaProperties = metaDataAttribute.MetadataClassType.GetProperties();
}
//As before loop through each property...
foreach (PropertyInfo propertyInfo in currentObject.GetType().GetProperties())
{
//Refactored this out as it's called again later
ProcessAttributes(propertyInfo.GetCustomAttributes());
//Now check the metadata class
if (metaProperties != null)
{
//Look for a matching property in the metadata class
var metaPropertyInfo = metaProperties
.SingleOrDefault(p => p.Name == propertyInfo.Name);
if (metaPropertyInfo != null)
{
ProcessAttributes(metaPropertyInfo.GetCustomAttributes());
}
}
}
}
当然,这里是处理属性的重构方法:
private void ProcessAttributes(IEnumerable<Attribute> attributes)
{
foreach (var attr in attributes)
{
if (attr is MyAttributeOne)
{
Console.WriteLine("MyAttributeOne found");
}
else if (attr is MyAttributeTwo)
{
Console.WriteLine("MyAttributeTwo found");
}
else
{
}
}
}