同步时间c#

本文关键字:时间 同步 | 更新日期: 2023-09-27 18:15:40

我在c# .net中有一个程序,部署在不同的机器上。我希望这个程序的所有实例都使用与windows时间服务器同步的"DateTime"变量。

最好的方法是什么?

同步时间c#

更新开始

我能想到的另一种方法是公开一个服务,它会在它运行的机器上返回一个UTC时间,并在其他机器上运行的其他应用程序上使用相同的时间。

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更新结束/strong>

如果您知道支持简单网络时间协议(SNTP)的权威时间服务器,您可以使用@ http://dotnet-snippets.com/snippet/simple-network-time-ntp-protocol-client/571记录的代码读取时间

将代码放在下面以供参考。

/*
 * A C# SNTP Client
 * 
 * Copyright (C)2001-2003 Valer BOCAN <vbocan@dataman.ro>
 * All Rights Reserved
 * 
 * You may download the latest version from http://www.dataman.ro
 * Last modified: September 20, 2003
 *  
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, and/or sell copies of the Software, and to permit persons
 * to whom the Software is furnished to do so, provided that the above
 * copyright notice(s) and this permission notice appear in all copies of
 * the Software and that both the above copyright notice(s) and this
 * permission notice appear in supporting documentation.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
 * OF THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
 * HOLDERS INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL
 * INDIRECT OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING
 * FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT,
 * NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION
 * WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 * Disclaimer
 * ----------
 * Although reasonable care has been taken to ensure the correctness of this
 * implementation, this code should never be used in any application without
 * proper verification and testing. I disclaim all liability and responsibility
 * to any person or entity with respect to any loss or damage caused, or alleged
 * to be caused, directly or indirectly, by the use of this SNTPClient class.
 *
 * Comments, bugs and suggestions are welcome.
 *
 * Update history:
 * September 20, 2003
 * - Renamed the class from NTPClient to SNTPClient.
 * - Fixed the RoundTripDelay and LocalClockOffset properties.
 *   Thanks go to DNH <dnharris@csrlink.net>.
 * - Fixed the PollInterval property.
 *   Thanks go to Jim Hollenhorst <hollenho@attbi.com>.
 * - Changed the ReceptionTimestamp variable to DestinationTimestamp to follow the standard
 *   more closely.
 * - Precision property is now shown is seconds rather than milliseconds in the
 *   ToString method.
 * 
 * May 28, 2002
 * - Fixed a bug in the Precision property and the SetTime function.
 *   Thanks go to Jim Hollenhorst <hollenho@attbi.com>.
 * 
 * March 14, 2001
 * - First public release.
 */
namespace InternetTime
{
    using System;
    using System.Net;
    using System.Net.Sockets;
    using System.Runtime.InteropServices;
    // Leap indicator field values
    public enum _LeapIndicator
    {
        NoWarning,      // 0 - No warning
        LastMinute61,   // 1 - Last minute has 61 seconds
        LastMinute59,   // 2 - Last minute has 59 seconds
        Alarm           // 3 - Alarm condition (clock not synchronized)
    }
    //Mode field values
    public enum _Mode
    {
        SymmetricActive,    // 1 - Symmetric active
        SymmetricPassive,   // 2 - Symmetric pasive
        Client,             // 3 - Client
        Server,             // 4 - Server
        Broadcast,          // 5 - Broadcast
        Unknown             // 0, 6, 7 - Reserved
    }
    // Stratum field values
    public enum _Stratum
    {
        Unspecified,            // 0 - unspecified or unavailable
        PrimaryReference,       // 1 - primary reference (e.g. radio-clock)
        SecondaryReference,     // 2-15 - secondary reference (via NTP or SNTP)
        Reserved                // 16-255 - reserved
    }
    /// <summary>
    /// SNTPClient is a C# class designed to connect to time servers on the Internet and
    /// fetch the current date and time. Optionally, it may update the time of the local system.
    /// The implementation of the protocol is based on the RFC 2030.
    /// 
    /// Public class members:
    ///
    /// LeapIndicator - Warns of an impending leap second to be inserted/deleted in the last
    /// minute of the current day. (See the _LeapIndicator enum)
    /// 
    /// VersionNumber - Version number of the protocol (3 or 4).
    /// 
    /// Mode - Returns mode. (See the _Mode enum)
    /// 
    /// Stratum - Stratum of the clock. (See the _Stratum enum)
    /// 
    /// PollInterval - Maximum interval between successive messages
    /// 
    /// Precision - Precision of the clock
    /// 
    /// RootDelay - Round trip time to the primary reference source.
    /// 
    /// RootDispersion - Nominal error relative to the primary reference source.
    /// 
    /// ReferenceID - Reference identifier (either a 4 character string or an IP address).
    /// 
    /// ReferenceTimestamp - The time at which the clock was last set or corrected.
    /// 
    /// OriginateTimestamp - The time at which the request departed the client for the server.
    /// 
    /// ReceiveTimestamp - The time at which the request arrived at the server.
