通过skype电话发送音频

本文关键字:音频 电话 skype 通过 | 更新日期: 2023-09-27 18:15:36

当我点击windows窗体上的按钮时,我试图发送音频文件(或直接音频超过skype的当前输入设备)。我发现了一些链接,但所有的参考文献似乎都坏了,我要疯了,如何与它的工作。

我已经设法连接到skype api并使用它(我已经将它用于其他项目并且它工作得很好),但我真的无法通过输入音频流发送任何音频。

如有任何建议,我将不胜感激。

当前代码:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Speech;
using System.Speech.Synthesis;
using SKYPE4COMLib;
using System.Reflection;
using System.IO;
namespace TestSendAudioOnSkype
{
    /// <summary>
    /// Logica di interazione per MainWindow.xaml
    /// </summary>
    public partial class MainWindow : Window
    {
        private Call CurrentCall = null;
        private Skype SkypeApplet;
        private const int SkypeProtocol = 9;
        private SpeechSynthesizer Speak = new SpeechSynthesizer();
        public MainWindow()
        {
            InitializeComponent();
            try
            {
                SkypeApplet = new Skype();
                SkypeApplet.Attach(SkypeProtocol, true);
                SkypeApplet.CallStatus += SkypeApplet_CallStatus;
                //CurrentCall = SkypeApplet.ActiveCalls[0];
            }
            catch (Exception e)
            {
                MessageBox.Show("errore: " + e.ToString());
                System.Windows.Application.Current.Shutdown();
            }
        }
        void SkypeApplet_CallStatus(Call pCall, TCallStatus Status)
        {
            if (Status == TCallStatus.clsInProgress)
                CurrentCall = pCall;
        }
        private void button1_Click(object sender, RoutedEventArgs e)
        {
            if (CurrentCall == null)
            {
                CurrentCall = SkypeApplet.ActiveCalls[1];
            }
            string path = System.IO.Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
            string filepath = System.IO.Path.Combine(path,"tmp.wav");
            Speak.SetOutputToWaveFile(filepath);
            Speak.Speak("Hello world");
            Speak.SetOutputToDefaultAudioDevice();
            //Speak.SpeakAsync("Hello world");
            try
            {
                CurrentCall.set_OutputDevice(TCallIoDeviceType.callIoDeviceTypeFile, filepath);
                CurrentCall.set_InputDevice(TCallIoDeviceType.callIoDeviceTypeFile, filepath);
                System.Threading.Thread.Sleep(3000);
                CurrentCall.set_InputDevice(TCallIoDeviceType.callIoDeviceTypeFile, "");
                CurrentCall.set_OutputDevice(TCallIoDeviceType.callIoDeviceTypeFile, "");
                MessageBox.Show("invio terminato");
            }
            catch (Exception exc)
            {
                MessageBox.Show("errore: " + exc.ToString());
                //System.Windows.Application.Current.Shutdown();
            }
        }
    }
}

目前为止我发现了什么:http://community.skype.com/t5/Desktop-API-former-Public-API/Sending-Audio-in-Skype/td-p/422

通过skype电话发送音频

看起来问题是关于文件格式,而不是直接我的代码应该工作。

这是我在skype论坛上得到的答案:http://devforum.skype.com/t5/Developer-Corner/Skype4COM-and-C-Sending-audio-on-current-call-through-input/td-p/8414?utm_source=Subsciption&utm_medium=Subsciption&utm_campaign=Subsciption

它的作品,我建立了一个16位采样,16khz,单声道WAV文件的文件。下面是使用System的代码。语音库:(Speak是一个语音合成对象)

    Speak.SetOutputToWaveFile(filepath, new System.Speech.AudioFormat.SpeechAudioFormatInfo(
        16000,
        System.Speech.AudioFormat.AudioBitsPerSample.Sixteen,
        System.Speech.AudioFormat.AudioChannel.Mono
    ));

希望对您有所帮助