    /// 
    /// Transmit Timestamp - The time at which the reply departed the server for client.
    /// 
    /// RoundTripDelay - The time between the departure of request and arrival of reply.
    /// 
    /// LocalClockOffset - The offset of the local clock relative to the primary reference
    /// source.
    /// 
    /// Initialize - Sets up data structure and prepares for connection.
    /// 
    /// Connect - Connects to the time server and populates the data structure.
    /// It can also update the system time.
    /// 
    /// IsResponseValid - Returns true if received data is valid and if comes from
    /// a NTP-compliant time server.
    /// 
    /// ToString - Returns a string representation of the object.
    /// 
    /// -----------------------------------------------------------------------------
    /// Structure of the standard NTP header (as described in RFC 2030)
    ///                       1                   2                   3
    ///   0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |LI | VN  |Mode |    Stratum    |     Poll      |   Precision   |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |                          Root Delay                           |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |                       Root Dispersion                         |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |                     Reference Identifier                      |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |                                                               |
    ///  |                   Reference Timestamp (64)                    |
    ///  |                                                               |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |                                                               |
    ///  |                   Originate Timestamp (64)                    |
    ///  |                                                               |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |                                                               |
    ///  |                    Receive Timestamp (64)                     |
    ///  |                                                               |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |                                                               |
    ///  |                    Transmit Timestamp (64)                    |
    ///  |                                                               |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |                 Key Identifier (optional) (32)                |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    ///  |                                                               |
    ///  |                                                               |
    ///  |                 Message Digest (optional) (128)               |
    ///  |                                                               |
    ///  |                                                               |
    ///  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    /// 
    /// -----------------------------------------------------------------------------
    /// 
    /// SNTP Timestamp Format (as described in RFC 2030)
    ///                         1                   2                   3
    ///     0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
    /// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    /// |                           Seconds                             |
    /// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    /// |                  Seconds Fraction (0-padded)                  |
    /// +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
    /// 
    /// </summary>
    public class SNTPClient
    {
        // SNTP Data Structure Length
        private const byte SNTPDataLength = 48;
        // SNTP Data Structure (as described in RFC 2030)
        byte []SNTPData = new byte[SNTPDataLength];
        // Offset constants for timestamps in the data structure
        private const byte offReferenceID        = 12;
        private const byte offReferenceTimestamp = 16;
        private const byte offOriginateTimestamp = 24;
        private const byte offReceiveTimestamp   = 32;
        private const byte offTransmitTimestamp  = 40;
        // Leap Indicator
        public _LeapIndicator LeapIndicator
        {
            get
            {
                // Isolate the two most significant bits
                byte val = (byte)(SNTPData[0] >> 6);
                switch(val)
                {
                    case 0: return _LeapIndicator.NoWarning;
                    case 1: return _LeapIndicator.LastMinute61;
                    case 2: return _LeapIndicator.LastMinute59;
                    case 3: goto default;
                    default:
                            return _LeapIndicator.Alarm;
                }
            }
        }
        // Version Number
        public byte VersionNumber
        {
            get
            {
                // Isolate bits 3 - 5
                byte val = (byte)((SNTPData[0] & 0x38) >> 3);
                return val;
            }
        }
        // Mode
        public _Mode Mode
        {
            get
            {
                // Isolate bits 0 - 3
                byte val = (byte)(SNTPData[0] & 0x7);
                switch(val)
                {
                    case 0: goto default;
                    case 6: goto default;
                    case 7: goto default;
                    default:
                        return _Mode.Unknown;
                    case 1:
                        return _Mode.SymmetricActive;
                    case 2:
                        return _Mode.SymmetricPassive;
                    case 3:
                        return _Mode.Client;
                    case 4:
                        return _Mode.Server;
                    case 5:
                        return _Mode.Broadcast;
                }
            }
        }
        // Stratum
        public _Stratum Stratum
        {
            get
            {
                byte val = (byte)SNTPData[1];
                if(val == 0) return _Stratum.Unspecified;
                else
                    if(val == 1) return _Stratum.PrimaryReference;
                else
                    if(val <= 15) return _Stratum.SecondaryReference;
                else
                    return _Stratum.Reserved;
            }
        }
        // Poll Interval (in seconds)
        public uint PollInterval
        {
            get 
            {
                // Thanks to Jim Hollenhorst <hollenho@attbi.com>
                return (uint)(Math.Pow(2, (sbyte)SNTPData[2]));
            }
        }
        // Precision (in seconds)
        public double Precision
        {
            get
            {
                // Thanks to Jim Hollenhorst <hollenho@attbi.com>
                return (Math.Pow(2, (sbyte)SNTPData[3]));
            }
        }
        // Root Delay (in milliseconds)
        public double RootDelay
        {
            get
            {
                int temp = 0;
                temp = 256 * (256 * (256 * SNTPData[4] + SNTPData[5]) + SNTPData[6]) + SNTPData[7];
                return 1000 * (((double)temp) / 0x10000);
            }
        }
        // Root Dispersion (in milliseconds)
        public double RootDispersion
        {
            get
            {
                int temp = 0;
                temp = 256 * (256 * (256 * SNTPData[8] + SNTPData[9]) + SNTPData[10]) + SNTPData[11];
                return 1000 * (((double)temp) / 0x10000);
            }
        }
        // Reference Identifier
        public string ReferenceID
        {
            get
            {
                string val = "";
                switch(Stratum)
                {
                    case _Stratum.Unspecified:
                        goto case _Stratum.PrimaryReference;
                    case _Stratum.PrimaryReference:
                        val += (char)SNTPData[offReferenceID + 0];
                        val += (char)SNTPData[offReferenceID + 1];
                        val += (char)SNTPData[offReferenceID + 2];
                        val += (char)SNTPData[offReferenceID + 3];
                    break;
                    case _Stratum.SecondaryReference:
                        switch(VersionNumber)
                        {
                            case 3: // Version 3, Reference ID is an IPv4 address
                                string Address = SNTPData[offReferenceID + 0].ToString() + "." +
                                                 SNTPData[offReferenceID + 1].ToString() + "." +
                                                 SNTPData[offReferenceID + 2].ToString() + "." +
                                                 SNTPData[offReferenceID + 3].ToString();
                                try
                                    {
                                    IPHostEntry Host = Dns.GetHostEntry(Address);
                                    val = Host.HostName + " (" + Address + ")";
                                }
                                catch(Exception)
                                {
                                    val = "N/A";
                                }
                                break;
                            case 4: // Version 4, Reference ID is the timestamp of last update
                                DateTime time = ComputeDate(GetMilliSeconds(offReferenceID));
                                // Take care of the time zone
                                TimeSpan offspan = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now);
                                val = (time + offspan).ToString();
                                break;
                            default:
                                val = "N/A";
                                break;
                        }
                        break;
                }
                return val;
            }
        }
        // Reference Timestamp
        public DateTime ReferenceTimestamp
        {
            get
            {
                DateTime time = ComputeDate(GetMilliSeconds(offReferenceTimestamp));
                // Take care of the time zone
                TimeSpan offspan = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now);
                return time + offspan;
            }
        }
        // Originate Timestamp (T1)
        public DateTime OriginateTimestamp
        {
            get
            {
                return ComputeDate(GetMilliSeconds(offOriginateTimestamp));
            }
        }
        // Receive Timestamp (T2)
        public DateTime ReceiveTimestamp
        {
            get
            {
                DateTime time = ComputeDate(GetMilliSeconds(offReceiveTimestamp));
                // Take care of the time zone
                TimeSpan offspan = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now);
                return time + offspan;
            }
        }
        // Transmit Timestamp (T3)
        public DateTime TransmitTimestamp
        {
            get
            {
                DateTime time = ComputeDate(GetMilliSeconds(offTransmitTimestamp));
                // Take care of the time zone
                TimeSpan offspan = TimeZone.CurrentTimeZone.GetUtcOffset(DateTime.Now);
                return time + offspan;
            }
            set
            {
                SetDate(offTransmitTimestamp, value);
            }
        }
        // Destination Timestamp (T4)
        public DateTime DestinationTimestamp;
        // Round trip delay (in milliseconds)
        public int RoundTripDelay
        {
            get
            {
                // Thanks to DNH <dnharris@csrlink.net>
                TimeSpan span = (DestinationTimestamp - OriginateTimestamp) - (ReceiveTimestamp - TransmitTimestamp);
                return (int)span.TotalMilliseconds;
            }
        }
        // Local clock offset (in milliseconds)
        public int LocalClockOffset
        {
            get
            {
                // Thanks to DNH <dnharris@csrlink.net>
                TimeSpan span = (ReceiveTimestamp - OriginateTimestamp) + (TransmitTimestamp - DestinationTimestamp);
                return (int)(span.TotalMilliseconds / 2);
            }
        }
        // Compute date, given the number of milliseconds since January 1, 1900
        private DateTime ComputeDate(ulong milliseconds)
        {
            TimeSpan span = TimeSpan.FromMilliseconds((double)milliseconds);
            DateTime time = new DateTime(1900, 1, 1);
            time += span;
            return time;
        }
        // Compute the number of milliseconds, given the offset of a 8-byte array
        private ulong GetMilliSeconds(byte offset)
        {
            ulong intpart = 0, fractpart = 0;
            for(int i = 0; i <= 3; i++)
            {
                intpart = 256 * intpart + SNTPData[offset + i]; 
            }
            for(int i = 4; i<=7; i++)
            {
                fractpart = 256 * fractpart + SNTPData[offset + i];
            }
            ulong milliseconds = intpart * 1000 + (fractpart * 1000) / 0x100000000L;
            return milliseconds;
        }
        // Compute the 8-byte array, given the date
        private void SetDate(byte offset, DateTime date)
        {
            ulong intpart = 0, fractpart = 0;
            DateTime StartOfCentury = new DateTime(1900, 1, 1, 0, 0, 0);    // January 1, 1900 12:00 AM
            ulong milliseconds = (ulong)(date - StartOfCentury).TotalMilliseconds;
            intpart = milliseconds / 1000;
            fractpart=((milliseconds % 1000) * 0x100000000L) / 1000;
            ulong temp = intpart;
            for(int i = 3; i >= 0; i--)
            {
                SNTPData[offset + i] = (byte) (temp % 256);
                temp = temp / 256;
            }
            temp = fractpart;
            for(int i = 7; i >=4; i--)
            {
                SNTPData[offset + i] = (byte) (temp % 256);
                temp = temp / 256;
            }
        }
        // Initialize the NTPClient data
        private void Initialize()
        {
            // Set version number to 4 and Mode to 3 (client)
            SNTPData[0] = 0x1B;
            // Initialize all other fields with 0
            for(int i = 1; i < 48; i++)
            {
                SNTPData[i] = 0;
            }
            // Initialize the transmit timestamp
            TransmitTimestamp = DateTime.Now;
        }
        public SNTPClient(string host)
        {
            TimeServer = host;
        }
        // Connect to the time server and update system time
        public void Connect(bool UpdateSystemTime)
        {
            try {
                // Resolve server address
                IPHostEntry hostadd = Dns.GetHostEntry(TimeServer);
                IPEndPoint EPhost = new IPEndPoint(hostadd.AddressList[0], 123);
                //Connect the time server
                UdpClient TimeSocket = new UdpClient();
                TimeSocket.Connect(EPhost);
                // Initialize data structure
                Initialize();
                TimeSocket.Send(SNTPData, SNTPData.Length);
                SNTPData = TimeSocket.Receive(ref EPhost);
                if(!IsResponseValid())
                {
                    throw new Exception("Invalid response from " + TimeServer);
                }
                DestinationTimestamp = DateTime.Now;
            } catch(SocketException e)
              {
                throw new Exception(e.Message);
              }
            // Update system time
            if(UpdateSystemTime)
            {
                SetTime();
            }
        }
        // Check if the response from server is valid
        public bool IsResponseValid()
        {
            if(SNTPData.Length < SNTPDataLength || Mode != _Mode.Server)
            {
                return false;
            }
            else
            {
                return true;
            }
        }
        // Converts the object to string
        public override string ToString()
        {
            string str;
            str = "Leap Indicator: ";
            switch(LeapIndicator)
            {
                case _LeapIndicator.NoWarning:
                    str += "No warning";
                    break;
                case _LeapIndicator.LastMinute61:
                    str += "Last minute has 61 seconds";
                    break;
                case _LeapIndicator.LastMinute59:
                    str += "Last minute has 59 seconds";
                    break;
                case _LeapIndicator.Alarm:
                    str += "Alarm Condition (clock not synchronized)";
                    break;
            }
            str += "'r'nVersion number: " + VersionNumber.ToString() + "'r'n";
            str += "Mode: ";
            switch(Mode)
            {
                case _Mode.Unknown:
                    str += "Unknown";
                    break;
                case _Mode.SymmetricActive:
                    str += "Symmetric Active";
                    break;
                case _Mode.SymmetricPassive:
                    str += "Symmetric Pasive";
                    break;
                case _Mode.Client:
                    str += "Client";
                    break;
                case _Mode.Server:
                    str += "Server";
                    break;
                case _Mode.Broadcast:
                    str += "Broadcast";
                    break;
            }
            str += "'r'nStratum: ";
            switch(Stratum)
            {
                case _Stratum.Unspecified:
                case _Stratum.Reserved:
                    str += "Unspecified";
                    break;
                case _Stratum.PrimaryReference:
                    str += "Primary Reference";
                    break;
                case _Stratum.SecondaryReference:
                    str += "Secondary Reference";
                    break;
            }
            str += "'r'nLocal time: " + TransmitTimestamp.ToString();
            str += "'r'nPrecision: " + Precision.ToString() + " s";
            str += "'r'nPoll Interval: " + PollInterval.ToString() + " s";
            str += "'r'nReference ID: " + ReferenceID.ToString();
            str += "'r'nRoot Delay: " + RootDelay.ToString() + " ms";
            str += "'r'nRoot Dispersion: " + RootDispersion.ToString() + " ms";
            str += "'r'nRound Trip Delay: " + RoundTripDelay.ToString() + " ms";
            str += "'r'nLocal Clock Offset: " + LocalClockOffset.ToString() + " ms";
            str += "'r'n";
            return str;
        }
        // SYSTEMTIME structure used by SetSystemTime
        [StructLayoutAttribute(LayoutKind.Sequential)]
        private struct SYSTEMTIME
            {
                public short year;
                public short month;
                public short dayOfWeek;
                public short day;
                public short hour;
                public short minute;
                public short second;
                public short milliseconds;
            }
        [DllImport("kernel32.dll")]
                static extern bool SetLocalTime(ref SYSTEMTIME time);

        // Set system time according to transmit timestamp
        private void SetTime()
        {
            SYSTEMTIME st;
            // Thanks to Jim Hollenhorst <hollenho@attbi.com>
            DateTime trts = DateTime.Now.AddMilliseconds(LocalClockOffset);
            st.year = (short)trts.Year;
            st.month = (short)trts.Month;
            st.dayOfWeek = (short)trts.DayOfWeek;
            st.day = (short)trts.Day;
            st.hour = (short)trts.Hour;
            st.minute = (short)trts.Minute;
            st.second = (short)trts.Second;
            st.milliseconds = (short)trts.Millisecond;
            SetLocalTime(ref st);
        }
        // The URL of the time server we're connecting to
        private string TimeServer;
    }
}

使用时间服务器或时间服务器。这将使您可以肯定地知道,服务器的所有调用者都以高度的准确性同步。

最好在依赖服务器同步服务不足够的情况下使用它。例如,Azure就是一个例子…